Vorapix

Updated weekly · Free to copy

AI Video Prompts,
Written Like Shot Briefs

Every one names the lens, the light and the camera move — so the first render lands close. Copy it, or send it straight into the panel with the model and settings already set.

106 prompts in the library

Shoreline to Orbit in One Unbroken Take — AI video prompt sample
Grinder Mantis Against a Cockroach — AI video prompt sample
One Drop, Heart-Shaped Rings — AI video prompt sample
Xianxia Cliff Walk on a Rotated Frame — AI video prompt sample
3D Pixar Style Shadow Animation — AI video prompt sample
Medieval Shame Walk Sequence — AI video prompt sample
Miniature Snow Village, Overhead Handheld — AI video prompt sample
Samgyupsal Lunch, Seven-Shot Phone Vlog — AI video prompt sample

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106 prompts, each collection a page of its own.

AI VIDEO PROMPTS

AI Video Prompts, Sorted by the Job

Filter by category, copy the text, or send any of these AI video prompts straight into the panel with the model and settings already set.

Cinematic Beach to Space Seamless Loop

A breathtaking, high-quality, ultra-photorealistic cinematic 30-second single-shot video with smooth, continuous camera work and no cuts. The young Japanese woman from Image 1, with her signature long dark hair, wispy bangs, serene face, and warm smile, wearing an elegant white summer dress with a blue floral pattern, is the main character throughout. [0-5s] Japan Beach Golden Hour: The young woman is walking gracefully along the sandy shore of Shonan Beach during a glorious golden hour sunset. Warm, soft rim light glows on her hair and shoulders. She looks back over her right shoulder directly toward the camera, smiling warmly. The camera slowly orbits 360 degrees around her clockwise. [5-10s] Hawaii Beach Walk: As the 360-degree rotation completes, the scenery seamlessly transitions into a tropical Hawaiian beach with turquoise waters. Her facial identity, hairstyle, and smile remain perfectly consistent. She continues walking into the gentle waves of the ocean. The camera follows her, submerging smoothly under the clear water with natural motion blur. [10-15s] Majestic Undersea: Beautiful sun rays pierce through the water surface. The young woman glides gracefully and peacefully through the crystal-clear deep ocean water. Her hair and dress flow naturally with the gentle currents. Colorful tropical fish swim around her. A small vibrant fish swims upwards, and the camera follows it, rising rapidly to the surface. [15-20s] New York City: Breaking through the water surface, the scene seamlessly transforms into a bustling street in Manhattan, New York, during sunset. She continues walking elegantly along the sidewalk, her facial identity and serene expression perfectly consistent. A chic, modern light coat naturally appears over her dress. The camera tracks her smoothly as she walks toward a grand glass-walled skyscraper. [20-25s] Building Interior to Rooftop: The camera seamlessly enters the building through the glass, moving past a modern office lobby. She walks through the corridor and steps onto a spacious high-rise rooftop helipad. The camera slowly orbits her and begins to ascend vertically, revealing the beautiful city skyline scaling down below under a purple sunset sky. [25-30s] Space to Shonan (Perfect Loop): The camera passes through the soft clouds into the high atmosphere and outer space, showing a beautiful panoramic view of the Earth. The young woman floats weightlessly and peacefully in space. The camera rotates 180 degrees around her and dives gracefully back down through the clouds. A splash of water clears, returning to the original Shonan Beach. She stands in the exact same position, looking back and smiling warmly at the camera, forming a perfect, seamless loop.

PeL:I&P

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Mechanical Pepper Grinder Mantis Duel

微距电影镜头,夜晚的厨房台面被拍成像一片巨大的金属荒原。面包屑、盐粒和香草碎片像岩石和灌木 scattered 在台面上。画面主角是一只奇特的“胡椒研磨器螳螂”:身体是一只小型银色不锈钢胡椒研磨器,竖直偏前倾,底部和两侧长出细长真实的螳螂腿,前方有两条标志性的镰刀状捕捉前肢。它没有正常昆虫头部,主体就是胡椒研磨器本身,行动谨慎而机械感十足。 一只油亮的棕色蟑螂从左侧的餐巾纸阴影后缓缓爬出,快速接近胡椒研磨器螳螂。空气紧张,像一场深夜厨房决斗。胡椒研磨器螳螂突然停住,身体微微抬起,像在锁定目标。接着它猛地转动顶部研磨头,发出清脆机械声,大量黑胡椒碎末像烟雾弹一样从顶部和前方喷洒出来,直接打向蟑螂。 蟑螂被胡椒粉呛到,慌乱后退,触角疯狂摆动,脚步打滑,迅速倒退逃回左侧阴影。空气中飘起细小黑胡椒颗粒 and 轻微粉雾。胡椒研磨器螳螂停在原地,前肢高高举起,像一个冷静获胜的守夜战士。 时间线分镜 0–3秒: 超近距离微距镜头。银色胡椒研磨器螳螂在厨房台面上缓慢行走,周围有面包屑、盐粒和香草碎片。金属表面有柔和反光,螳螂腿动作真实自然。 3–6秒: 左侧阴影里,一只棕色蟑螂突然出现,快速逼近胡椒研磨器螳螂。镜头轻微跟随,营造紧张感。双方在一小片空地上短暂对峙。 6–7秒: 胡椒研磨器顶部突然快速转动,发出机械摩擦声。大量黑胡椒粉末猛地喷出,形成浓密颗粒状黑色喷雾,正面打向蟑螂。 7–10秒: 蟑螂被胡椒粉刺激后慌乱倒退,迅速逃回左侧阴影并消失。空气中漂浮黑胡椒粉尘。胡椒研磨器螳螂保持静止,前肢抬起,像胜利者一样守在原地。

Jesse Lau 遁一子

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Poetic Xianxia Visual Illusion Comedy

【生成模式】 Seedance 2.0 Fast 【视频规格】 严格生成 15 秒视频,16:9 横屏,三个清楚镜头。 【整体风格】 诗意仙侠视错觉喜剧,真实电影高清质感,采用古典中国留白构图、克制的冷面表演、清晨柔光、低饱和玉绿色与象牙白色调、细腻胶片颗粒,并借鉴巴斯特・基顿式空间错觉,通过可控的摄影机旋转揭示真相,而不是依赖法术失败制造笑点;全片为纯古代中国世界,不出现任何现代元素。 【角色锁定】 使用 @图片 1 和 @图片 2 严格锁定角色身份、面部、发型、身材比例、服装、鞋子与饰品。 角色 ID A|剑仙师姐 25–30 岁的东亚女性,椭圆脸,白皙自然肤色,深色杏眼,黑色长发半挽,以白玉簪固定,身材高挑纤细,穿白色刺绣真丝汉服、半透明分层宽袖、银色腰封、玉佩 and 白色布靴。 角色 ID B|小师妹 20–25 岁的东亚女性,圆润灵动的脸,黑发编辫,身形娇小,穿青绿色亚麻汉服、深色腰带、木簪 and 黑色布鞋。 【镜头 1|0-5s|全景或远景】 画面整体有意顺时针旋转 90 度,让一面陡峭山壁在视觉上变成水平地面。 角色 ID A:剑仙师姐,25–30 岁的东亚女性,椭圆脸,白皙自然肤色,深色杏眼,黑色长发半挽,以白玉簪固定,身材高挑纤细,穿白色刺绣真丝汉服、半透明分层宽袖、银色腰封、玉佩 and 白色布靴。她从鞋到头完整出现在画面中,看似双手负后、从容不迫地沿垂直绝壁笔直向上行走,头发和衣袖自然垂向画面中的万丈深渊。 角色 ID B:小师妹,20–25 岁的东亚女性,圆润灵动的脸,黑发编辫,身形娇小,穿青绿色亚麻汉服、深色腰带、木簪 and 黑色布鞋,看似正抓着下方一棵古松。 【镜头 2|5-10s|中景或牛仔景】 同一个穿青绿色亚麻汉服的小师妹仰头问道:“师姐,这就是踏壁登天?” 同一个穿白色刺绣真丝汉服的剑仙师姐继续平静前行,淡然回答:“心正,天地自平。” 背景始终保持同一面山壁、同一棵古松、同样的漂浮山雾、石台 and 远处瓦顶水榭;必须维持错误的垂直方向,但不能改变人物身体结构。 【镜头 3|10-15s|特写或极近特写】 摄影机平稳逆时针旋转 90 度,恢复真实水平线,清楚揭示同一个穿白色刺绣真丝汉服的剑仙师姐其实只是在一面矮墙旁的平坦石台上普通行走,而同一个穿青绿色亚麻汉服的小师妹只是随意靠在古松旁。 小师妹面无表情地说道:“师姐,天地平了,镜头歪了。” 极近特写:剑仙师姐努力维持的端庄微笑瞬间凝固,一侧眉毛轻轻抽动,随后若无其事地回答:“这是考你眼力。” 最后以一声干涩古琴拨弦 and 一颗松果落在石板上的声音收尾。 【技术要求】 严格总时长 15 秒,16:9 横屏,三个清楚镜头,原生普通话对白,人物面部与服装稳定,场景几何关系连续,山雾、真丝衣料、头发、古松 and 重力方向真实一致,不生成画面字幕,始终只出现两名可见角色。 【负面词】 blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

Soran

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3D Pixar Style Shadow Animation

{ "title": "The Shadow Quit", "style": "3D Pixar family animation. Warm suburban dusk, golden-hour lighting, stylized characters, handheld feel.", "shots": [ {"time":"00:00-00:03","type":"EXT. CLOSE-UP","action":"Mina's sneakers hit grass. She stops. Her shadow stays seated cross-legged.","camera":"Low angle, slight handheld wobble.","dialogue":"Mina: 'Come on, we have mac and cheese tonight!'"}, {"time":"00:03-00:05","type":"WIDE","action":"Mina stands confused. Her shadow points at the swing set, arms folded.","camera":"Static wide. Swing set silhouetted.","dialogue":"Shadow: (shakes head silently)"}, {"time":"00:05-00:08","type":"MEDIUM","action":"Mina crouches, pleading. Shadow draws hopscotch in dirt with dreamy lag.","camera":"Push-in on Mina's face.","dialogue":"Mina: 'You can swing tomorrow. I promise.'"}, {"time":"00:08-00:12","type":"OVERHEAD","action":"Shadow hops hopscotch alone. Mina watches, smiling. Leaves fall slow-motion.","camera":"Crane shot descending.","dialogue":"Mina: (soft giggle)"}, {"time":"00:12-00:16","type":"CLOSE-UP","action":"Shadow stops, reaches up for high-five.","camera":"Two-shot becoming extreme close-up. Sunset flares.","dialogue":"(none)"}, {"time":"00:16-00:19","type":"SLOW-MO CLOSE-UP","action":"Hands meet. Shadow reattaches with soft snap and ripple of light.","camera":"Macro lens. Dust particles explode.","dialogue":"(soft snap sound)"}, {"time":"00:19-00:24","type":"TRACKING","action":"Mina runs to house. Shadow runs beside her on grass, up wall, synced.","camera":"Side-tracking.","dialogue":"(none)"}, {"time":"00:24-00:30","type":"INT. WIDE","action":"Mina slides into chair. Shadow on wall steals macaroni with impossibly long arm.","camera":"Wide through doorway.","dialogue":"Mina: 'Hey!' (laughs)"} ] }

Pan

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Medieval Shame Walk Sequence

[STYLE + CAMERA + ATMOSPHERE] Gritty high-end medieval television production look. Shot on ARRI Alexa XT with Cooke anamorphic lenses, mix of Steadicam tracking and handheld inside the crowd. Natural overcast daylight, desaturated dirty palette, visible film grain, realistic crowd physics and fabric movement. No modern polish. [CHARACTERS] Central figure: proud middle-aged noblewoman with roughly cropped short blonde hair, wearing a plain rough grey woolen penitential robe that fully covers her, barefoot, pale skin, rigid upright posture that slowly cracks under public condemnation. Stern middle-aged woman in plain brown religious robes walking just behind her, continuously ringing a large heavy iron handbell and chanting in a loud flat voice. Dense crowd of dirty medieval city dwellers of every age and class in period clothing packed on both sides and leaning from windows. [LOCATION] Narrow winding cobblestone streets of a medieval coastal city, high stone walls, arched doorways, wooden shutters, mud on the ground. [TIMELINE] 0-6s: [Steadicam tracking medium-wide from the side] The woman in the plain robe walks steadily forward with forced dignity. The robed woman stays half a step behind ringing the bell and chanting “Shame. Shame. Shame.” Crowd begins to notice, first heads turn, early shouts of “Shame!” rise. 6-12s: [Handheld inside the pack, pushing closer] Crowd presses tighter along the path. Faces show pure contempt. Children point and call out. The woman keeps her chin high but her eyes start to glaze. Bell never stops. Chant continues: “Shame. Shame. Shame.” 12-18s: [Low tracking shot moving with her feet then tilting up to face] Bare feet slap wet cobblestones. A woman leans from a window and shouts “Shame!” The central woman’s jaw tightens, first tears form but she does not break stride. Crowd noise becomes a continuous wall of overlapping “Shame!” mixed with the bell. 18-24s: [Medium close-up handheld, slight shake] Camera stays locked on her face as the controlled mask cracks. Tears finally fall. She stares straight ahead, breathing harder. Behind her the religious woman rings harder and keeps the flat chant. The plain robe shifts with every step under the weight of the stares. 24-30s: [Pull-back Steadicam wide tracking] The full street is visible: wall of bodies on both sides, continuous shouting of “Shame! Shame! Shame!” mixed with the bell. The woman continues walking, posture still upright but now visibly broken, tears streaming, until the frame holds on her isolated figure moving through the condemnation. [STYLE & QUALITY BOOSTERS] Exact period production texture of a major series, coherent physics of every body and fabric movement, stable character continuity, natural motion blur, no modern digital cleanliness, no artificial enhancement.

TechHalla

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Miniature Snow Village Disaster

Vertical 9:16 handheld phone video, 15 seconds, one unbroken take, no cuts.Close, high, looking down onto a miniature snow village. White powder snow with tiny wooden chalets and a frozen lake on the right.

yes&

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Authentic Korean Samgyupsal Vlog

7-shot handheld phone vlog with snapshot realism, slight tilt, natural handheld shake, warm indoor lighting, fine film grain, photorealistic. A woman Image1 eats lunch alone at a rustic Korean samgyupsal restaurant. Image1 defines only her face and hairstyle. She wears a loose olive-green cotton short-sleeve shirt tucked into dark trousers. She remains seated on the same side facing the camera throughout. Only her face is visible; the grill attendant appears only as hands. A wooden table holds a charcoal grill, tongs, scissors, ssamjang, garlic, sesame oil, lettuce, and napkins. Thick pork belly sizzles as smoke rises under warm pendant lights. Natural, subtle reactions throughout. Shot 1 (0–2s): Hands place pork belly on the grill. She watches the sizzle and says, "오 소리 봐." Camera gently pulls back. Shot 2 (2–4s): Overhead shot as she cuts the pork with scissors on the grill. Slight handheld shake. Shot 3 (4–6s): She makes a lettuce wrap with pork, garlic, and ssamjang, takes a bite, closes her eyes, and says, "음~~ 대박." Shot 4 (6–8s): She grabs a hot piece with chopsticks, blows on it, eats, and smiles: "So good it's dangerous." Shot 5 (8–10s): She wipes her fingers and mouth while watching the grill continue to sizzle. Shot 6 (10–13s): A hand places a frosty beer (or soju). She lifts the glass toward the camera and says, "캬 이거지." Shot 7 (13–15s): She takes a long sip, sets the glass down, leans back with a satisfied smile as the grill continues sizzling. Audio: No music. Only authentic restaurant ambience—grill sizzling, scissors, tongs, chewing, glass sounds, soft chatter, and her natural dialogue. No subtitles, text, logos, watermarks, or duplication of the reference image.

Tensor

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Apartment Balcony Gardening Vlog

Handheld home-video style montage, 7 continuous shots with varied angles (avoid a single camera angle or one-take). Filmed one-handed on a phone with slight handheld shake, natural outdoor daylight, subtle film grain, photorealistic realism. A woman Image1 repots a houseplant alone on a cozy apartment balcony. Image1 is used only for her face and hairstyle. She wears a faded denim short-sleeve shirt over a white tank top with a dirt-smudged canvas gardening apron. The narrow balcony has potted plants, terracotta pots, potting soil, gardening tools, string lights, and warm midday sunlight. She is the only person in the video. The plant goes from being root-bound in a cracked plastic pot to freshly repotted and watered. Dialogue is natural spoken Korean. Shot 1 (0–2s): She taps and squeezes the old plastic pot to loosen the plant. "자, 나와라~" Shot 2 (2–4s): Close overhead as she removes the plant, exposing tightly coiled roots and gently loosening them. Shot 3 (4–6s): She places it into a terracotta pot, fills it with fresh soil by hand, and says, "훨씬 낫다." Shot 4 (6–8s): She brushes dirt from the leaves, straightens the plant, and says, "There we go." Shot 5 (8–10s): She wipes her dirty hands on her apron and smiles with a small approving nod. Shot 6 (10–13s): She waters the plant with a small metal watering can. Soil darkens as it absorbs the water. "쭉쭉 마셔." Shot 7 (13–15s): She steps back, leans on the balcony railing, admires the plant, wipes her brow, and exhales contentedly. Audio: No music—only natural sounds of tapping plastic, crumbling soil, rustling roots, patting soil, fabric movement, pouring water, light breeze, birds, and a quiet satisfied breath. No subtitles, text, logos, or watermarks. Do not recreate or copy the reference image itself.

WasifAI

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Retro Y2K Pop Music Video Multi-Shot Sequence

**[SCENE]** A two-member female pop duo shoots a retro Y2K-style music video: candy-colored studio sets, tightly synchronized hand choreography, beat-locked hard cuts and fast punch zooms — the texture of 1999 music television, rendered at modern production quality. **[ACTIVE REFERENCES]** <<<image_1>>>: Female singer in her twenties, long straight pink hair with gold hair clips, small nose ring, beauty mark on cheek, white printed crop top, silver chain necklace, chain belt, light-blue washed baggy jeans, off-white platform sneakers. Playful and confident. 100% match to reference image. <<<image_2>>>: Female singer in her twenties, long straight black hair with silver hair clips, light blue eyes with silver glitter eyeshadow, red cord necklace with ruby pendant, gray raglan short-sleeve tee with a gray jacket draped over the shoulders, dark gray pleated skirt with bow, gray knee socks, black platform shoes. Cool and commanding. 100% match to reference image. **[SET MAP]** Three practical studio sets, each roughly 4 meters deep, facing camera: Set A — bubblegum-pink seamless cyclorama, glossy reflective floor, two rows of round studio light bulbs on the back wall. Set B — cobalt-blue seamless cyclorama, a single hard white spotlight circle on the floor. Set C — floor-to-ceiling silver rain-strand curtain wall, mirrored floor. **[FIRST FRAME & SPATIAL LAYOUT]** The first visible frame already contains both girls, on Set A: <<<image_1>>> at frame-left x40%, <<<image_2>>> at right x60%, medium-shot depth, 0.5 m apart, bodies squared to camera, eyes locked on lens, frozen in a mirrored opening pose — inner hand on hip, outer arm raised. No empty establishing shot, no delayed entrance. **[FORMAT]** Controlled multi-shot sequence, seven segments across 15 seconds, every hard cut landing precisely on a musical downbeat. Real-time motion. **[LENS NOTES]** Fisheye = true fisheye wide-angle, 1.5 m from subject, visible barrel distortion at frame edges, deliberate 1999 MV lens language; 47° = standard view, natural proportions; 29° = medium-tele portrait, background lightly compressed; 18° = long-lens close-up, melted bokeh. Locked within each segment, no drift. **[ACTION TIMELINE]** 0.0–2.0s Set A, fisheye low angle: both hit the frozen mirrored pose on beat one, then bounce-groove in sync with every beat, camera slowly pushes in 10%. Hard cut at 2.0s. 2.0–4.0s Set B, 29°: <<<image_2>>> solo dance inside the spotlight circle at x50%, pointed-at-camera precision hand choreography, one fast punch zoom landing exactly on the downbeat. Hard cut at 4.0s. 4.0–6.0s Set C, 47°: <<<image_1>>> whips her pink hair through a full arc, then strides toward camera as the camera pulls back at matched speed, rain-strand curtain shimmering, chain belt swinging. Hard cut at 6.0s. 6.0–8.0s Set B, 18° two-shot close-up: both faces cheek-to-cheek filling the frame, <<<image_1>>> left / <<<image_2>>> right, soft wind lifting pink and black strands, glossy makeup, confident smiles, heads tilting toward each other in sync with the beat. Hard cut at 8.0s. 8.0–11.0s Set A, 47° full body: the chorus dance core — three counts of fully synchronized choreography: wave arms, fast spin, full-body groove into a sharp freeze; positions cross and return, <<<image_1>>> left / <<<image_2>>> right re-locked. Hard cut at 11.0s. 11.0–13.0s Set C, 47°: the two walk toward camera side by side with synchronized arm swings, black and pink hair swinging with each step, reflections in the mirrored floor. Hard cut at 13.0s. 13.0–15.0s Set A, 47°: back-to-back frozen final pose, camera zooms out fast to full body, landing exactly on the last downbeat, one bright camera-flash white sweep over the final frame. **[PHYSICS]** Choreography carries real weight: heel strikes, weight shifts, shoulder isolations with follow-through. Hair whips show visible lag and settle naturally. Chain belt and necklaces swing on the beat points. Rain-strand curtain ripples from body movement. Glossy floor returns soft, believable reflections. **[LIGHTING]** High-key, even studio lighting on every set: large soft frontal key, bright clean exposure, high skin sheen; Set A's bulb rows create back rim light and soft bloom into the lens; Set B's spotlight casts a crisp circular pool; Set C sparkles with hundreds of rain-strand specular highlights. Bright, candy-like, camera-ready — a deliberate flat 1999 broadcast-TV look. **[AUDIO]** Original Y2K bubblegum dance-pop instrumental, 120 BPM, four-on-the-floor kick, bright syncopated synths, faint tape hiss underneath. Every hard cut lands exactly on a downbeat. Instrumental only throughout, no vocals; both girls perform with closed lips, delivering energy purely through expression and choreography. **[POSITIVE LOCKS]** Both faces and identities 100% locked to reference images across all segments including close-ups. Wardrobe stays exactly as referenced across all three sets. Only these two girls appear in the entire video. In every two-person segment <<<image_1>>> is fixed frame-left, <<<image_2>>> fixed frame-right. Within each segment, set geography, spacing, and screen direction stay consistent. **[STYLE]** Shot at modern production quality but graded to 1999 broadcast texture: broadcast-grade videotape master grain layered over high-detail imagery — soft highlight bloom, slight chroma bleed on hard color edges, fine analog tape grain, faint interlace flicker on fast motion; a high-saturation candy palette of bubblegum pink, electric cobalt and chrome silver; Y2K music-television punch-zoom editing energy, with contemporary sharpness preserved underneath.

Higgsfield AI 🧩

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Anime OP Style Dance Animation

参照画像のキャラクター情報を最優先で解析し、顔立ち、髪型、髪色、目元、肌、服装、アクセサリー、体型、配色、雰囲気を抽出して維持する。単なる外見再現ではなく、抽出した色・質感・空気感を、文字、光、手の軌跡、背景、カメラワーク、ショックコマへ拡張する。 明るくテンポの速い日本のメタバースアニメOP風ダンス。キャラクターは正面を向き、軽快なリズムに合わせて、両手を顔の横へ上げる→片手を斜め上へ伸ばす→反対の手を腰へ当てる→左右へ小さくステップ→両腕を胸の前で素早く交差→両手を外側へ大きく開く→片足を軽く上げながら身体を斜めに傾ける→人差し指で左右を交互に指差す→両手を頬の横で小さく振る、という動きを短い間隔で次々と切り替える。両足は地面から離れない。 動きは大きすぎず、細かく速く、少しコミカルで可愛らしい。腕、手首、指先のポーズをはっきり見せる。腰を激しく振るダンスではなく、上半身と手の振付を中心にする。途中で一瞬だけ静止ポーズを入れ、その直後に別のポーズへ素早く切り替える。表情は元気で楽しそう。カメラは正面からの全身ショットを基本に。日本のフルカラーアニメ、テレビアニメ風、セルルック、平塗り、なめらかな線と塗り、アニメOPのような軽快な編集。

咲山(AIイラスト・AI動画垢)

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UGC Coffee Maker Advertisement

Create a 15-second premium UGC-style product advertisement for the Hamilton Beach 2-Way Coffee Maker shown in the reference image. Use the reference image strictly for product identity, design, proportions, colors, buttons, carafe, red travel mug, and overall appearance. Do not redesign or alter the product. The video should feel like a real creator filmed it at home with a high-end smartphone, natural lighting, realistic handheld camera movement, authentic human interaction, and premium but believable visuals. No overly polished commercial look, no artificial CGI feeling. Scene 1 — 0:00–0:02 Close-up of a hand pressing the Program button on the coffee maker. The digital display is clearly visible. Morning sunlight enters through a kitchen window. Subtle handheld camera movement. Voiceover: “Okay, this has seriously upgraded my mornings.” Scene 2 — 0:02–0:04 Medium-wide shot of the coffee maker sitting naturally on a modern kitchen counter. The red travel mug is positioned on the single-serve side and the glass carafe is on the other side. A young woman casually prepares her morning coffee in the background. Voiceover: “I love that I can brew it exactly how I want.” Scene 3 — 0:04–0:06 Macro close-up of fresh ground coffee being placed into the filter basket. Show realistic coffee grounds, texture and small natural movements. Voiceover: “Just add my favorite coffee…” Scene 4 — 0:06–0:08 Extreme close-up of freshly brewed coffee flowing smoothly into the glass carafe. Capture realistic steam, liquid movement and rich coffee color. Warm morning lighting. Voiceover: “…and let it do its thing.” Scene 5 — 0:08–0:10 The woman pours the freshly brewed coffee into a clear glass cup, then takes a natural first sip. Genuine relaxed expression, no exaggerated acting. Voiceover: “And the coffee comes out so good.” Scene 6 — 0:10–0:12 Quick lifestyle shot showing the single-serve side and full carafe side together. Camera slowly moves around the machine, highlighting its stainless-steel finish and compact design. Voiceover: “Plus, I can make one cup or a full pot.” Scene 7 — 0:12–0:14 Beautiful hero shot of the coffee maker on the kitchen counter with the red travel mug beside it, soft sunlight, subtle steam rising from the coffee. Camera slowly pushes in toward the product. Voiceover: “Honestly, it just makes mornings easier.” Scene 8 — 0:14–0:15 Final close-up of the woman holding her coffee while the coffee maker remains visible in the background. Natural smile. End on a clean product-focused frame. On-screen text: “Better Coffee. Better Mornings.”

Sarah

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Apartment Arrival Storyboard Animation

Use the storyboard grid Image1 as the exact visual reference for character design, apartment layout, clothing, handbag, props, lighting, and composition. Animate the six storyboard frames as one continuous 15-second cinematic sequence. Maintain the character’s exact appearance throughout. Maintain the apartment as one fixed physical environment. Do not alter furniture, architecture, kitchen layout, décor, handbag design, clothing, hairstyle, or character proportions. Movement should feel like polished feature-film 3D character animation: natural body weight, realistic walking rhythm, subtle secondary movement in hair and clothing, expressive facial animation, believable hand interaction with objects, and smooth cinematic camera movement. Jarvis is an AI voice only. He is never physically shown. Character sheet is Image2 Apartment exterior and bag is Image3 ⸻ SHOT 1 — 0:00–0:02.5 — 2.5 SECONDS Begin from inside the apartment facing the entrance. The front door opens and the character walks naturally into the apartment after returning from work. She carries the black Hermès Birkin 25 by its two short top handles in one hand and her car keys in the other. Her walk communicates end-of-workday fatigue: slightly lowered shoulders, relaxed pace, calm face. She looks tired but comfortable now that she is home. As she crosses the doorway, she reaches back naturally and begins pulling the door closed behind her. The handbag responds naturally to her walking motion with subtle weight and momentum. No long strap appears. Camera: Wide eye-level establishing shot. Very subtle cinematic push-in as she enters. Keep the established entry architecture visible. Audio: Door opening, soft heel footsteps, subtle handbag leather movement, quiet apartment ambience. Dialogue: None. ⸻ SHOT 2 — 0:02.5–0:04.5 — 2 SECONDS Cut to the entry console. the character walks up to the console without fully stopping. She extends the hand holding her car keys and casually releases them onto the wooden surface. The keys fall naturally and land with a distinct metallic clink. Her other hand continues holding the black Birkin by its short handles. She barely looks at the keys. The action is automatic and habitual. Immediately after releasing them, her attention shifts toward the living room and kitchen. Camera: Medium side-angle shot. Keep Jema, the Birkin and the console visible. A subtle focus shift can follow the keys as they land before returning to the character. Audio: Footsteps followed by a crisp key CLINK. Dialogue: None. ⸻ SHOT 3 — 0:04.5–0:07 — 2.5 SECONDS the character continues from the entry area into the living room, passing behind the cream sofa on her way toward the kitchen. Without stopping, she swings the Birkin slightly forward and casually tosses it onto the cream sofa. The handbag leaves her hand with believable weight, travels a short distance and lands on the cushion. The cushion compresses slightly beneath it. The bag settles naturally and remains there. As she releases the handbag and continues toward the kitchen, the character speaks casually: the character: “Jarvis, update me on my work today.” Her delivery is relaxed and familiar. She does not call loudly and does not look for a speaker or device. She talks to Jarvis as naturally as she would speak to someone already in the room. Her lips must synchronize accurately with the dialogue. Camera: Wide tracking shot. Follow Jema smoothly from the living room toward the kitchen while keeping the established apartment geography readable. Audio: Soft heel footsteps, subtle handbag landing on sofa. the character voice: Young adult woman, confident, slightly tired after work, natural conversational delivery. ⸻ SHOT 4 — 0:07–0:09.5 — 2.5 SECONDS the character reaches the kitchen and moves behind the island onto the kitchen side of the counter. She reaches toward the completely empty clear drinking glass on the countertop. The glass must remain completely empty throughout this shot. She has not poured water yet. Her eyes briefly settle on the glass as she picks it up or positions it naturally for pouring. She listens to Jarvis without interrupting her routine. Jarvis begins responding through the apartment: JARVIS (O.S.): “Miss Jema, today Claude connected to PayBox Agent by MoonPay…” Jarvis should sound like a sophisticated male AI assistant: calm, polished, articulate, composed and subtly warm. Not robotic and not overly emotional. the character does not speak. Her expression remains neutral and attentive. Camera: Medium shot from the living-room side of the island looking toward Jema behind the counter. Gentle cinematic push-in. Audio: Jarvis voice integrated naturally into the room ambience. Very subtle glass contact with countertop. ⸻ SHOT 5 — 0:09.5–0:12.5 — 3 SECONDS Cut to a cinematic close-up of the character’s hands at the same kitchen counter. There is a clear water bottle and empty glass on the counter, She picks up the clear water bottle and begins pouring water into the same previously empty glass. Show a natural continuous stream entering the glass and the water level gradually rising. Jarvis continues seamlessly: JARVIS (O.S.): “…and traded. Your portfolio is up by 17 percent…” Jema continues pouring normally. Then Jarvis finishes: JARVIS (O.S.): “… that was under ten minutes.” As he says “under ten minutes,” Jema’s pouring motion hesitates very slightly. Do not make her freeze dramatically. It should be a tiny physical reaction showing that the number caught her attention. Camera: Tight close-up of bottle, hands, water stream and glass. Very subtle camera drift. Shallow depth of field. Audio: Clear natural water-pouring sound underneath Jarvis’s voice. ⸻ SHOT 6 — 0:12.5–0:15 — 2.5 SECONDS Cut to the character‘s face and upper body behind the kitchen island. She stops pouring and holds the now-filled glass naturally. For a brief beat, she processes what Jarvis just said. Her eyes glance slightly upward. Her eyebrows rise subtly. Then the smallest impressed smile forms at the corner of her mouth. Keep the reaction understated. No huge eyes, dramatic gasp, head jerk, or exaggerated cartoon reaction. She is impressed, but AI automation like this is already part of her life. End on this subtle expression, setting up Grid 2. Camera: Medium close-up with a slow, almost imperceptible push toward her face. Shallow depth of field with the established kitchen softly blurred behind her. Audio: Water pouring stops. Brief room ambience after Jarvis finishes. No dialogue from Jema. ⸻ ANIMATION CONTINUITY The six shots are one continuous sequence. the character enters with keys + Birkin → keys stay on console → Birkin lands and stays on sofa → the character reaches kitchen → glass is empty before pouring → water is poured → the character ends holding the glass. Keep her movement restrained and natural. No unnecessary gestures, no duplicates, random head turns, excessive blinking, floating objects, hand deformation, prop morphing, wardrobe changes, hairstyle changes, or apartment changes. Total duration: exactly 15 seconds. 16:9 landscape. Storyboard Grid 2 - Video Prompt (15 seconds) Use the storyboard grid @Image1 as the exact visual reference for character design, apartment layout, clothing, handbag, props, lighting, and composition. Animate the six storyboard frames as one continuous 15-second cinematic sequence. Maintain the character’s exact appearance throughout. Maintain the apartment as one fixed physical environment. Do not alter furniture, architecture, kitchen layout, décor, handbag design, clothing, hairstyle, or character proportions. Movement should feel like polished feature-film 3D character animation: natural body weight, realistic walking rhythm, subtle secondary movement in hair and

Sharon Riley

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Luxury Eyewear Beach Commercial

Create an ultra-realistic premium luxury eyewear commercial featuring the same young East Asian woman throughout the entire sequence. Maintain identical facial features, shoulder-length soft ash-brown wavy hair, glowing skin, body proportions, and outfit in every shot. She wears a fitted black crop top, black athletic shorts, white sandals, delicate silver jewelry, and stylish sunglasses resting on her head. Bright tropical beach, golden-hour sunlight, crystal-clear ocean, palm trees, premium luxury fashion campaign aesthetic, cinematic camera work, soft warm tones, realistic skin rendering. The video opens with her smiling warmly at the camera while standing barefoot near the shoreline, holding a pair of premium designer sunglasses beside her face. The lenses catch the golden sunlight as she softly says, "See every moment in style." A cinematic macro hero shot showcases the sunglasses resting on warm beach sand surrounded by seashells and sparkling water droplets. Close-up shots highlight the premium frame, polished hinges, elegant lenses, and luxurious craftsmanship. She gracefully puts on the sunglasses while maintaining eye contact with the camera. She strolls along the beach as gentle waves wash over her feet. Smooth tracking shots follow her while the ocean breeze naturally moves her hair. She occasionally adjusts the sunglasses, smiles confidently, and looks back toward the camera. She relaxes beneath palm trees, sipping fresh coconut water and laughing with friends. Cinematic close-ups capture the sunglasses reflecting the ocean, palm trees, and glowing sunset while emphasizing her effortless summer style. As golden hour approaches, she walks into the shallow waves, playfully splashing water while the sunset reflects across the ocean. Slow-motion shots capture sparkling water droplets, flowing hair, and beautiful reflections across the lenses. She sits quietly on the beach watching the sunset before taking one final selfie with the ocean behind her. The sunglasses remain the hero accessory, complementing the warm golden atmosphere. Final hero shot: she walks confidently toward the camera, removes the sunglasses, then gracefully places them back on while smiling. She says, "Style begins with the perfect view." The camera slowly pulls back to reveal the glowing beach, ocean waves, palm trees, and golden sunset as the sunglasses become the focal point. Natural ambient audio only: ocean waves, gentle breeze, birds, footsteps on sand, distant beach ambience, water splashes, leaves rustling, and soft laughter. No background music, no subtitles, no logos, no watermarks, and no on-screen text. Premium luxury fashion cinematography, ultra-realistic skin texture, physically accurate lighting, shallow depth of field, realistic reflections, smooth handheld and gimbal movement, 16:9 widescreen, 4K HDR.

Synthia

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Mecha Front Commercial Ad

生成一支15秒16:9横版科幻机甲手游新赛季商业广告。 虚构游戏品牌 MECHA FRONT,主角是银白与深蓝配色的限定机甲 AETHER-07,机体外形、装甲结构和配色在全片保持一致。 画面只允许出现以下文字,且必须拼写完全正确,MECHA FRONT、AETHER-07、限定机甲、攻击 920、机动 88、现在解锁。 0至4秒,黑色未来机库中,一束冷白顶光依次扫过机甲头部、胸甲与机械关节,镜头从低机位快速推进,完整机体从黑暗中亮起,MECHA FRONT 与 AETHER-07 清晰出现。 4至10秒,机甲在原地缓慢转身,半透明蓝色游戏 UI 围绕机体依次展开。左侧显示限定机甲,右侧准确显示攻击 920 与机动 88,三枚无文字技能图标顺序点亮。UI 不能遮挡机甲主体,机甲造型不得变化。 10至15秒,UI 卡片沿轨迹收拢,机甲完成半周转身后正面定格。背景形成蓝白能量环,结尾只保留 MECHA FRONT、AETHER-07 与现在解锁,所有文字完整可读。 整体采用顶级 3A 游戏 CG 宣传片与新品发布广告质感,冷黑、银白、电光蓝配色,金属材质真实,轮廓光锐利,镜头运动干净有力量。 不要人物,不要战斗剧情,不要爆炸,不要新增文字,不要乱码,不要水印。原创声音使用低频机械启动、UI 点击和克制的电子鼓点,结尾一记厚重机械锁定音。

李岳

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Mixed Reality Anime Sticker Cooking

Live-Action + 2D Anime Sticker Composite, First-Person Cooking POV, Realistic Kitchen Texture vs Flat Cartoon Style, HD, Static Camera, 【Duration】 15 seconds 【Scene】 Real Home Kitchen First-Person View: Black skillet on a gas stove cooking sliced mushrooms and butter. Background features white subway tiles, hanging copper pans, ceramic jars, a wooden cutting board, and bright natural light from a window. 【Character】 Q-Version Anime Sticker Character: Flat 2D sticker style, thick outlines. Small girl with light blue hair, a green leaf hat, brown cape, and white apron. Simple dot eyes and rosy cheeks. Pure 2D flat quality, unaffected by real lighting, portraying a cheerful but accident-prone helper. Shot 1: Cooperative Stirring. First-person POV: Real hands use a wooden spoon to stir mushrooms in the pan. The 2D girl stands on the stove, cheerfully holding the spoon handle to help stir. Sound Effects: Sizzling butter. Shot 2: Pepper Seasoning. Real Real hands bring in a tall wooden pepper grinder. The girl hugs the grinder to assist as pepper dust falls over the food. The real hands then exit the frame, leaving her on the stovetop. Sound Effects: Grinding clicks, sizzling. Shot 3: Pepper Sneeze Launch. Floating pepper dust surrounds the girl. She inhales it, her face scrunches up, and she unleashes a massive cartoon sneeze. The sheer force, accompanied by flying cartoon leaves, launches her backward through the air. Sound Effects: Large "Ah-choo," wind whoosh. Shot 4: Dizzy Bowl Landing. The girl flies off-screen and lands in a beige ceramic mixing bowl on the counter. Her leaf hat flies off. She pops her head up with swirling spiral eyes, her tongue hanging out, and cartoon dizzy rings circling her head. Sound Effects: Clatter, cartoon dizzy twinkling.

Iris

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Japanese Anime Mapo Tofu Cooking Process

15秒の日本製2D手描きアニメ料理動画、12シーン、テキストのみで生成(参照画像・絵コンテ画像なし)。 画風:クリーンなフルカラーの日本製2D手描きアニメ料理アニメーション。柔らかい鉛筆風の線、優しいセル塗り、温かい手描き背景、コンロの炎の温かい光を感じる居心地のよい家庭のキッチン、料理が読み取りやすい温かい光、道具と食材の下に見える影、豊かな湯気のアニメーション、赤いラー油ととろみのついたソースのツヤのあるハイライト、自然な手の動きのタイミング、安定した手と器具。 主役:中華鍋で作る麻婆豆腐の調理工程。色の物語は一方向のみ——白い豆腐から、ツヤのある赤褐色の煮えるソースへ。映るのは手・食材・道具のみ。顔、食事シーン、人物のリアクションは出さない。 シーン構成(各シーンの主アクションは1つ。豆腐の角は最後まで鋭いまま、崩れたり元に戻ったりしない): 1(0.00–1.25)クローズアップ:開いた手のひらに絹豆腐をのせ、包丁が慎重に均等なさいの目に切っていく。刃はゆっくり、手は安定して安全に。静かで精密な工程カット。 2(1.25–2.50)俯瞰:手のひらから豆腐がそっとまな板へ滑り、白いきれいな列に整う。 3(2.50–3.75)横からのミディアム:熱した中華鍋で豚ひき肉がジュウジュウと炒められ、お玉でほぐされてパラパラになり、脂が透明になる。 4(3.75–5.00)クローズアップの見せ場:豆板醤と豆鼓がひき肉に触れた瞬間、深い赤の辣油が鍋全体に花開くように広がる。一方向の鮮烈な色の爆発。 5(5.00–6.25)斜め45度:みじん切りのにんにく・生姜・刻みねぎを混ぜ込む。すべてが赤い油の中で光る。 6(6.25–7.50)横から:ボウルからスープを注ぐと赤褐色の液面が上がり、小さな泡を立てて煮え始める。 7(7.50–8.75)俯瞰:白い豆腐がまな板から煮える赤いソースへそっと滑り込む。角は無傷のまま、柔らかく浮かぶ。 8(8.75–10.00)クローズアップ:お玉の背が豆腐をゆっくり丁寧に押し、ひとつも崩さずにソースを絡めていく。 9(10.00–11.25)クローズアップの見せ場:水溶き片栗粉を回し入れると、ソースが目に見えてとろみを増し、ツヤを帯びて豆腐一つ一つを包む。質感が変わる気持ちいい瞬間。 10(11.25–12.50)横からのクローズアップの見せ場:とろみのついたツヤのある表面で、大きくゆったりした泡がふくらんではゆっくり弾け、湯気が揺らめきながら立ちのぼる。無音でも「グツグツ」が聞こえる画。 11(12.50–13.75)斜め45度:仕上げにラー油を輪を描くように回しかけ、挽いた花椒をひとつまみ散らす。粒がツヤのあるソースの上に落ち着く。 12(13.75–15.00)俯瞰:完成した麻婆豆腐が中華鍋の中で静かに煮えている——ツヤのある赤褐色のソースの中に白い角の立った豆腐が透け、湯気が立ち、刻みねぎの緑が映える。劇的なスローモーションや過剰なズームはなしの、短く美しく温かい自然なテンポの最終カット。 カメラ:人がコンロの周りを動くように、シーンごとに距離・角度・高さを変える——豆腐カットは寄り、鍋仕事は横から、仕上げは俯瞰。1シーン内ではカメラは落ち着いたまま。完成品はシーン12まで見せない。 物理的連続性:中華鍋・お玉・まな板・豆腐の大きさをシーン間で一貫させる。食材の連続性を保つ。豆腐は煮ても崩れず、増えず、元に戻らない。ソースの色は濃くなる一方向のみで薄く戻らない。湯気は常に上へ。重力と液体の流れを現実的に。レシピとして自然な順序。突然の状態変化なし。 禁止事項:冒頭の完成品、完成皿の繰り返し、タイトル文字、キャプション、字幕、ロゴ、透かし、読めるラベル、実写、フォトリアル、3DCG、クレイアニメ、プラスチック玩具風、ゲームレンダー、超リアル料理写真、AIモーフィング、ちらつき、歪んだ手、余分な指、浮いた器具、浮いた食材、崩れた豆腐の復元、不可能な包丁の動き、逆方向の切断、消える中華鍋、形の変わる鍋、脈絡のない食材、加熱後に現れる生の食材、逆行する調理順、薄く戻るソースの色、最終シーン前の完成品公開、散らかった背景、顔、食べるキャラクター、人物のリアクション、ひと口食べる人物、会話、ナレーション、BGM。

オズ

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3D Bakery Animation Sequence

Use the uploaded storyboard image as a visual reference only. Create a single 10-second cinematic 3D animation by recreating every storyboard panel in sequence. Do NOT animate the storyboard page itself. Rebuild every scene as a real animated environment while keeping the exact same girl, outfit, hairstyle, facial features, kitchen, colors, lighting, props, and overall style from the storyboard. 0.00–1.25s: The girl happily waves at the camera and points toward the cupcake ingredients on the table. 1.25–2.50s: She pours flour into a clear glass bowl. Soft flour particles float naturally. 2.50–3.75s: She gently whisks the cupcake batter while smiling. 3.75–5.00s: Extreme close-up of creamy batter being poured into colorful cupcake liners. 5.00–6.25s: She sprinkles rainbow sprinkles over the cupcake batter. 6.25–7.50s: Top-down shot of the cupcake tray as she carefully places it into the oven. 7.50–8.75s: Inside the oven, the cupcakes rise into fluffy golden cupcakes with warm glowing light. 8.75–10.00s: She removes the cupcakes, proudly presents them to the camera, smiles brightly, and gives a cute thumbs-up. Style: Pixar-quality 3D animation, ultra-cute, cozy bakery kitchen, warm golden lighting, soft pastel colors, cinematic depth of field, smooth camera movements, realistic hand movements, natural facial expressions, seamless transitions, high detail, 4K look. Camera: Follow the storyboard camera angles exactly (wide shot, medium shot, close-up, extreme close-up, top-down, close-up, wide shot). Important: Treat the uploaded storyboard only as a reference. Never animate the storyboard page itself. Recreate every scene from scratch in full 3D animation. Do not show storyboard borders or text.

Hania Ai

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Cinematic Showcase

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Multidimensional Free-Fall Sequence

A 30-second cinematic, ultra-wide photorealistic sequence. The camera dynamically orbits the subject, changing angles and trajectories every 2 seconds for continuous engagement. The focus strictly locks onto the character's full facial details, ensuring zero distortion to his face or body proportions throughout the chaotic motion. [0-3 Seconds: The Accidental Fall] The Asian man from the attached image (wearing round glasses, a black t-shirt, black athletic shorts, black socks, and black sneakers) walks casually atop a skyscraper overlooking Tokyo’s twilight Shibuya Crossing. He accidentally trips, gasps silently, and tumbles backward over the edge into free fall. [3-25 Seconds: The Orbital Dreamscape Plunge]As gravity accelerates his fall, he thrashes instinctively. The camera continuously orbits him every 2 seconds, tracking his undistorted expressions of terror as he crashes through rapid spatial rifts: Ukiyo-e Abyss: Plunging through glowing, liquid-ink Hokusai waves and geometric indigo voids. Torii Corridor: Orbiting through infinitely folding vermilion gates and darting golden-eyed phantom foxes. Sakura Nebula: Tumbling through weightless pink blossoms, Edo-period gold clouds, and shattered Mount Fuji ice. Noh Kaleidoscope: Spinning amid a ringed array of floating Noh and Kabuki masks that blink and trail ghostly afterimages. Koi Galaxy: Hurtling through infinite bamboo forests interlaced with liquid galaxies and luminous giant koi. Shinkansen Vortex: Reaching terminal velocity within a multidimensional spiral of glowing train tracks and flickering neon Japanese station signs. [25-30 Seconds: The Reality Crash]A 2-second frenzy of high-frequency flash cuts (sushi, Daruma, neon signs) assaults the background while the man remains perfectly frozen in focus. He shatters the final rift, violently crashing back into reality. His immense inertia halts instantly as he lands perfectly on his feet at the center of the Shibuya Crossing crowds. The camera snaps to a stable, frontal extreme close-up of his face—sweating, panting, and in shock (features fully preserved and undistorted). Surrounding pedestrians in earbuds walk by indifferently, ending abruptly on the stark contrast between his surreal panic and their mundane reality.

Martin

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Black and Gold Bearded Dragon

Born This merger brings forth a new creation sparked by the former’s bond. A shiny black with gold accents flying bearded dragon 🐉 forms. Its forked tongue uncurls as it yawns.

Philip Carr

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Cinematic Tokyo Ramen Shop Sequence

Style: Photorealistic cinematic realism. A cramped, atmospheric late-night Tokyo ramen shop — steam curling off broth pots, red paper lanterns, worn wooden counter, dangling bulb lighting, condensation on the windows, rain-slicked street glowing outside, subtle handheld camera movement, rich analog film grain. 0–4s: Medium-wide shot. A young woman in an oversized denim jacket sits alone at the counter, composed with the faintest hint of amusement, slowly slurping noodles with chopsticks. Behind her, a young cook crosses the narrow kitchen carrying two steaming bowls of ramen in one hand and a full kettle of hot broth in the other. Near the entrance, an elderly regular begins to rise from his stool to leave. 4–8s: Dynamic tracking shot. The elderly man stumbles backward and collides heavily with the cook. The bowls, noodles, broth, and kettle explode upward into the air. Broth stretches into long steaming ribbons with suspended droplets, noodles frozen mid-arc, steam curling in slow motion. The camera immediately performs a smooth orbital move around the collision as time freezes at the exact peak of the spill. Every face is locked in an expression of shock. Only the young woman at the counter continues moving naturally, calmly lifting another bite to her mouth. 8–17s: Slow 360-degree orbit. The camera gracefully circles the frozen shop. Broth hangs in midair like molten glass ribbons and floating spheres, noodles suspended in delicate loops, steam frozen into soft drifting clouds. The bowls, kettle, and chopsticks drift weightlessly in suspended time. The woman takes another slow bite, her eyes half-closed with an almost bored expression. Then the frozen world begins to rewind elegantly. Every droplet, every noodle, and every person moves backward with perfect precision, returning toward their original positions. 17–24s: Medium shot. The rewind ends flawlessly. The cook is once again carrying the bowls and kettle steadily. The woman looks up and casually raises two fingers, softly calling the cook by name. The cook turns his head at exactly the right moment, stepping around the elderly man as he rises. The collision never happens. A subtle, private smile flickers across the cook's face. 24–30s: Extreme close-up. Hard cut to the woman's face. She takes one final slow slurp with a knowing smile, her eyes almost completely closed. Very shallow depth of field. The red lanterns behind her melt into soft, warm bokeh. Visual Quality: Photorealistic, cinematic image quality with highly accurate fluid and steam simulation, realistic gravity and collisions, motion blur only on moving objects, stable character consistency, seamless cinematic temporal continuity, natural facial performances, and premium filmic color grading.

Oogie

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Namibia Desert Lily Bloom

In Namibia’s hush, where the desert drinks rain, millions of lilies rise from the dust. Pink and white, they drink the last light, their faces turned to the sky they once knew only as a star. For five brief days they bloom, a quiet riot against the dry. And when the sun finally touches them, they answer with fire.

Alicia McNatt

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First-Person Night Market Walkthrough

First-person handheld cinematic walk through a rain-washed Asian night market, capturing neon reflections, steam, and cozy crowd atmosphere. First-person walker (unseen POV) (Camera holder at eye level, moving forward through the market with natural footsteps and slight handheld sway; hands/body not visible), Night market vendors (Several stall cooks wearing aprons, working behind steaming food stations, flipping skewers and stir-frying in woks), Crowd of shoppers (Mixed local pedestrians and visitors in the foreground and background, some carrying transparent umbrellas, moving casually) and Neon signage (Red, amber, and pink glowing signs hanging from stalls and overhead wires, with Chinese/Japanese-style characters, reflecting off wet pavement). The first-person camera walks steadily forward through the bustling night market; vendors cook and steam rises from food stalls while pedestrians drift past on both sides, and umbrellas catch neon light as rain droplets glisten mid-air in Narrow covered night market lane after a light rain, wet reflective asphalt, dense food stalls on both sides, warm neon glow overhead, steam banks drifting into the walkway. The visuals feature Cinematic, cozy, atmospheric; warm neon reds/ambers/pinks reflecting on wet surfaces, soft haze from cooking steam, shallow depth of field with glistening highlights. Use First-person handheld POV at eye level, forward tracking with natural slight sway and footsteps, occasional subtle focus pulls between foreground pedestrians and background neon signs; continuous single shot. Audio includes Ambient market sound: sizzling oil, clinking spatulas, distant chatter, soft rain patter on umbrellas, low warm background music blending into the crowd noise. Maintain consistency: Maintain strict first-person POV throughout — no visible head/hands; Keep the single continuous walking shot without cuts; Preserve wet pavement and neon reflection visibility in every frame; Retain steam from food stalls as an atmospheric layer; Do not introduce drone shots, tripod static shots, or POV breaks.

DΞV

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Rainy Midnight Shipyard Video Scene

WORLD: Midnight shipping shipyard in the pouring rain, palette of deep shadow black, concrete gray, and crisp white, one vivid glowing-crimson accent, volumetric floodlights, floating rain droplets, layered depth of field. CHARACTERS: - OPPONENT: A massive

PixieVerse

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Sketch to Life Animation

My eyes are green make the sketch turn to life moving squinting with eye movement and tear drop begin to fall as an angelic woman’s voice begins to say “Why are you so scared of me?...

Robin Vargas

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Cinematic Mystery Anime Scene

[主役キャラ] = 黒髪の女の子 [相手/対象] = 茶髪の女の子 [舞台] =夜の学校の体育館 [異常ギミック] = 巨大な白いくまのぬいぐるみ 【動画スタイル】 15秒。日本のフルカラーアニメ。予算5億円規模の高密度2Dアニメーション。映画的な逆光、硬い影、冷たい環境光、急速ズームアウト、顔のクローズアップ。字幕なし、透かしなし、BGMあり。音は電子音、レンズ駆動音、指のスナップ。 【映像構成】 [主役キャラ]は最初から動かない。動くのは背景の[異常ギミック]。[主役キャラ]が小さな合図を出すと、世界中の視線が一斉に起動し、[相手/対象]が逃げ場を失う。 【Shot 1:静かな支配】 [舞台]の中央に[主役キャラ]が座る、または立つ。低い正面アングルからゆっくり近づく。背景の[異常ギミック]は暗く沈黙している。 【Shot 2:目元】 [主役キャラ]の目元へクローズアップ。まばたきは一回だけ。口元がわずかに笑う。 【Shot 3:合図】 [主役キャラ]がゆっくり右手を上げ、顔の横で指を鳴らす。音は「パチン」だけを強く入れる。 【Shot 4:最初の点灯】 背景の[異常ギミック]の一つだけが赤く光る。カメラはそのレンズ、目、画面へ急速に寄る。 【Shot 5:連鎖点灯】 マッチカットで、別の[異常ギミック]、さらに別の[異常ギミック]が次々と点灯する。赤い光が画面の奥へ連鎖する。 【Shot 6:全体の起動】 超広角の引き。壁、床、天井、机の上まで、無数の[異常ギミック]が一斉に赤く光る。[主役キャラ]は逆光で黒いシルエットになる。 【Shot 7:宣告】 [主役キャラ]の顔へ急速に戻る。圧倒的に落ち着いた笑顔で、カメラに向かって「ぜんぶ、見てたよ」と言う。最後のフレームは赤い逆光で止める。

妖精アーヤさん

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Sunrise Forest FPV VFX

FPV shot: The camera races through a dense forest at sunrise, weaving between towering trees covered in morning mist. Golden rays pierce the canopy as billions of floating pollen particles and tiny droplets of dew drift through the air. The camera enters a shaft of sunlight where the illuminated particles synchronize naturally, forming "MORNING" before exploding into a cascade of sparkling golden dust. Epic sunrise, cinematic nature, ultra realistic atmosphere, breathtaking VFX.

Déborah

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Superhero Transformation Cinematic VFX

A female superhero with long dark hair flies through golden-hour clouds, accompanied by glowing futuristic drones. In mid-air, a high-tech metallic suit and helmet with glowing cyan energy circuits automatically assemble around her body. She extends her robotic gauntlet arm, charging up glowing blue energy, and fires a massive cyan beam down at a city skyline at sunset, triggering a huge cinematic explosion with fire and smoke. Photorealistic VFX, hyper-detailed, epic superhero movie trailer style, 4k resolution.

Zyrella

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Sci-Fi Cockpit Cinematic One-Shot

添付されたイラストを動画のファーストフレームとして使用する。 目的 元イラストの画風、キャラクター、構図、背景、ライティング、空気感を維持したまま、 15秒間のシネマティックなSFアニメーションを制作する。 元イラストを描き直さず、 静止画へ自然な時間の流れと生命感を与える。 映像は一本の長回し(ワンカット)として撮影されたように演出する。 カット切り替えは禁止。 セリフ・口パクは禁止。 ビジュアル 画風を変更しない。 キャラクターを再設計しない。 背景を変更しない。 構図を維持する。 衣装を変更しない。 ライティングを維持する。 キャラクターの同一性を最優先する。 身体比率を維持する。 顔立ちを維持する。 必要最小限の自然なアニメーションのみ追加する。 キャラクター キャラクターは巨大メカのコックピットへ座っている。 ホログラムHUDを自然に操作する。 撮影されていることへ気付く。 自然に笑顔になる。 座席から立ち上がらない。 座ったまま自然に上半身を前へ乗り出す。 片腕を画面外へ自然に伸ばす。 同じカメラを自然に手へ取る。 その後は自然な手持ち撮影を続ける。 演技は終始自然でリラックスしたものとする。 最後はカメラに向かってピースサインをしながらウインクして終了。 Camera 開始時は完全固定カメラ。 三脚へ固定された記録カメラのように一切動かない。 パン禁止。 チルト禁止。 ズーム禁止。 ドリー禁止。 オービット禁止。 追従禁止。 寄り禁止。 引き禁止。 カメラはキャラクターへ近付かない。 キャラクターだけが身体を少し前へ乗り出す。 カメラとの距離はわずかに縮まるだけとする。 キャラクターがカメラへ触れた瞬間だけ、 軽い慣性による自然な手持ちブレが発生する。 その瞬間から同じカメラによる自然な手持ち撮影となる。 映像は最後まで途切れない。 Timeline 0〜2秒 ホログラムHUDを操作する。 指先だけが自然に動く。 2〜3秒 撮影されていることへ気付く。 こちらを見る。 自然に笑顔になる。 3〜5秒 軽く手を振る。 自然なテンポで演技する。 長時間静止しない。 5〜8秒 座席から立ち上がらない。 上半身を少しだけ前へ乗り出す。 片腕を画面外へ自然に伸ばす。 手はフレーム外へ出る。 同じカメラを自然に手へ取る。 軽い慣性による小さな手持ちブレが発生する。 視点は連続したまま自然な手持ち撮影へ移行する。 8〜15秒 腕を伸ばした自然な手持ち撮影を続ける。 自然な笑顔を維持する。 表情を少し変化させる。 少しだけ視線を動かす。 HUDやコックピットを少し映してから再び自分を映す。 撮影を楽しんでいる自然な雰囲気とする。 最後はカメラに向かってピースサインをしながらウインクして終了 カメラを持った直後に終了してはならない。 動画後半の大部分を手持ち撮影とする。 背景 巨大メカコックピット。 ホログラムUI。 神社。 森林。 背景は変更しない。 自然光。 髪や衣装がわずかに揺れる。 描画 高品質アニメーション。 映画品質。 手描き線画の微細な揺らぎ。 アニメ作画らしい質感。 最重要 元イラストを描き直さない。 キャラクターを別人化しない。 背景を変更しない。 衣装を変更しない。 構図を変更しない。 身体を回転させない。 不要な方向転換を行わない。 見えていない身体部位を描き足さない。 派手なアクションは禁止。 撮影機材を画面内へ描写しない。 カメラは視点そのものであり、映像内へ物体として描写しない。 開始時は固定カメラ。 キャラクターだけがカメラへ触れる。 視点が移動するのはキャラクターがカメラを手に持った瞬間だけ。 フェード禁止。 トランジション禁止。 ジャンプカット禁止。 暗転禁止。 レンズを手で覆う演出は禁止。 カメラがキャラクターを迎えに行ってはならない。 映像は最初から最後まで一本の映画的なワンカットとして成立させる。

Eris Create Lab

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Futuristic Cyberpunk Parkour Animation

高品質アニメ映像。 ジャンル:近未来都市型パルクール。高密度3Dトゥーン/セルルックによる、途切れない連続パルクール。 【参照画像の役割】 画像1をキャラクターの顔と同一人物性の最優先参照として使用する。画像2がある場合は、髪型、髪色、衣装、装飾、体格、靴、全身シルエットの参照として使用する。参照画像が1枚だけの場合は、画像1を顔と全身デザインの両方へ使用する。 参照画像から、顔立ち、目の形、虹彩色、瞳のハイライト、肌色、年齢感、髪型、髪色、衣装、装飾、体格、靴、全身シルエット、雰囲気、キャラクターカラーを抽出し、同じ一人の人物として統合する。 参照画像そのものの背景、部屋、家具、設定表、文字、UI、分割レイアウト、ポーズ、画角、フレーミングは映像へ持ち込まない。 全編で変化してよいのは、表情、視線、口元、姿勢、呼吸、動作に伴う髪と衣装と装飾の自然な遅れ運動だけ。顔の平均化、別人化、特徴の混合、衣装交換、髪型変更、体格変更、クローン化、余計な人物の追加を行わない。 【キャラクター固定】 全編で参照画像の同じ一人だけを描く。顔、瞳、髪、衣装、装飾、体格、靴、全身シルエットを維持する。 武器や新しい携行物は追加せず、両手は空にする。参照画像に武器や手持ち品が写っていても、この映像では持たせない。衣装をパルクール用の服へ置き換えず、元のデザインを保ったまま自然に動かす。 高速運動中も顔と身体の立体形状、衣装の層、装飾の位置、左右の手足を維持する。 【画風固定】 全編を高密度3Dトゥーン/セルルックだけで描く。細い色付き輪郭、顔・髪・衣装の明快な二段から三段のセル影、透明感のある中間影、瞳と髪の多層ハイライトを維持する。 布、革、金属、宝石、樹脂などは、参照衣装の素材に合わせて質感を描き分ける。濡れた屋上床、換気ダクト、壁面は、細く制御された反射を持たせる。 劇場版クラスの精密な3Dキャラクターアニメーション、上質なコンポジット、透明感のある照明、高密度な都市背景。 太い黒輪郭、平坦な単層セル影、汎用的な3D顔、滑らかなプラスチックCG、低密度背景、半写実、写実、画風混合にしない。

mayv@簡単プロ級プロンプト公開中!

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Futuristic Military Gunship Combat Scene

A futuristic black-and-yellow armored military gunship hovers above a stormy battlefield, with a burning industrial base below covered in smoke. The aircraft transforms as a massive rotary cannon deploys from its nose, charging with a powerful blue energy core. It unleashes a devastating energy beam toward the enemy shoreline, creating shockwaves and a massive explosion that destroys the base. The gunship then pivots through the smoke, retracts its weapon, and flies away with glowing thrusters. Ultra-realistic sci-fi action, cinematic lighting, dramatic atmosphere, high-detail VFX.

NoorAI

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Cinematic Stormy Rooftop Dragon Kite Video

【生成模式】 Seedance 2.0 Fast 【视频规格】 严格生成 15 秒视频,16:9 横屏,三个干净清晰的镜头。 【整体风格】 电影级写实质感,采用经典冒险电影式视觉误导、默片式冷面节奏、暴风雨海岸氛围、克制人物表演、清楚的前后景空间调度,以及由摄影机运动推动的尺度揭示;喜剧来源于两位角色以过度严肃的英雄姿态处理一个无害物体,并在结尾追加第二次视觉反转。 【角色】 角色 ID A|剑仙女性 使用 @图片 1 作为角色 ID A 的严格身份参考:同一个 25–30 岁东亚剑仙女性,椭圆脸、自然白皙皮肤、锐利深棕色眼睛、黑色长直发、高挑纤细身材,穿白色布靴、飘动的白色刺绣真丝汉服、半透明层叠宽袖、银色腰饰,佩戴玉簪并携带银色长剑。 角色 ID B|单车女性 使用 @图片 2 作为角色 ID B 的严格身份参考:同一个 25–30 岁东亚单车女性,圆润而富有表情的脸、棕色短马尾、黄色防风外套、蓝色牛仔裤、白色运动鞋、黑色头盔和同一辆自行车。 【核心道具】 同一柄银色长剑、同一辆自行车、一条红色长绳、一只巨型充气龙风筝,以及一只体积更大的粉色小猪风筝。 【镜头 1|0-5s|低角度全景】 傍晚狂风中的海边楼顶,湿润混凝土地面、金属护栏、被风扯动的警示带、远处高楼、黑色云层、海雾和猛烈阵风共同建立环境。 一条巨大的黑色飞龙轮廓在城市天际线上方疯狂挣扎,雷电照亮它展开的双翼,并传来低沉咆哮。 角色 A 从鞋到头完整入镜,拔出银色长剑;角色 B 在她身旁稳住自行车,两人神情凝重地仰头观察。 摄影机缓慢稳定推近;配雷声、衣料拍打声、车链轻响和低沉管弦鼓点。 【镜头 2|5-10s|中景侧面跟拍】 同一个穿白色刺绣真丝汉服的剑仙女性将同一柄银色长剑射向空中,同一个穿黄色防风外套的单车女性快速踩动同一辆自行车,绷紧一条连接 “飞龙” 的红色长绳。 同一个楼顶、统一风向、金属护栏、红绳 and 城市天际线始终保持一致。 银色长剑准确勾住怪物翅膀上的绳圈;两人同时发力向后拉,白色布靴和自行车轮胎在湿润地面上真实滑动,巨龙逐渐下降。 【镜头 3|10-15s|揭示特写进入极近特写】 摄影机跟随坠落的怪物移动,随后快速升高并向后拉开,揭露所谓 “巨龙” 其实是一只缠在楼顶天线上的巨型充气龙风筝。 同样两位女性小心将风筝放到地面,同时松了一口气。 画外传来小孩声音:“阿姨,我的是粉色小猪!” 两人缓慢转头。 焦点转移到她们身后,一只体积更大的粉色小猪风筝正随风越飘越远。 极近特写两人同步变得呆滞的表情;银色长剑默默自动回到剑鞘。 【技术要求】 严格总时长 15 秒,16:9 横屏,三个镜头,物体运动轨迹连贯,人物面部与服装稳定,强风、绳索张力、湿润地面、风筝面料、头发和真丝衣料物理效果真实,原生同步生成普通话对白与空间声音,不生成画面字幕。 【负面词】 blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

Soran

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Dark Fantasy Dragon Rider Sequence

Create a 15-second photorealistic cinematic dark-fantasy sequence in 16:9 widescreen. The video must contain exactly three clearly separated cinematic shots connected by clean hard cuts. No dissolves, morphing transitions or continuous camera orbit. MASTER DRAGON LOCK: Show one enormous ancient dragon with a broad powerful body, charcoal-black overlapping scales, subtle dark crimson colouring across its head and neck, two swept-back horns, smaller facial spikes, glowing amber-orange eyes, one long tail and one pair of enormous bat-like wings with dark leathery membranes. The dragon has four legs: two forelegs and two hind legs. Its design, size, horns, colour, anatomy and facial structure remain identical in all three shots. The dragon must feel extremely heavy, ancient and physically realistic. MASTER RIDER LOCK: One adult armoured rider is already seated securely in a dark leather saddle on the dragon from the very first frame. The rider wears detailed weathered silver plate armour, dark under-clothing, a fitted medieval helmet with a narrow shadowed visor and a long dark cloak. The rider’s face is never clearly visible. The rider holds leather reins connected to the saddle and remains seated throughout the entire sequence. The rider does not suddenly appear, mount, dismount or change clothing. During the first shot, the rider is naturally hidden behind the dragon’s large head, neck and folded wings. ENVIRONMENT AND LIGHTING: The sequence takes place inside a gigantic ancient mountain cave. The cave contains rough black rock walls, enormous stone formations, drifting mist, scattered bones and faint glowing embers between cracks in the ground. The far interior is almost black, but the dragon must remain readable through soft amber reflections and cold blue rim light entering from the cave mouth. The cave entrance opens from a high mountain cliff into a vast dramatic landscape of jagged mountains, deep valleys, distant waterfalls, rolling clouds and pale stormy daylight. Maintain a cinematic cold-blue and muted-amber colour palette with deep shadows, volumetric light rays and realistic atmospheric haze. Dark and mysterious, but never so underexposed that the dragon or rider becomes blurry or invisible. SHOT 1 — DRAGON EMERGES, 0–5 SECONDS: Begin with a symmetrical low frontal wide shot positioned near the cave entrance, facing deep into the darkness. The camera slowly tracks backward toward the entrance as the enormous dragon walks forward out of the black cave interior. The dragon’s wings remain completely folded against both sides of its body. Its glowing amber eyes appear first, followed by its horned head, shoulders and powerful forelegs becoming visible through the mist. Each heavy footstep shakes the cave floor and dislodges small stones and dust from the ceiling. The dragon exhales dense vapour from its nostrils and releases a deep restrained growl. Its head moves naturally with the weight of each step. The dragon looks directly past the camera toward the cave opening. The rider is already seated but remains hidden behind the dragon’s head and neck. Do not reveal the rider clearly during this shot. SHOT 2 — RIDER REVEAL, 5–9 SECONDS: Clean hard cut to a low three-quarter side tracking shot beside the moving dragon. Begin close to the dragon’s horned head and sharply detailed scales. Track smoothly backward along the dragon’s neck and folded wing while the dragon continues walking toward the cave entrance. As the camera reaches the dragon’s shoulder, reveal the single armoured rider seated in the saddle between the folded wings. Hold the composition long enough to clearly show the rider’s silver armour, helmet, dark cloak and both hands gripping the reins. The rider looks toward the bright cave exit and leans slightly forward in preparation for takeoff. The dragon and rider remain in continuous forward motion. Do not show a separate rider anywhere else in the cave. SHOT 3 — REAR TAKEOFF AND FLIGHT, 9–15 SECONDS: Clean hard cut to an epic wide rear view positioned behind and slightly above the dragon and rider. The bright cave mouth and vast mountain landscape fill the background ahead of them. The dragon accelerates into a powerful run toward the cave opening while its wings remain folded enough to pass safely through the cave. The dragon reaches the cliff edge and makes one forceful leap completely out of the cave. Only after clearing the rock opening, it spreads both enormous wings to their full symmetrical width. The sudden wing expansion pushes mist, dust and loose stones outward from the cave entrance. The rider leans forward, grips the reins and remains firmly attached to the saddle. The dragon performs one enormous downward wingbeat, catches the air and transitions naturally into stable forward flight. Loose stones fall from the cliff beneath it. The camera rapidly follows from behind as the dragon and rider soar away over the deep valley between jagged mountain peaks. The long tail streams naturally behind the dragon and the rider’s cloak whips in the wind. End on a majestic wide rear silhouette of the dragon flying into the open mountain landscape as sunlight breaks through the storm clouds. CAMERA AND MOTION: Premium cinematic camera movement with realistic scale and parallax. Shot one is a controlled backward dolly. Shot two is a smooth low side-tracking reveal. Shot three is a dynamic rear pursuit shot that follows the takeoff out of the cave. Use natural motion blur only during the leap and wingbeat. Keep the dragon’s movement heavy on the ground and powerful but graceful in the air. No shaky chaotic framing and no extreme close-ups that obscure the action. CINEMATIC QUALITY: Big-budget photorealistic dark-fantasy visual effects, highly detailed scales and armour, realistic creature muscles beneath the skin, physically accurate wing membranes, believable foot contact, convincing dust and falling-rock physics, volumetric cave mist, dramatic rim lighting, strong depth, atmospheric perspective and stable character consistency. AUDIO: No dialogue and no music. Deep dragon breathing, restrained growl, heavy echoing footsteps, claws scraping stone, armour movement, leather saddle creaking, falling pebbles, rushing cave wind, powerful wingbeat and a deep dragon roar as it enters open air. STRICT CONSISTENCY: Exactly one dragon and one rider. The rider is seated on the dragon from the beginning and never disappears. No additional people, dragons or creatures. No dragon transformation or colour change. No extra heads, horns, tails, wings, legs or riders. The wings remain folded inside the cave and open only after the dragon has completely cleared the cave mouth. The wings must not clip through the cave walls. The rider must not float above the saddle or merge into the dragon. No fire breathing, combat, dialogue, text, logos, blood or visible injuries.

MadMax

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Anime Cooking Vongole Bianco Scene

日本のフルカラーアニメ映画、シネマティック高品質映像。 BGMなし、セリフなし、字幕なし、文字なし、環境音あり。 フルサイズ換算24mm F1.4の広角レンズで撮ったような浅い被写界深度とボケ感。 手前の前ボケは大きく柔らかく、背景は自然に溶ける。 # 制約 すべてのカットで画角・アングル・焦点距離を変えて単調にしない。 各カットの角括弧内の数値は、そのカットの開始時刻と終了時刻を秒で示す。 この時刻配分に従って全カットを描き、最後のカットまで到達すること。 姿勢の定義:彼女は全カットを通してキッチンに立って調理している。 屈む動作、座る動作、部屋を出る動作は映さない。 配置の定義:シンクは画面左、コンロは画面右。 作業は画面左から右へ移っていく。 カメラは常にカウンターの手前側にあり、この左右関係を全カットで維持すること。 光の定義:唯一の光源は暖かいアンバーの室内灯。 光の状態は全カット通して一定に保ち、時間帯は変えない。 奥行きの定義:すべてのカットで前景・中景・遠景を明確に分離する。 前景には湯気・水の筋・カウンターの縁などを大きくボカして配置し、被写体を手前から覗き込むような奥行きを作る。 パララックスの定義:カメラが移動するカットでは、前景を最も速く、中景を中程度、遠景を最も遅く動かし、三層の速度差を明確につけること。 # 登場人物 ## 女性 成人女性。 ショートパンツ、裸足、黒いネイル。 人に見せることを意識していない、深夜の部屋着姿。 # 情景 深夜のモダンなキッチン。大きな窓越しに夜景が広がる。 暖かいアンバーの室内灯だけが空間を照らし、光と影が肌の輪郭をやわらかく浮き上がらせる。 調理の湯気と熱気が空気をわずかに揺らしている。 誰にも見られていない、静かで親密な深夜。 小物の定義:アサリは大量にあり、ステンレスの大きなボウルの中で底一面に幾重にも重なって水に沈んでいる。 オリーブオイルは細長い透明なガラス瓶に入っており、口には細い金属の注ぎ口が差してある。傾けて注ぐ。 白ワインは濃い緑のガラス瓶で、ラベルには文字が入っていない。 刻んだパセリはカウンターの小皿に用意されている。 皿は白い浅いパスタ皿が1枚だけ。 奥行き構成:前景に湯気とカウンターの縁、中景に彼女と調理器具、遠景に窓の夜景。 # シーン 深夜、女性が一人でボンゴレを作る。 貝を洗うところから盛り付けまで、料理の手順と彼女の仕草を交互に見せる。 湯気・貝の艶・素肌・何気ない動作が自然にシーンに溶け込んでいく。 cut1: [0.0-1.9] ワイドショット、斜め後方から。カメラが画面左へゆっくり横移動する。 画面左のシンクの前に立つ彼女の後ろ姿。流水が細く落ちている。 手前を湯気の立つ大鍋の輪郭が大きくボケて速く横切り、中景の彼女はゆっくりと相対的に流れ、遠景の窓の夜景はほとんど動かない。三層の速度差を明確につける。 室内灯が背中を暖かく縁取っている。 環境音:流水の音、遠い街のざわめき。 cut2: [1.9-3.2] クローズアップ、正面のやや上から見下ろす。 流水の下、ネイルを施した両手が山盛りのアサリを掻き混ぜている。 指の間で無数の黒い殻がこすれ合い、表面から細かい砂が流れ落ちていく。 シンクの中にはまだ大量のアサリが積み重なったままになっている。 指先が冷水でわずかに赤らんでいる。 環境音:貝殻がこすれ合う連続した音、水がステンレスを叩く音。 cut3: [3.2-5.4] クローズアップ、正面のローアングル。 あおりの構図で、前屈みになった上体を下から見上げる。 手前で流水の筋が大きくボケて画面の右端を縦に横切っている。 紺色のくせ毛が重力で前に垂れている。 目線は手元の水に落ち、表情はクールで集中している。 前屈みの姿勢で襟元の布が体から離れて前に垂れ、鎖骨から胸元へ続くラインが自然に見える。 跳ねた冷水の粒が首から鎖骨に散り、一粒が鎖骨のくぼみをゆっくりと滑り落ちていく。 水面の反射光が下から顎と首をゆらゆらと照らす。 環境音:流水の音。 cut4: [5.4-6.4] マクロ、斜め上から。 木のまな板。ネイルを施した指がにんにくを押さえ、包丁が薄い断面を次々と落としていく。 にんにくの汁が刃に薄く光る。 手前にまな板の木目の縁が大きくボケて入る。 環境音:包丁がまな板を叩くリズミカルな音。 cut5: [6.4-7.6] クローズアップ、湯面すれすれの水平から。 大きな鍋が激しく沸騰している。 パスタが束になって湯の中へ落ち、白い泡と湯気が勢いよく立ち上がる。 手前を立ちのぼる湯気が厚くボケて流れる。 環境音:激しい沸騰音、パスタが湯に入る音。 cut6: [7.6-8.6] マクロ、フライパンの縁スレスレの真横から。 まだ冷たいオリーブオイルの中に、にんにくの薄切りと赤唐辛子が沈んでいる。 オイルがゆっくりと温まり、にんにくの縁から細かい泡が立ちはじめる。 環境音:オイルが温まりはじめる微かな音。 cut7: [8.6-9.8] クローズアップ、右斜め上から。 熱したフライパンの上でボウルが大きく傾けられ、大量のアサリが一斉に滑り落ちていく。 無数の黒い殻が次々と熱した金属に当たって跳ね、フライパンを埋め尽くす。 油が細かく飛び散る。 手前を薄い湯気がボケて流れる。 環境音:貝が金属に当たる連続した硬い音、油が跳ねる音。 cut8: [9.8-11.2] クローズアップ、真上からの俯瞰。 緑のガラス瓶の口だけがフレームに入り、ゆっくりと傾けられる。 透明な白ワインが細い一筋の弧を描いて熱したフライパンへ落ちていく。 液体が熱面に触れた瞬間、白い湯気が勢いよく立ち上がり、フレームの上へ抜けていく。 画面に入るのは瓶の口と液体の筋だけで、貝は湯気の下に隠れている。 環境音:液体が熱面で沸き立つ音、湯気が噴き上がる音。 cut9: [11.2-12.3] クローズアップ、正面の目線の高さ。 ガラス蓋がフライパンにかぶせられる。 蓋の内側が白く曇っていき、その向こうで貝の輪郭がぼやけて見えなくなる。 環境音:ガラスが金属の縁に置かれる音、蓋の中でこもった沸騰音。 cut10: [12.3-15.0] 超クローズアップ、斜め後方のやや低い位置から。 浅い被写界深度で、うなじだけに焦点が合い、手前の湯気と奥のキッチンは完全に溶ける。 蓋の中の沸騰を待つ間、彼女がわずかに顔を伏せる。 髪が前へ流れて左右に分かれ、うなじが下から順に露わになっていく。 短い産毛が湯気の水分を吸って濡れ、細い束になって肌に張り付いている。 首の付け根から肩へ続くくぼみに影が落ち、その縁を室内灯の光が細く縁取る。 呼吸に合わせて肩がゆっくりと上下し、うなじの肌がわずかに伸び縮みする。 横顔の輪郭と耳の下端だけがフレームの端にわずかに入る。 カメラ固定。 環境音:蓋の中でこもった沸騰音、静かな呼吸。 cut11: [15.0-16.3] ミディアムクローズアップ、斜め前方のやや低い位置から。 ガラス蓋が持ち上がり、抑えられていた白い蒸気が一斉に噴き上がる。 蒸気が画面の手前を厚く覆い、フライパンの中身が一瞬見えなくなる。 環境音:蓋が外れる音、蒸気が解放される音。 cut12: [16.3-18.6] クローズアップ、顔アップ、正面やや斜め上から。 立ちのぼった蒸気が彼女の顔をゆっくりと包む。 目がゆっくりと閉じられ、顔がわずかに後ろへ引かれる。 前髪と首筋の産毛が湯気の水分を吸って濡れ、肌に張り付いている。 頬に薄く水滴が浮き、光を受けて細かく光る。 湯気が顎の線に沿って流れ、一筋の雫が首筋をゆっくりと下りていく。 唇がわずかに開き、細い吐息がこぼれる。 カメラ固定。 環境音:蒸気の音、微かな吐息。 cut13: [18.6-19.9] クローズアップ、左斜め上からの浅い俯瞰。 蒸気が薄れた先で、フライパンを埋め尽くしたアサリが一斉に口を開いている。 無数の殻の内側から乳白色の身が現れ、白濁した汁が貝の間で細かく泡立って揺れている。 環境音:汁が煮立つ音、殻が開く硬い音。 cut14: [19.9-22.1] 超クローズアップ、真横から。 木の小さなスプーンがすでに唇に触れている。 白濁した汁がゆっくりと口の中へ流れ込み、唇が閉じる。 喉がわずかに動いて汁を飲み下す。 目が細くなり、視線がどこかへ漂う。 スプーンがゆっくりと離れ、下唇に薄く汁の艶が残る。 舌先が下唇をゆっくりとなぞる。 カメラ固定。 環境音:遠くの沸騰音だけが続く静かな間。 cut15: [22.1-23.5] クローズアップ、背後の高角度から肩越し。 彼女の肩から後頭部がフレーム上部に入り、その先にフライパンが見下ろせる構図。 肩の布と肩甲骨が手前に大きくボケて見える。 トングが湯を纏った麺を持ち上げ、口を開いた貝と白濁した汁の中へ静かに下ろす。 麺が汁を吸い込み、フライパンの中が満たされていく。 環境音:麺が汁に落ちる音、汁が煮立つ音。 cut16: [23.5-25.4] ミディアムクローズアップ、真後ろのやや高角度から。 フライパンの柄を握った腕が手前に引かれ、フライパンが煽られる。 腰から肩へ力が伝わり、肩甲骨と背中の筋肉が波打つように連動する。 湯気を吸って湿った薄い生地が背中の動きに素直に沿い、肩のあたりで肌に張り付いたまま揺れる。 肩にかかった布の縁が動きのたびにわずかに位置を変える。 奥で麺と貝がフライパンの中を舞い上がり、落ちてくるたびに汁が白くとろみを増していく。 環境音:フライパンが振られる金属音、汁が跳ねる音。 cut17: [25.4-27.4] クローズアップ、右斜め前方から。 熱気の中、汗の細い雫が首筋をゆっくりと伝い、鎖骨のくぼみに小さく溜まってから、そこを越えて胸元へ滑り落ちていく。 手首の甲がゆっくりと額をなぞる。 目がゆっくりと細くなり、細い吐息が唇からこぼれる。 カメラ固定。 環境音:微かな吐息、遠くで汁が跳ねる音。 cut18: [27.4-28.5] クローズアップ、皿の高さの水平やや斜めから。 トングが麺を白い浅い皿の上に巻き上げ、その周りに口を開いたアサリが放射状に置かれていく。 麺の艶と貝の内側の光沢が浮かび上がる。 環境音:盛り付けの音。 cut19: [28.5-29.3] クローズアップ、皿のすぐ上、斜め上からの浅い俯瞰。 フレーム上部から指先だけが入り、刻んだ緑のパセリを摘まんで開く。 細かい葉が指の間からこぼれ、ゆっくりと舞いながら皿の上へ降りていく。 白濁したソースと貝の上に緑が点々と散っていく。 指先がゆっくりとフレームから消える。 環境音:パセリが落ちる微かな音、湯気の音。 cut20: [29.3-30.0] クローズアップ、浅い被写界深度、真横から。 完成したボンゴレの皿。フレーム上部から、細長い透明なガラス瓶を握った黒いネイルの手が入る。 瓶の口には細い金属の注ぎ口が差してある。 瓶がゆっくりと傾けられ、注ぎ口から緑がかった黄金色のオイルが細い一筋になって落ち、皿の上を横切るように回しかけられる。 瓶が起こされてオイルの筋が途切れると、手と瓶がゆっくりとフレームから消え、皿だけが暖かい光の中に残る。 湯気が細く立ちのぼり続ける。 カメラ固定。静かに余韻が漂う。 環境音:オイルが落ちる微かな音がやみ、夜の静寂へ。

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Anime Souffle Pancake Cooking Sequence

日本のフルカラーアニメ映画風、シネマティックな高品質映像。 BGMなし、セリフなし、字幕なし、文字なし、環境音のみ。 # 映像スタイル 添付イラストのキャラクター本人感を最優先。 ネオレトロでフラットな2Dアニメ調。鮮やかなシアンブルーの輪郭線、ピンク系の髪と肌、やさしいパステルカラー。 ベタ塗り寄りで、過度な写実化・厚塗り・複雑な陰影は禁止。 キャラクターの顔立ち、髪型、体型、衣装、耳風アクセは変えない。 # 制約 全カットで画角とアングルを変えて単調にしない。 文字・ロゴは入れない。 過度にセクシーにせず、自然な生活感のある仕草にする。 # 登場人物 ## 女性 添付イラストの成人女性。 細身でしなやか、丸みのあるかわいいシルエット。 ピンクの短めボブ、丸いサイドの髪房、短い前髪。 左右に大きなクリーム色の丸い耳風ヘッドアクセ。 大きな青い瞳。 白いキャミソール、水色と白의ボーダーショートパンツ、裸足。 深夜の部屋着姿。 # 情景 深夜のモダンなキッチン。大きな窓の外に夜景。 暖かい室内灯とコンロの弱火の灯りが混ざる。 湯気と甘い香りがただよう、静かで親密な深夜。 # シーン 深夜、女性が一人でとろとろの半熟スフレパンケーキを焼く。 Seedance2.5検証用に、料理の手順を30カットの密なマルチカットで見せる。 生地の膨らみ、ふるふる揺れる質感、粉砂糖とシロップの艶を丁寧に描く。 cut1: ワイド、斜め後方。冷蔵庫を開け、青白い光が白いキャミとピンク髪を照らす。卵を取り出す。 環境音:冷蔵庫のモーター音、夜の静けさ。 cut2: クローズアップ、俯瞰。卵を割り、白身と黄身を2つのボウルに分ける。 環境音:卵が割れる乾いた音。 cut3: クローズアップ、斜め上。黄身のボウルに薄力粉と牛乳を加え、泡立て器で混ぜる。 環境音:泡立て器がボウルを打つ軽やかな音。 cut4: クローズアップ、俯瞰。ハンドミキサーで白身を泡立て、真っ白なメレンゲが立ち上がる。 環境音:ミキサーの高い駆動音。 cut5: 超クローズアップ。泡立て器を持ち上げると、メレンゲの角がツンと立つ。 環境音:モーター音が止まり、静けさが戻る。 cut6: クローズアップ、斜め後方。髪を耳の横に整える。丸い耳風アクセが揺れる。 環境音:夜の静けさ、遠くの換気扇の音。 cut7: クローズアップ、俯瞰。メレンゲを黄身生地に3回に分けてさっくり混ぜ込む。 環境音:ゴムベラがボウルをこする音。 cut8: 超クローズアップ、床すれすれ。裸足がキッチンの床を歩く。 環境音:足音、夜の静けさ。 cut9: クローズアップ、斜め上。弱火のフライパンに生地をこんもりと落とす。 環境音:生地がフライパンに落ちるとろりとした音。 cut10: クローズアップ。フライパンに蓋をして、隙間から蒸気がふわりと立ちのぼる。 環境音:蓋を閉じる音、弱火のジリジリという音。 cut11: ミディアム、真後ろ。蒸し焼きを待つ後ろ姿。キャミの肩紐、ピンクのボブ、耳風アクセが見える。 環境音:フライパンの弱火の音。 cut12: クローズアップ、顔アップ。蓋の隙間から中をのぞき込み、頬が緩む。 環境音:かすかな蒸気の音。 cut13: クローズアップ、斜め上。生地の側面がぷっくりと膨らんでいく様子。 環境音:じわじわと膨らむ弱い蒸気音。 cut14: クローズアップ。フライ返しをそっと差し込み、生地を優しくひっくり返す。 環境音:フライ返しが生地の下に入る音。 cut15: クローズアップ、俯瞰。ひっくり返した瞬間、生地がふるんと大きく揺れる。 環境音:静かな余韻、ふるんと揺れる気配。 cut16: クローズアップ、斜め上。再び蓋をして、もう片面を蒸し焼きにする。 環境音:蓋を閉じる音、弱火の音。 cut17: ミディアム、正面やや斜め上。暑そうにキャミの裾を軽くつまんで空気を入れる。 環境音:遠くのフライパンの音。 cut18: クローズアップ、高角度。蓋を開けて出来上がりを確認し、満足げに微笑む。 環境音:蓋を開ける音、蒸気の抜ける音。 cut19: クローズアップ。フライ返しでそっとパンケーキを持ち上げ、皿へ滑らせる。 環境音:パンケーキが皿に触れる柔らかい音。 cut20: クローズアップ、俯瞰。2枚目、3枚目と同じ手順を早回しのように重ねて積み上げる。 環境音:フライパンの音がリズミカルに数回繰り返される。 cut21: クローズアップ。積み上がったパンケーキの高さに、目を丸くする。 環境音:夜の静けさ。 cut22: クローズアップ、斜め上。粉砂糖の缶を振り、雪のように振りかける。 環境音:粉砂糖がさらさらと落ちる音。 cut23: クローズアップ、俯瞰。バターの塊をパンケーキの頂上にちょこんとのせる。 環境音:バターが生地に触れる小さな音。 cut24: クローズアップ。溶けたバターがつやつやと側面を伝い落ちる。 環境音:静かな滴る音。 cut25: クローズアップ、斜め上。メープルシロップの瓶を傾け、とろりと円を描いて注ぐ。 環境音:シロップがとろりと流れる粘度のある音。 cut26: クローズアップ、顔アップ。垂れたシロップを指先でぬぐい、小さく舐める。 環境音:夜の静けさ。 cut27: ミディアム、正面。完成した皿を両手で持ち上げ、窓辺の夜景を背に掲げる。 環境音:遠くの夜景の静けさ。 cut28: クローズアップ。フォークで断面を切ると、ふるふると大きく揺れて沈み込む。 環境音:フォークが柔らかい生地に沈む音。 cut29: クローズアップ、顔アップ。一口食べて、目を閉じてとろけるような表情になる。 環境音:かすかな咀嚼音。 cut30: クローズアップ、浅い被写界深度。フォークを置き、満足げな吐息をこぼす。手が引き、皿だけが暖かい光の中に残る。 環境音:吐息が夜の静寂へフェードしていく。

妖精アーヤさん

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Anime Countryside Cooking Montage

A fast-paced anime-style countryside cooking montage set in a hidden meadow surrounded by rolling hills, wildflowers, and a cozy old wooden cottage. The video shows every cooking action in sequence with smooth cinematic transitions. A young cook gathers fresh eggs from a small farm coop, picks fragrant herbs and colorful vegetables from the garden, and collects fresh spring water. Quick close-up shots show ingredients being washed, chopped, herbs crushed with a stone mortar, and dough being prepared on a rustic wooden table. A stone fire pit burns as a copper pot simmers with a rich homemade sauce, vegetables are sautéed in a pan, and warm bread is sliced with steam rising from the fresh meal. The finished countryside dish is beautifully arranged on handmade ceramic plates beside a glass jar of fresh fruit juice. Final shot reveals the peaceful meadow landscape, golden sunlight, gentle wind moving through the grass, and a cozy anime cooking atmosphere. Fast cinematic cuts, smooth camera movements, vibrant colors, soft natural lighting, highly detailed anime visuals, tranquil yet energetic feeling, masterpiece quality, 4K.

NoorAI

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Anime and Live-Action Basketball Mix

A mixed-media video featuring 2D anime characters @image1 @image2 and ultra-realistic live-action backgrounds @image3. Create a cinematic basketball movie using @image1 as the main player, @image2 as teammates, @image3 as the outdoor urban basketball court, and @image3 as the golden-hour lighting atmosphere. Hyper-realistic sports broadcast aesthetic, dynamic handheld camera movement, cinematic depth of field, realistic sweat and jersey physics, smooth shot transitions, natural body proportions, photorealistic 8K quality. Shot 1 (0-2s): Wide sunset shot. The main player dribbles aggressively past defenders while teammates spread out. Low-angle tracking camera follows fast footwork and bouncing ball, energetic crowd in background. Shot 2 (2-5s): Medium tracking shot. Fast chest pass to teammate, followed by a smooth no-look behind-the-back return pass. Quick whip-pan camera movement follows the ball, defenders react late. Shot 3 (5-7s): Cinematic close-up. The main player catches the ball and performs a hesitation dribble, intense focus toward the hoop, sneaker scrape sounds, dramatic sunset rim lighting, shallow depth of field. Shot 4 (7-10s): Slow-motion finale. The main player jumps for a game-winning three-pointer. Orbit camera and slow dolly-in follow the ball into the net with realistic crowd reaction and cinematic sports-commercial ending. No onscreen text.

Farhan Ai

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Frozen Time 1950s Diner Sequence

Photorealistic cinematic 1950s American diner, chrome stools, red vinyl, neon glow and checkerboard floor, shot with modern lived-in realism and soft natural window light. Subtle handheld texture, warm practicals, rich period detail, heavy film grain. 0-2s: [Medium Wide] A striking young woman sits alone at the counter, calmly sipping a milkshake. Behind her a waitress approaches with a tray of eggs, bacon and a coffee pot. An older lady starts rising from a nearby booth. 2-5s: [Dynamic Tracking] The older lady collides into the waitress. Tray, plate, eggs and coffee explode upward in slow motion liquid ribbons and suspended droplets. Camera orbits the impact. Time locks at the peak. Every face frozen in shock. Only the girl at the counter keeps moving, unfazed. 5-11s: [Slow 360° Orbital] Camera glides through the frozen diner. Coffee hangs as glassy ribbons, food floats weightlessly, patrons locked in startled expressions. The girl takes one slow sip, half-lidded eyes, while the frozen world reverses every droplet and person rewinding back to start. 11-13s: [Medium Shot] Rewind lands perfectly. Waitress stands balanced again. The girl raises two fingers, softly calls her name. Waitress turns just as the older lady begins to stand, avoiding collision. A tiny smile crosses the girl's face. 13-15s: [Extreme Close-Up] Hard cut to her face, one last slow sip, soft knowing smile, eyes almost closed. Shallow depth of field, creamy neon bokeh behind her. Photorealistic, ultra-detailed fluid physics, perfect motion blur only on moving elements, stable characters, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence.

𝐌

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1950s Diner Time Rewind Sequence

Photorealistic cinematic 1950s American diner, chrome stools, red vinyl, neon glow and checkerboard floor, shot with modern lived-in realism and soft natural window light. Subtle handheld texture, warm practicals, rich period detail, heavy film grain. 0-4s: [Medium Wide] A striking young woman in her early 20s sits alone at the counter, calm and slightly amused, slowly sipping a tall thick milkshake through a straw. Behind her a young waitress in classic uniform approaches with a tray of eggs and bacon in one hand and a full glass coffee pot in the other. An older lady starts rising from a nearby booth. 4-8s: [Dynamic Tracking] The older lady collides hard into the waitress. Tray, plate, eggs, bacon and coffee pot explode upward in chaotic slow motion. Coffee erupts into long liquid ribbons and perfect suspended droplets. Camera immediately begins a smooth continuous orbit around the impact. Time locks completely at the peak of the spill. Every face freezes in pure shock. Only the girl at the counter keeps moving, completely unfazed. 8-17s: [Slow 360° Orbital] Camera glides in a full elegant orbit through the frozen diner. Coffee hangs in mid-air as glassy ribbons and spheres with perfect volume and surface tension. Bacon strips, eggs and the spinning tray float weightlessly. Patrons and waitress remain locked in startled expressions. The girl at the counter takes one slow, deliberate sip, eyes half-lidded, almost bored, while the entire frozen world (except her) begins an elegant reverse: every droplet, every piece of food and every person rewinds smoothly back to the exact starting positions. 17-24s: [Medium Shot] Rewind lands perfectly. Waitress stands balanced again with tray and coffee pot. The girl lifts her eyes, raises two fingers in a small casual gesture and softly calls the waitress by name. The waitress turns toward her just before the older lady begins to stand, completely avoiding the collision. A tiny private smile crosses the girl’s face. 24-30s: [Extreme Close-Up] Hard cut to her face as she takes one last slow sip. Soft knowing smile, eyes almost closed in quiet satisfaction, like she has done this a hundred times. Shallow depth of field, creamy bokeh of the neon diner behind her. Photorealistic, ultra-detailed fluid physics, perfect motion blur only on moving elements, stable characters, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence, high rewatch value.

TechHalla

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Japanese Inspired Psychedelic Abstract Animation

Japanese-inspired psychedelic abstract animation Core Style: Fast, vivid, unstable. Fully hand-drawn with rich organic textures. Every transition is fluid and natural—never rigid or mechanically cut. The entire frame, including the background, remains in constant motion, driven simultaneously by emotion, gravity, and heat. Every frame should feel alive, unpredictable, and physically reactive. [0–7.5s: Origin and Chain Reaction] [0–1.5s] A central abstract figure erupts into violent motion. Its emotional color core radiates outward as irregular pulsating waves while its silhouette tears apart in multiple directions. The background bends around the figure like compressed soft paper. Fine hand-drawn textures crawl rapidly across the entire frame, moving significantly faster than the figure itself, creating intense tension between body, skin, and surface. [1.5–3s] The separated contours accelerate into nervous linear forms. The figure's colorful core stretches into sharp ribbons and liquid stains. Some ribbons snap backward while others whip violently forward, leaving trembling trails behind. Empty spaces between movements ignite into new forms that emerge to fill emotional voids. [3–4.5s] Every shape surges diagonally across the composition. One massive form folds like fabric, revealing layered textures of grain, chalk, wet ink, scratched paint, and rough pigment beneath its surface. The background folds together with it, twisting into entirely new color fields. Smaller forms are dragged into constantly evolving speed lines. [4.5–6s] The image fractures into four emotional forces: calm, violence, vulnerability, and ecstasy. Each absorbs color from the others. Shadows appear before their objects, behaving like prophecies. The original forms chase these shadows, but the shadows mutate faster—becoming brighter, thicker, and more dominant until they surpass the objects themselves. [6–7.5s] A rapid chain reaction begins. Colliding forms generate visual motifs derived from the reference imagery: fragments, symbols, silhouettes, stains, and expressive linework. These newly born motifs accelerate in different directions. Frozen traces solidify into new entities before melting again and splitting into tiny emotional echoes. --- [7.5–15s: Compression and Extreme Transformation] [7.5–9s] The entire frame collapses toward an invisible point beneath the center. Every visual layer compresses inward at a different speed. Maximum compression lasts for only one frame before exploding upward and outward with vertical smears, shaking outlines, and exaggerated overshoot motion. Every element vibrates before settling into a completely new position. [9–10.5s] Textures migrate between forms. Dry rough textures sharpen previously fluid shapes into angular structures. Liquid textures soften rigid forms until they sag and drip. Luminous colorful textures dissolve into the background, causing the environment itself to pulse rhythmically. Every object changes behavior according to the texture it inherits. [10.5–12s] A massive rotational force sweeps across the frame. Every form flips, inverts, or turns inside out, exposing hidden reverse sides possessing qualities of hands, hooks, flames, or waves. Every collision triggers escalating chain reactions, transforming the entire visual world into an entirely new emotional reality. [12–13.5s] All boundaries dissolve. Forms merge, repel, and merge again, generating hybrid entities that inherit the colors and movement of their predecessors while becoming completely different beings. The background pushes forward into the foreground, becoming part of the forms themselves while releasing new shapes from within. [13.5–15s] Every previous process returns simultaneously at maximum intensity: contour separation, color bleeding, texture migration, and shadow-leading motion. Every frame is densely packed with intentional visual impact, fully absorbing and reinterpreting every reference element introduced earlier. --- [15–22.5s: Fragmentation and Neurotic Storm] [15–16.5s] The storm collides with an invisible barrier. The center explodes into countless shards of water-covered broken glass. Within each fragment, glowing spiral irises rotate violently, generating centrifugal force that stretches and tears at the shard edges. Neon magenta and electric blue leak through every crack. [16.5–18s] The fragments fuse into overlapping collaged human faces. The faces are composed of purple stains, scratched paint, and rough pigment. Their expressions oscillate continuously between terror and ecstasy. Jagged lightning-like lines pierce through them like exposed nerve fibers, violently stitching the faces together. [18–19.5s] Color saturation reaches its peak. Electric blue lines solidify into physical cables stretching throughout space, twitching uncontrollably while releasing neon magenta sparks. The compressed paper background burns away, transforming into a charred, granular carbon-black surface. [19.5–21s] Gravity reverses. Liquid elements such as water droplets and wet ink surge upward while broken glass continues falling downward, producing intense visual tearing. Vertical smears appear along the edges of the frame as though an unseen force is physically wiping the entire animation off the canvas. [21–22.5s] Every form is pulled into countless miniature spiral-iris black holes. The irises rapidly expand until they dominate the entire screen, spinning at an increasingly suffocating speed. The rough tactile quality of chalk and dry brush textures contrasts violently against the brilliant electrical center, creating overwhelming sensory overload. --- [22.5–30s: Aftershock and Eternal Echo] [22.5–24s] The giant iris evolves into pulsating biological tissue. The image breathes with a neurotic rhythm. Hidden symbols and textures appear and disappear beneath muscular contractions. Paint seepage creates convincing depth, as though layered across multiple transparent sheets of film. [24–25.5s] The animation enters an intense high-frequency vibration. Every object freezes in place while its edges oscillate violently like strings stretched to their breaking point. Violet shadows crawl across every surface, attempting to consume the remaining light. [25.5–27s] Rainbow-colored glass fragments and water droplets sweep across the frame like rain, refracting and distorting everything behind them through lens-like optical effects. Colors become heavy fluid masses that sink downward, leaving behind anxious, restless linear marks. [27–28.5s] The entire composition collapses into a single glowing horizontal jagged line. The background becomes a dark neon field filled with coarse grain. The line contains all accumulated energy, twisting violently while alternating flashes of electric blue and neon magenta pulse across it. [28.5–30s] The glowing line disintegrates into hand-drawn dust particles that drift rhythmically across the screen before gradually reassembling into one enormous blurred luminous silhouette. The final frame ends with tiny blocks of color continuing to vibrate subtly, leaving behind an everlasting emotional aftershock.

Ciri

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Roller Coaster Wig Mishap Cinematic Scene

Photorealistic cinematic daytime amusement park roller coaster, bright hard sunlight, strong wind, realistic motion blur on tracks and background, subtle handheld camera energy, rich skin detail, heavy natural film grain. 0-5s: [Medium Shot] A young woman in her early 20s sits in the front seat of a moving roller coaster car, calm and slightly bored, hair whipping in the wind. Beside her sits a middle-aged man wearing what looks like a normal full head of hair. Behind them, another car with a woman is visible. The coaster drops and banks hard. 5-9s: [Dynamic Tracking] The force of the turn rips the man’s wig free. It peels off his bald head in a chaotic upward arc, spinning and flying backward through the air. The wig lands messily on the head of the woman in the car behind. Everyone’s faces freeze in pure shock and confusion at the peak of the chaos. Time locks completely. Only the young woman in the front keeps moving. 9-15s: [Slow Orbital + Detail] Camera slowly orbits the frozen cars. The wig hangs mid-air in a twisted shape with individual hairs suspended. The bald man’s scalp is fully exposed, mouth open. The woman behind is frozen mid-scream with the wig draped over her face. The young woman looks sideways, rolls her eyes and mouths “joder, otra vez”. She reaches into her pocket, pulls out a stick of chewing gum, unwraps it and calmly puts it in her mouth, starting to chew while the entire frozen scene (except her) begins a precise reverse. 15-20s: [Medium Close-up] The rewind is controlled and elegant: the wig lifts off the woman behind, flies backward through the air in reverse, and returns exactly to the moment it is only beginning to peel off the bald man’s head. Time freezes again at that precise instant — the front edge of the wig just lifting, a few strands already loose. 20-26s: [Tight Medium] Still frozen for everyone else, the young woman takes the chewed gum out of her mouth, reaches over and firmly presses it onto the center of the bald man’s scalp, right under the lifting wig. With the same hand she smooths and presses the wig back down into perfect place, locking it with the gum. She sits back, looks straight ahead with a tiny private smile, completely unbothered. 26-30s: [Medium Shot] Time suddenly resumes at full real-time speed. The coaster continues its drop. The man touches his head, feels the wig still firmly in place, looks confused for a second, then breaks into a relieved, happy smile. The young woman stares forward, already chewing a new piece of gum, expression of quiet satisfaction. Photorealistic, ultra-detailed wind and hair physics, perfect motion blur only on moving elements, stable characters, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence, high rewatch value.

TechHalla

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Reality TV Bladesmith Competition Segment

Reality TV bladesmith competition testing segment, multi-camera documentary production, bright industrial workshop lighting, sharp HD broadcast look, practical forge practicals, natural handheld shake on action cams, clean documentary texture, no cinematic film look. 0-4s: [Medium Two-Shot] Martial arts master of clear Asian ancestry in black tactical shirt stands facing the young female bladesmith in her early 20s (work apron, focused). He holds her forged machete, turns the blade once under the lights. Looks her in the eye: “Are you ready?” She answers firmly “Yes.” Quick cut to her determined face, then to three classic ceramic garden gnomes lined up on sturdy stands behind them. 4-7s: [Low-Angle Tracking + Rapid Cuts] Master steps in, raises the machete. Hard cut to side angle as he delivers a powerful overhead chop into the first gnome. Impact explodes in slow motion: ceramic shatters into sharp fragments, paint chips and dust fly outward. Time locks at peak penetration. Camera orbits the frozen blade buried in the broken gnome for one second. Quick insert ECU of the edge biting through the ceramic body. 7-11s: [Dynamic Side Tracking] Action resumes. Master yanks the machete free, immediately follows with a heavy diagonal slash across the second gnome. Slow-motion again: the figure tears apart sideways, large colored pieces and shards scatter. Freeze at maximum destruction. Two rapid cuts: one over-shoulder from behind the master, one low angle under the flying fragments. Orbit holds for half a second on the locked impact. 11-15s: [Handheld Close Action] Third strike — short, vicious downward chop into the third gnome. Slow-mo impact, the ceramic erupts into dozens of pieces, hat and beard flying. Full freeze. Camera pushes in and circles the frozen chaos for one beat. Quick insert of the master’s focused face mid-swing, then back to the locked blade. 15-19s: [Series of Fast Cuts] Time resumes. Master pulls the machete out, turns it under the light. Tight ECU tracks along the edge: a few small nicks and rolled spots visible. Cut to his fingers testing the edge. Cut to the ruined garden gnomes still shedding fragments. Cut to the young woman’s tense expression as she watches. 19-24s: [Medium Close-Up] Master lowers the blade, looks straight at her. Calm, professional delivery: “There are a couple of nicks on the edge… but your weapon, ma’am… it kills.” Hard cut to her face — a small, controlled smile of pride breaks through. 24-28s: [Final ECU Montage] Extreme close-up of the nicked but still lethal edge catching the light. Cut to the shattered remains of the garden gnomes. Final frame holds on the young bladesmith’s quiet satisfaction as the master nods once. Realistic TV broadcast quality, detailed ceramic shatter physics, sharp edge detail, natural motion blur only on moving elements, stable characters, coherent impact timing, no artifacts, high rewatch value.

TechHalla

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Coastal Japan POV Morning Commute

POV — Morning Commute in Coastal Japan | Ultra-Realistic, One Continuous Take First-person POV, no cuts, one unbroken handheld-feeling shot from our own eyes on the way through a small seaside town. Ultra-photorealistic, phone-in-hand realism — natural camera micro-shake, subtle head bob with each step, occasional glance down at our own hands and shoes. 4K, shallow but natural depth of field, real morning light, no color-grading fantasy, no neon. Beat 1 — Descending into the station (0–4s): We walk down worn concrete station stairs into a small coastal-town metro entrance, one hand loosely gripping a canvas bag strap that swings into the lower frame. Fluorescent tint mixes with daylight bleeding from the entrance behind us. Commuters pass in soft focus; we hear muffled announcements and the shuffle of footsteps. Beat 2 — The orange cat (4–9s): We slow and crouch — the horizon dips as our POV lowers toward the ground. An orange tabby sits by a ticket-gate pillar, tail curled. Our hand (natural skin texture, slightly bitten nails, cuff of a sleeve) reaches into frame and gently strokes its head. The cat leans into the touch, eyes half-closing, ears flicking. We hold there a beat, warm and quiet. Beat 3 — Boarding, settling by the window (9–14s): We rise, the horizon lifts, and we step through the train doors just as the chime sounds. POV turns and moves toward a window seat; we sit, and the frame settles against the glass. A faint silhouette of us ghosts over the view. The train pulls away with a gentle lurch. Beat 4 — The shimmering sea (14–20s): Through the window, the town gives way to open coastline. Sunlight scatters across the water in thousands of moving sparkles — real specular glitter, not CGI bloom. Utility poles and wires strobe past in the foreground. We rest our chin lightly (subtle downward frame tilt), just watching. Beat 5 — Rails into the sea (20–25s): The track curves and runs so close to the shore that the rails seem to vanish straight into the water — the sea fills nearly the whole frame, waves lapping right up to the ballast. Foam catches the light. We're gliding along the edge of the ocean, the horizon line steady, gulls crossing in the distance. Hold on this until the shot ends. Technical spec: continuous POV, first-person, no cuts or transitions, natural handheld micro-motion, realistic morning ambient audio (station hum, cat, train chime, rail clatter, distant surf), authentic Japanese coastal-railway setting (Shimonada / Enoden-style seaside line), overcast-to-clear soft daylight, photoreal skin and fabric texture, 2.39:1 or 16:9, ultra-realistic.

Higgsfield AI 🧩

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AI Puppy Acting Challenge Scene Script

视频时长:10 秒 画面比例:16:9 核心主题:田园背景下三只幼犬的幽默 “演戏” 挑战 分镜 1:[0-1 秒] 镜头指令: 中特写 (Medium Close-up),水平固定视角。 画面描述: 背景是色彩饱和度极高的郁郁葱葱的玉米地,叶片纹理清晰可见。两只胖乎乎的幼犬并排坐在干燥的泥地上。一只人类的手突然入镜,对准左侧的花白小狗比出 “手枪” 手势。 动作 / 视觉效果: 听到模拟枪声后,花白小狗配合地向后翻倒,展示出毛茸茸的白色肚皮,动作憨态可掬,伴随轻微的泥土扬尘。 分镜 2:[1-3 秒] 镜头指令: 中特写 (Medium Close-up),镜头平滑向右横移 (Pan Right)。 画面描述: 手势移向中间的浅黄色小狗。 动作 / 视觉效果: 随着手势发出指令,浅黄色小狗闭上眼睛,顺势向后仰倒。此时,镜头右侧露出了第三只黑色幼犬(小黑),它紧闭双眼,表情严肃且纹丝不动,呈现出一种 “拒不配合” 的滑稽感。 分镜 3:[3-8 秒] 镜头指令: 特写 (Close-up),固定镜头聚焦于 “小黑”。 画面描述: “小黑” 处于画面中心,它的毛发在自然的阴天柔光下泛着微光。它原本紧闭双眼,倔强地保持坐姿。 动作 / 视觉效果: 当它听到旁白提到的 “鸡腿威胁” 时,瞳孔瞬间发生微细的收缩并猛地睁大眼睛,眼神从迷茫瞬间转化为充满渴望的惊讶,这是表演转折的核心点,表情极具拟人化张力。 分镜 4:[8-10 秒] 镜头指令: 特写 (Close-up),固定视角。 画面描述: “小黑” 为了美食决定展现极致演技。 动作 / 视觉效果: 手势再次发出 “Biū” 的指令,黑色小狗张大嘴巴做出夸张的惨叫状,全身肌肉紧绷,以一种充满戏剧性的张力向后翻滚。动作与前两只狗形成鲜明对比,充满了表演的热情与喜剧冲突。 场景风格总结: 视觉纹理: 极致细腻的幼犬毛发质感,背景玉米地的绿色要清新明亮,与泥土地的土褐色形成对比。 灯光: 自然明亮的户外柔光,模拟阴天环境,避免生硬的阴影,确保聚焦于小狗的面部微动作。 氛围: 幽默诙谐的纪实风格,强调宠物与人之间的戏剧互动

疯狂的烤妹儿 🩵

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Whimsical Fantasy Candy Workshop Animation

Duration: 15 Seconds Aspect Ratio: 16:9 Genre: Whimsical Fantasy Animation Style: Premium animated feature film, ultra-detailed stylized 3D, cinematic lighting, warm golden sunlight streaming through giant candy-glass windows, magical volumetric dust, soft bloom, rich pastel color palette, handcrafted fantasy architecture, highly expressive animation, Pixar-inspired quality (original world and characters), playful orchestral energy, buttery-smooth camera movement, shallow depth of field, subtle magical particles, cozy fantasy atmosphere. Character Reference Use the exact approved character sheets for: Professor Crumble Mochi Whisk Jello Sprinkle STRICT CHARACTER & IDENTITY LOCK Maintain identical facial features, body proportions, hairstyles, clothing, accessories, colors, materials, and personalities exactly as shown in their character sheets throughout every shot. No redesigns or inconsistencies. 0–3 Seconds Camera A sweeping FPV cinematic drone shot glides through enormous candy-colored stained-glass windows before gently diving into the magical workshop. The camera flies between floating cupcake chandeliers, spinning sugar gears, glass tubes carrying glowing syrup, and tiny pastry robots crossing wooden bridges. The workshop feels impossibly huge, alive, and full of wonder. As the camera slows, Professor Crumble comes into view at the center of the room. Characters Professor Crumble is happily humming while carefully sketching a recipe upside down. Whisk quietly polishes copper mixing machines. Mochi floats overhead carrying an enormous bag of sparkling Cloud Flour that's clearly too heavy. Jello secretly peeks from behind a cookie jar with a mischievous grin. Sprinkle flutters through flowering vines, gently waking magical strawberries with glowing fairy dust. 3–6 Seconds Camera A smooth dolly move circles Professor Crumble as he suddenly gasps with excitement. The camera pushes in dramatically as his amber eyes sparkle. His Spectra Goggles rotate automatically. Tiny magical sugar particles begin swirling around him. Action Professor Crumble raises his glowing Wonder Spoon. He smiles warmly. "Now then... let's discover something impossible." Every machine in the workshop softly comes alive. Copper pipes glow. Glass bottles gently vibrate. Tiny lights flicker across the ceiling. 6–9 Seconds Camera Fast overhead crane shot transitions into a rotating close-up around the giant enchanted mixing bowl. Action Mochi excitedly tosses Cloud Flour into the bowl. Sprinkle adds glowing Crystal Berries. Whisk precisely pours shimmering Moon Vanilla. Everything is going perfectly... Until... Jello quietly stretches into a long jelly arm... ...and drops one mysterious sparkling ingredient into the mixture. Nobody notices. The bowl instantly flashes with rainbow light. 9–12 Seconds Camera The camera rapidly orbits the mixing bowl before switching to an extreme slow-motion close-up. Action Rainbow batter floats into the air. Sugar butterflies appear. Miniature constellations swirl inside the mixture. Chocolate ribbons spiral around glowing fruit. Professor Crumble laughs with childlike joy instead of panic. Mochi spins happily in midair. Whisk's eyes widen in astonishment. Jello tries to look innocent. 12–15 Seconds Camera A slow cinematic push-in reveals the finished dessert floating above the workshop. Everyone gathers beneath it. The dessert slowly blossoms like a magical flower. Golden sparkles drift through the room. Professor Crumble takes one tiny bite. His eyes light up. He laughs warmly. "Perfection is delicious... but surprises are unforgettable." The camera gently pulls back through the workshop as all five characters admire the glowing dessert together. The final frame freezes into a beautiful storybook illustration while shimmering golden text appears: "Professor Crumble's Wonder Workshop" Tiny sugar sparkles continue drifting across the screen as the music ends on a magical, uplifting note. 🎥 Cinematic Notes Smooth FPV fly-throughs with graceful, weightless movement. Gentle dolly and crane shots to emphasize scale and wonder. Macro close-ups for magical ingredients and expressive character moments. Warm golden lighting with soft bloom and volumetric sun rays. Rich environmental animation: bubbling syrup, rotating gears, floating flour dust, drifting sparkles, gently swaying vines, and glowing glass tubes. Every character should remain active in the background, making the workshop feel like a living, breathing place where magic is always happening. This makes the world feel endlessly alive and invites viewers to rewatch to catch all the little details.

Caden Flux

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Gag Anime React Scene

後方でものすごい勢いで回転する公園のグローブジャングルに○○が「あぁぁぁー!」と叫びながら必死にしがみついている。巻き上がる風と砂埃。勢いが伝わる演出と集中線。ギャグアニメ風の演出。その手前で○○の肩から上が画面右下の画面外から勢いよくフレームインするのと同時に「すごいことになってるー!!」と目を飛び出して驚いた表情でツッコむ。顔の角度は正面左斜め上を向いている。ギャグアニメ風の効果音。

EGGMAYA/エッグマヤ

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Paper Cutout Hero Shadow Comedy

【整体风格】 电影级古风喜剧,将真实实拍的传统戏班后台与一名纯 Flat 2D Q 版人类贴纸角色融合,围绕 Seedance 2.0 的参考素材引导表演、可控灯光与阴影、稳定物理交互、同步音效和多镜头调度进行设计;采用克制的武侠美学、暖琥珀色灯笼光与清冷后台暗部的对照、层叠纱幕、图形化剪影、经过设计的视觉误导,并以“小人物主动导演自己的英雄形象”构建喜剧弧线,跳脱捣乱与受罚模式。 【角色设定】 Subject ID|Q版女性小武生 一名 19-23 岁的 Q 版东亚女性小武生,圆润大头约占全身高度的 57%,浅桃色平涂肤色、深棕色豆豆眼、细小自信的嘴巴,黑发盘成高位环形发髻,系红色流苏发带,从脚到头穿白色布靴、黑色绑腿、金边大袖红色织锦戏袍、窄玉腰带,并持一柄迷你直剑。 全程只保持赛璐璐平涂、粗墨线描边与僵直贴纸景深。 【镜头 1|0-5s|全景】 锁定机位配合缓慢推轨,建立一个真实传统戏班后台。 画面包含深色木梁、悬挂的红色戏服、青铜挂钩、层叠乐器箱、半透明白色纱幕、一盏落地灯笼、缓慢漂浮的香雾、散落的化妆刷与磨损木地板。 她的完整身体站在灯笼旁,而她的巨大影子覆盖整面纱幕。 【镜头 2|5-10s|中景偏牛仔景】 同一个穿红色织锦戏袍的 Q 版女性小武生、同一柄迷你直剑、同一盏灯笼与同一面纱幕,background remains the same real opera backstage。 镜头进行横移跟拍。 同一个穿红色织锦戏袍的 Q 版女性小武生只完成一套干净的三拍剑式——踏步、转身、横斩。 与此同时,一只皮肤纹理真实的真人手轻轻把灯笼向前推,使她的影子扩张成顶天立地的女侠剪影,巨大衣袖与长剑严格同步她的真实动作。 衣料掠风声、木地板脚步声、剑刃破风声和一记低沉戏曲鼓点精准卡点。 【镜头 3|10-15s|特写】 同一个穿红色织锦戏袍的 Q 版女性小武生,background remains the same lantern-lit backstage。 真人手意外把灯笼拉远,她威风凛凛的巨大影子骤然缩成一个小点。 她停顿一拍,眯起豆豆眼,用迷你直剑勾住灯笼提环,把灯笼重新拖回准确位置,恢复顶天立地的英雄剪影。 随后,她保持庄严剑式,却向镜头投来一个得意的侧眼。 结尾定格在她微小平面身体与巨大影子形成的强烈尺度反差上。 【技术要求】 9:16 竖屏,使用最高可用原生分辨率,电影级 8K 观感细节,使用一张锁定角色参考图、一张真人场景参考图与一段戏曲鼓点音频参考。 首镜之后加入轻微手持呼吸感,服装与道具严格连续,灯笼移动和影子缩放符合物理逻辑,无对白,无可识别文字,不出现动物,不做拟物角色。 【负面词】 blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

Soran

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Capybara vs. Hydraulic Press Animation

【风格】 真实工业液压机实拍场景与扁平2D动漫贴纸角色结合的反差喜剧短片。 工业设备、金属工作台、车间背景保持真实摄影质感;水豚噜噜始终保持纯粹的扁平2D动漫贴纸风格:平面卡通色块、清晰稳定的深色描边、轻微纸片质感、简洁二维阴影和明显贴纸感。 角色只有轻微脚底接地阴影,不产生三维实体质感。 【时长/画幅】 视频时长约14秒,9:16竖屏。 全程固定机位、连续单镜头、一镜到底,无剪辑、无转场。 【场景】 真实工业车间内部。 画面中央下方是一座圆形厚重金属工作台,画面正上方是一台大型液压机的圆形金属压头。压头、角色和工作台位于同一条垂直中心轴线上Mess 工作台表面存在真实金属划痕、油渍和冷硬反光。背景可见液压机框架、管线和工业设备结构,环境照明为冷白色车间灯光。 水豚噜噜从第一帧开始站在圆形工作台中央。 【角色】 主角为水豚噜噜(Capybara Lulu)。 Q版拟人卡通水豚,淡黄色圆润身体,大头短身比例,短小圆润的双臂和双腿,豆状手爪和脚爪,穿橙色短裤和黄色围兜式小围裙,头顶固定一颗小橘子。 角色全程保持相同的五官、身体颜色、服装、描边、头身比例和二维贴纸质感。 头顶小橘子、橙色短裤和黄色围裙始终与身体连接,压扁时跟随身体产生二维挤压形变,恢复后回到原本结构和位置。 【核心道具】 大型工业液压机。 圆形金属压头只能沿垂直方向稳定下降和上升。压头首先接触水豚噜噜头顶的小橘子,然后继续压到头部、身体和四肢。 人物形变必须由压头真实接触触发。压头尚未接触角色时,水豚噜噜保持正常高度和比例。 【剪辑手法】 整条视频只有一个固定正面镜头。 摄影机不移动、不推拉、不变焦、不摇镜。所有画面变化仅来自液压压头上下运动、水豚噜噜的表情动作以及身体压扁和恢复。 结尾不切镜,通过“完全压扁后的停顿—突然恢复—奶凶回应”形成反转笑点。 【镜头1】 水豚噜噜站在金属工作台中央,身体自然放松,左右轻微晃动,嘴巴微微开合,发出软萌的: “嗯呜~唔唔~” 它先看向前方,随后听见上方传来轻微机械声,抬起头观察液压压头,表情从呆萌逐渐变成疑惑。 它歪头发出短促声音: “嗯?唔?” 【镜头2】 液压机启动,压头沿垂直方向稳定向下移动。 水豚噜噜抬头盯着逐渐靠近的压头,眼睛睁大,双臂紧张地抬到胸前,双脚仍站在工作台中央。 它连续发出慌张的小动物叫声: “呜?呜呜!” 压头未接触身体前,角色保持完整正常比例。 【镜头3】 压头首先碰到水豚噜噜头顶的小橘子。 接触瞬间,小橘子、头部和身体开始产生连续的二维挤压形变。随着压头持续下降,角色纵向高度逐渐缩短,头部变矮,脸部五官的上下距离缩短,身体和四肢逐渐被压低,整体轮廓向左右铺开Mess 水豚噜噜睁大眼睛,嘴巴张开,发出逐渐拉长的可爱惊叫: “呜哇——!呜呜呜——!” 声音随着身体被压低逐渐变闷,但角色脸部始终位于身体中央并保持清晰可识别。 【镜头4】 压头继续稳定下降。 水豚噜噜被逐层压成低矮、宽扁的贴纸形态。头顶小橘子变成横向压扁形状,耳朵、脸颊、双臂、身体、橙色短裤和黄色围裙一起向左右铺开。 角色底部始终紧贴金属工作台,不能悬空。 压头到达最低位置后,水豚噜噜被完全压成一张摊在工作台上的扁平二维贴纸。脸仍位于中央,眼睛委屈地眯起,嘴巴保持可见。 接触区域短促爆出少量橙黄色金属火花,同时出现清晰的金属冲击声。 【镜头5】 液压压头快速向上回升。 压头离开后,水豚噜噜仍然保持完全压扁的薄片状态,安静停留片刻,没有马上恢复。 它从压扁的脸部发出微弱、闷闷的: “唔……呜……” 随后眼睛慢慢变成不爽的半眯状态,眉眼向内压,表情从委屈转为奶凶生气。 【镜头6】 水豚噜噜进行快速两段式恢复Mess 第一阶段:压扁身体的中央突然向上鼓起,形成极短暂的矮胖中间形态,左右铺开的轮廓同时向中心收拢。 第二阶段:头部、身体和双腿极速向上拉伸,瞬间恢复成最初的完整Q版站立比例,脚底仍落在原来的工作台中央位置。 恢复瞬间发出短促、弹性的: “啵!” 恢复后,水豚噜噜立即双手叉腰,双脚分开站稳,身体略微前倾,半眯眼、鼓起脸颊,面对镜头和操作者连续发出奶凶的小动物抗议声: “哼唔!呜呜!哼!” 嘴巴随叫声连续开合,声音清楚有力。最后停在双手叉腰、生气又可爱的回应姿势。 【环境声与音效】 全片无背景音乐。 保留真实工业车间环境底噪、液压设备启动声、持续下压的机械轰鸣、金属摩擦和挤压声、最低位置的短促冲击声、少量火花爆裂声以及压头回升时的液压释放声。 水豚噜噜的所有声音均来自角色本人,并与嘴型、表情和身体状态同步。 压扁时声音逐渐变闷;恢复瞬间加入短促的卡通弹性回弹音;恢复后奶凶叫声重新变得清晰响亮。

小宇Chengzi

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Seedance 2.0 Capybara Lulu Fisheye Interaction

【基础设定】 生成一段约 10秒、9:16竖屏 的反差搞笑短视频。 真实住宅小区实拍环境,与Q版扁平2D动漫贴纸角色合成。 全程固定鱼眼机位,一镜到底,无剪辑、无转场、无黑场、无推拉摇移、无旋转、无变焦。 不添加背景音乐、字幕、文字、门禁UI、Logo或水印。 【核心剧情】 水豚噜噜从远处跑到门禁立柱旁,听到门禁系统提示“请刷脸”后,认真抱住立柱,把脸凑到鱼眼摄像头前。 第一次识别失败后,它向后收回,疑惑地眨眼,再次更加用力地贴近摄像头,但系统仍然提示“未识别”。 整体表演呆萌、认真、自然,形成反差喜剧效果。 【场景】 真实现代住宅小区或社区入口,白天自然阳光。 画面包含: 浅色住宅建筑; 绿色树木和灌木; 灰色铺装道路; 地面斑驳树影; 画面右侧固定的绿色门禁立柱。 场景中不得出现居民、保安、车辆、其他动物或无关角色。 【摄影机与鱼眼效果】 摄影机模拟固定安装在绿色门禁立柱上方的刷脸摄像头,摄像头本体不入镜。 保持明显、自然的超广角鱼眼桶形畸变: 建筑和道路边缘自然弯曲; 画面两侧产生拉伸; 绿色立柱具有近距离透视; 边缘带轻微暗角; 角色靠近镜头时快速夸张放大。 角色脸部贴近摄像头时,占据画面约 70%至85%。 脸部放大只能由角色真实向摄像头靠近产生,禁止摄影机推进、数字变焦或直接缩放角色贴图。 【角色】 唯一角色为: 水豚噜噜(Capybara Lulu) Q版拟人卡通水豚,具有: 淡黄色圆润身体; 大头短身的Q版比例; 短小圆润的双臂和双腿; 豆状手爪和脚爪; 橙色短裤; 黄色围兜式小围裙; 头顶固定一个小橘子。 角色全程保持相同的五官、身体颜色、服装、描边和头身比例。 头顶小橘子、橙色短裤和黄色围裙不得掉落、消失或变形。 【角色视觉风格】 水豚噜噜始终保持纯粹的 扁平2D动漫贴纸风格: 平面卡通色块; 清晰稳定的深色描边; 轻微纸片质感; 简洁二维阴影; 明显的扁平贴纸感。 可以保留轻微脚底接地阴影,但不得产生3D实体感。 禁止生成真实水豚、半写实动物、毛绒玩偶、软胶公仔、塑料模型或三维CG角色。 禁止真实毛发、毛绒纤维、塑料反光、橡胶材质、立体皮肤纹理和三维体积光影。 【构图与运动路线】 开头为固定鱼眼大全景。 水豚噜噜从画面中远景偏右区域出现,位于绿色门禁立柱左后方,角色体积较小,住宅小区环境占据主要画面。 完整运动路线: 中远景出现 → 快速小步跑向摄像头 → 停在绿色立柱左侧 → 抬头看向摄像头 → 听到“请刷脸” → 靠近并抱住立柱 → 第一次贴脸 → 听到“未识别” → 向后收回 → 第二次贴脸 → 再次听到“未识别”。 【动作时间轴】 【开头:跑向门禁】 水豚噜噜从中远景偏右位置,迈着连续、快速、短小且略带弹跳感的步伐跑向摄像头。 双腿自然交替迈步,双脚清楚接触地面,双臂随步伐前后摆动,身体有轻微上下弹动。 角色随着接近摄像头自然变大,禁止漂浮、滑行、瞬移、跳帧或直接放大贴图。 【停下:等待刷脸】 水豚噜噜自然减速,停在绿色门禁立柱左侧,双脚稳定站在地面上。 它抬头看向立柱上方的摄像头,嘴巴微微张开,表情从开心变成疑惑和等待。 保留自然眨眼、轻微呼吸和重心变化。 门禁系统发出清楚、冷静的中文机械语音: “请刷脸。” 水豚噜噜停顿片刻,认真理解系统提示。 【抱柱:靠近摄像头】 水豚噜噜转向身旁的绿色立柱,迈近一步。 动作顺序必须为: 单手接触立柱 → 另一只手抱上 → 双臂环抱立柱 → 身体贴近立柱左侧 → 利用双臂拉力,将头部和上半身向摄像头前探。 双手位于立柱前方,部分身体位于立柱左后方,立柱自然遮挡部分躯干。 手爪必须与立柱表面真实接触,身体不得穿过立柱。 角色不能攀爬、跳起、悬浮或飞向镜头,双脚始终接触地面。 【第一次贴脸失败】 水豚噜噜保持双臂抱住立柱,将脸逐渐凑近鱼眼摄像头。 脸部被鱼眼透视自然放大,占据画面约70%至85%。 它正面认真盯着镜头,双眼自然睁大,嘴巴微微张开,表情呆萌、认真而茫然。 门禁系统发出机械语音: “未识别。” 【收回并再次尝试】 听到“未识别”后,水豚噜噜仍然抱住立柱,将头部和上半身自然向后收回一段距离。 双手不松开,双脚基本不移动,脸部随着真实后退自然缩小。 它疑惑地眨眼,短暂停顿后,认为自己距离还不够近,再次更加果断地将脸凑向摄像头。 【第二次贴脸失败】 水豚噜噜再次贴近鱼眼摄像头,脸部重新夸张放大并占据画面主体。 角色继续保持双臂抱柱、双脚接地,正面盯着镜头,神情认真、呆萌、茫然。 门禁系统再次发出机械语音: “未识别。” 语音结束后自然停留片刻。 最后一帧保持水豚噜噜仍然抱住绿色立柱、脸贴近摄像头的状态。 【声音】 不添加背景音乐。 保留: 住宅小区白天环境底噪; 树叶和远处自然环境声; 水豚噜噜跑动的轻快脚步声; 手爪接触、抱住立柱的轻微摩擦声; 门禁电子提示音; 清楚的中文机械系统语音。 系统语音顺序: 停下抬头后:“请刷脸。” 第一次贴脸后:“未识别。” 第二次贴脸后:“未识别。” 禁止角色对白、旁白、观众笑声、额外系统语音和无关音效。 【强制约束】 全片一镜到底,只生成一次完整连续动作。 摄影机全程固定,保持明显鱼眼畸变。 水豚噜噜始终为扁平2D动漫贴纸角色。 角色只能有两条手臂和两条腿,不得出现额外肢体或四足爬行。 跑动具有连续脚步和稳定接地关系。 抱柱及贴脸阶段双脚始终接触地面。 两次贴脸动作必须完整出现,中间必须有明显的向后收回。 三句系统语音必须与对应动作准确同步。 手臂、身体和立柱保持正确遮挡,禁止穿模。 绿色立柱不得移动、弯曲、软化、断裂或变形。 极近距离时,角色五官、脸部轮廓和头顶小橘子保持清晰稳定。 不新增人物、动物、车辆、文字、界面或无关剧情。 【负向提示词】 真实水豚,写实动物,半写实角色,真实毛发,毛绒玩具,布偶,软胶公仔,塑料模型,3D角色,三维CG,体积光,塑料反光,橡胶材质,五官融化,五官错位,角色变形,身份变化,多余肢体,肢体缺失,服装变化,橘子掉落,角色穿模,立柱变形,立柱移动,四足爬行,攀爬,跳起,悬浮,飞行,漂移,滑行,瞬移,跳帧,脚底离地,直接缩放角色,摄影机运动,推进,后拉,摇镜,跟拍,旋转,变焦,弱鱼眼效果,摄像头入镜,黑场,转场,重复镜头,背景音乐,旁白,角色对白,笑声,字幕,文字,乱码,门禁UI,水印,Logo,其他人物,其他动物,车辆。

小宇Chengzi

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Nostalgic Summer Chalk Animation VFX

15秒、16:9。平成時代の真夏の日本の田舎を舞台にした、フォトリアルな実写映像と、輪郭線だけのチョークアニメーションを融合したVFX動画。最初から最後までカットを切らない、少年視点の完全なワンカット。 【実写空間】 真夏の昼下がり。古い木造一戸建ての畳敷きの和室。色あせた襖、障子、乾いた木の柱、ちゃぶ台、蚊取り線香、ブラウン管テレビ、古い扇風機、壁掛けエアコン。奥の台所には古い白い冷蔵庫がある。 障子越しの強い夏の日差し、湿った暑い空気、わずかな陽炎。1990年代の家庭用フィルムカメラで撮影したような、褪せた夏色、柔らかなフィルム粒子、軽い色にじみ、わずかな白飛びとフレームの揺れ。 【カメラ】 カメラは少年の目の高さにある完全なPOV。少年が手持ちカメラを持って和室から台所へ歩く。自然な手ブレ、呼吸に伴う上下動、アニメーションを少し遅れて追うパンと前進。 0〜10秒は少年の手、腕、顔、身体を一切映さない。少年の右手が映るのは、10秒以降に冷蔵庫を開ける一度だけ。 【手描きアニメーションの絶対的な画風】 アザラシ、ペンギン、シロクマは、すべて粗いチョークの輪郭線だけで描く。身体の内側は完全に透明な空洞であり、実写の畳、壁、家具、冷蔵庫が動物の身体を通して常に見える。 動物を白や青で塗りつぶさない。不透明なシルエットにしない。身体内部に色、陰影、毛、立体的な肉付けを描かない。輪郭線、小さな点の目、短い口の線だけで動物を表現する。 線は均一なデジタル線ではなく、太さが揺れ、途切れ、粉が落ち、毎フレーム描き直される。白、水色、濃い青のチョーク線を使い、一部に黄色とピンクの小さなアクセント線を入れる。 賑やかさは動物を塗ることで作らず、周囲を飛び交う大量の小さな線画で作る。雪の結晶、泡、渦巻き、魚の輪郭、氷の欠片、星、波線、冷風のリボン、スピード線が、異なる大きさと速さで前景・中景・背景を動く。画面全体に楽しい動きがあるが、実写の部屋は見失わない。 【0〜4秒:扇風機とアザラシ】 畳の上で古い扇風機が首を振っている。羽根から白と水色のチョーク線による冷風の渦が次々と飛び出す。 複数の渦線が空中でつながり、輪郭線だけの大きなアザラシへ連続的に変形する。アザラシの身体内部は完全に透明で、背後の畳と襖が透けて見える。 アザラシは楽しそうに空中を泳ぎ、身体をくねらせてカメラの周囲を一周する。周囲には小さな魚の輪郭、泡、星、氷の粒、波線が群れになってついてくる。アザラシの尾から何本ものチョーク線の残像が伸びる。カメラは少し遅れてアザラシを追い、壁のエアコンへ向かって大きくパンする。 【4〜8秒:エアコンとペンギン】 アザラシがエアコンの前を横切ると、吹き出し口から白と青のチョーク線による冷気が勢いよく噴き出す。 冷気の線が5羽の輪郭線だけのペンギンへ滑らかに変形する。すべてのペンギンの身体内部は透明で、背景の壁や家具が透けて見える。 5羽は同じ大きさで並ばず、手前に大きな1羽、中景に3羽、奥に小さな1羽を配置する。それぞれが異なる高さと速度で、海中を泳ぐように和室を飛ぶ。1羽は回転し、2羽は交差し、1羽はちゃぶ台の下をくぐり、1羽はカメラのすぐ横を素早く通過する。 ペンギンの周囲には、雪の結晶、泡、渦、魚の輪郭、リボン状の冷風、細かなスピード線が大量に流れる。風鈴、暖簾、蚊取り線香の煙が冷風で揺れる。カメラはペンギンたちを追って襖を抜け、奥の台所へ進む。 【8〜10秒:冷蔵庫への移動】 5羽のペンギンとアザラシが台所へ入り、古い白い冷蔵庫の周囲を旋回する。動物たちの透明な輪郭線が、冷蔵庫の手前と奥を交互に横切り、正しい遮蔽と奥行きを作る。 冷蔵庫の取っ手へ向かって、青いチョークの矢印、雪の結晶、魚の輪郭が集まる。カメラは冷蔵庫の正面で止まる。この時点まで少年の手や身体は一切映らない。 【10〜12秒:少年が冷蔵庫を開ける】 ここで初めて、画面下から実写の日焼けした少年の細い右腕と手だけが入る。手には5本の自然な指があり、古い冷蔵庫の取っ手を正しく握る。 少年が扉を手前へ引き開ける。扉の重さに合わせてPOVカメラも少し傾く。少年の顔、左手、胴体、脚は映らない。冷蔵庫は自動で開かない。 【12〜15秒:シロクマとかき氷】 冷蔵庫の青白い実写の光が台所と少年の手を照らす。 冷蔵庫の中には、輪郭線だけで描かれた丸いシロクマが座っている。シロクマの身体内部は完全に透明で、背後の冷蔵庫の棚や食品が身体を通して見える。 シロクマだけを塗りつぶさない。一方、目の前のガラス器に入ったかき氷は、鮮やかな水色と青の細かなチョーク線を何層も重ね、きらきらした密度のある描写にする。透明なシロクマと、賑やかなかき氷の対比を作る。 最初、シロクマは顔を下に向け、スプーンでかき氷を食べている。冷蔵庫が開く音でスプーンが途中で止まる。一瞬静止した後、顔をゆっくり上げ、最後にカメラとまっすぐ目を合わせる。口元には水色の短いチョーク線による、かき氷の跡が少し付いている。 その瞬間、アザラシと5羽のペンギンが冷蔵庫の周囲から一斉に顔をのぞかせる。雪の結晶、魚、泡、星、渦巻き、冷風のリボンが画面いっぱいに弾ける。ただし、すべて輪郭線と細い落書き線であり、動物の身体は透明なまま。 少年の手は取っ手を握ったまま残る。シロクマと少年の視線が一致すると、冷たい白い空気がレンズへ流れ、画面の縁が薄く曇って終了する。 【音声】 BGM、ナレーション、会話なし。遠くの蝉、古い扇風機のモーター、風鈴、畳の足音、衣擦れ、エアコンの動作音、冷蔵庫の扉、冷蔵庫内部の小さな機械音。 手描きアニメーションには、チョークが紙を走る軽い音、冷風、泡、水しぶき、小さな氷が触れ合う涼しい音を同期させる。最後はシロクマのスプーンとガラス器が触れる小さな音を強調する。 【厳守事項】 最後までワンカットと同じPOVを維持する。動物の身体内部は全フレームで完全に透明にし、白、青、黒などで塗りつぶさない。不透明なシルエット、セル画のベタ塗り、実写動物、3DCG動物、立体的な毛並みへ変化させない。 0〜10秒は少年の手や身体を絶対に映さない。冷蔵庫は10秒以降に少年の右手で開ける。シロクマは最初からカメラを見ず、かき氷を見た状態からゆっくり顔を上げる。 カット、場面転換、瞬間移動、字幕、文字、ロゴ、透かし、BGMを追加しない。

結パパ

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Thunder Camera Rotation Xianxia Fashion Video

参考视频:video ref.mp4 角色设计参考:@mayz.png 人物身份参考:@image1.png 生成一段 7秒、9:16竖屏的仙侠时尚视频,全程采用同一个连续镜头,一镜到底。 角色的完整服装、发型、头饰、首饰、鞋子、身材比例与整体造型严格参考 @mayz.png 并保持一致;人物脸型、五官、身份特征与识别度严格参考 @image1.png。即使拍摄角度和画面方向发生变化,也必须始终明确为同一个人物。不得改变服装结构、颜色、材质、发型或配饰位置。 整条视频的摄影机运动路径、人物动作节奏、迈步速度、镜头旋转时机、旋转方向、构图变化以及结尾姿势,严格参考 video ref.mp4 完整复刻,不得自行修改。 场景设置在清晨云海之上的白玉仙台。角色位于高山之巅的开阔白玉平台,地面为浅灰白色石材,带有柔和克制的反光。平台外是翻涌云海、青灰色远山与明亮清透的青蓝天空,远处可见轮廓简洁的白色仙门。白玉平台边缘与远山地平线必须清晰可见,作为摄影机旋转时稳定的空间参照。 清晨阳光从人物侧后方照来,在发丝、刺绣、透明披袖与层叠薄纱边缘形成柔和的浅金色轮廓光。贴近镜头的前景只保留少量严重失焦的白玉构件、青铜装饰边缘与零散浅色花瓣,不出现草地、密林或杂乱植物,也不能遮挡人物鞋子与裙摆。 镜头开始时,摄影机几乎贴近白玉地面,使用极低机位超广角镜头。靠近镜头的一只银色高跟凉鞋被透视夸张放大,占据画面前景。角色以自然速度从镜头上方迈步经过,她的双腿、层叠薄纱裙摆底部与飘动的披袖占据画面大部分区域。 摄影机随后平滑向上升起,镜头持续保持仰拍,并沿着角色的运动轨迹抬镜跟随,从鞋子、腿部和裙摆逐渐移动至她的腰部、上半身和面部。裙摆、披袖与发饰在自然移动和晨风中产生轻盈连续的飘动,服装结构必须始终稳定,不得变形或突然变化。 当角色面部在大约 1.8秒 时进入画面,摄影机在同一个连续镜头中突然快速进行一次顺时针90度光轴旋转,形成强烈、迅猛的“雷霆甩镜”效果,并伴随短暂、自然的方向性运动模糊。 旋转过程中,人物、白玉平台边缘、云海、远山、天空、仙门与全部环境必须保持同一空间关系,并跟随摄影机同步连续旋转,直到整个画面完全形成横向侧转构图。禁止只旋转人物、只旋转背景、跳过中间角度或直接切换到旋转后的画面。 摄影机旋转完成后,角色严格保持参考视频中的最终身体姿态、手部位置、眼神状态与停留节奏。人物表情自然、冷静、克制,带有清透仙气与高级时尚感,不增加额外动作。 全程禁止剪切镜头、硬切、隐藏切镜、闪白、黑帧、画面重置或更换机位。禁止换装、人物变脸、肢体变形、服装错乱、背景跳变、旋转方向错误或结尾姿势改变。 不添加背景音乐,只保留晨风声、轻微衣料与薄纱摩擦声、高空环境声以及鞋子踏过白玉地面的真实声音。

小宇Chengzi

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Multidimensional Glitch Morphing Animation

ストップモーションのようなリズミカルな接近の後、顔の造形が変わることも厭わず、3DCG・実写・2000年代アニメ・ドット絵などの全く異なる次元(2D⇔3D)を激しく往復するグリッチ映像。最後はブラウザクラッシャー的な画面崩壊で終わる。映像コンセプト:滑らかなカメラ移動を完全に排除し、「パッ!パッ!パッ!」というリズムでカメラが段階的に顔へ接近(ジャンプカット)する。接近後、少女の顔は「元の顔立ち」を保つ必要はない。画面全体を巻き込んで、立体的な3DCG、生々しい実写、2000年代風のアニメ美少女、平面的なレトロドット絵といった「全く異なる絵柄と次元(2D⇔3D)」へと、ハードカットで何度も激しくすり替わり(往復し)続ける。カメラと編集方針:【超重要:滑らかな変化やズームインは絶対NG。コマ撮りのようなジャンプカットでの接近と、別次元の絵柄への「完全な切り替え」によって構成すること。】0.0〜3.0秒:【ストップモーション接近】1枚目の映像からスタート。カメラが滑らかに近づくのではなく、0.5秒間隔の一定のリズムで「パッ!パッ!パッ!パッ!」と段階的に顔へ向かってジャンプカットして迫っていく。各カットが切り替わる瞬間、強烈な色収差(RGBズレ)のノイズが走る。3.0〜8.0秒:【次元崩壊・絵柄の完全すり替え】顔のドアップ状態に到達。ここから、顔の造形が変わることも構わず、映像のレンダリングスタイル自体が0.5秒〜1秒単位でバチバチと切り替わり(往復し)続ける。「立体ポリゴン的な3DCG」→「超高精細な実写の人間」→「2000年代風のセル画アニメの美少女キャラクター(2D)」→「真っ平らなレトロドット絵(2D)」というように、3Dと2Dの次元を跨いだ全く別の絵柄へと、フラッシュを伴って強制的にすり替わる。8.0〜10.0秒:【ブラクラ的崩壊エンド】激しい絵柄の往復が処理限界を超え、映像が完全に崩壊する。顔の映像を下敷きにして、その上に「大量のエラーウィンドウ」「異なる映像表現の動画パネル」「極彩色のブロックノイズ」がブラクラ(ブラウザクラッシャー)のように多層レイヤーで無秩序にポップアップし続ける。画面全体がバグ動画コラージュで完全に埋め尽くされ、元の映像の形を一切留めないカオス的崩壊画面となる制約:中盤の絵柄の変化において、「元の顔のシルエットを保とうとする滑らかな変化」は絶対に不要。造形が変わってもよいので、「立体(3D)」と「平面(2D)」、そして「実写」「2000年代アニメ」という、次元の異なるレンダリングスタイルへの『完全なハードカット(すり替え)』を何度も激しく繰り返すこと。

Ushizaru / うしざる

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Claymation Cat World Transformation

Create a whimsical, cinematic claymation-style animation of a playful black-and-white cat transforming a grayscale world into a vibrant paradise. As the cat flips, runs, and lands, each step splashes rainbow paint and colorful confetti, bringing grass, flowers, rivers, trees, houses, mountains, and the sky to life. The camera follows with smooth dynamic movements, revealing a charming floating island filled with smiling celestial characters, lush vegetation, and colorful details. End with the cat proudly holding a red flower in a fully transformed, cheerful miniature world. Pixar-quality lighting, handcrafted clay textures, smooth animation, vibrant colors, and magical storytelling.

NoorAI

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Hand-Painted Stop-Motion Blizzard Scene

Style: STOP-MOTION ANIMATION — stepped, frame-by-frame motion brought to a HAND-PAINTED 2D . True 12 frames per second, ANIMATED ON TWOS: 12 distinct hand-painted drawings per second, each pose held two frames then snapping to the next, never gliding. Constant painterly BOIL — brushstrokes and outlines subtly alive frame to frame. NO smooth interpolation, NO motion blur, NO morphing, real frame-by-frame animation not AI slop. Style from <<<image_1>>>, the yurt camp from <<<image_2>>>, the wolves from <<<image_3>>> — lean steppe wolves, coal-black with cold sheen, pale eyes. THE HERDSMAN from <<<image_4>>> (on foot). RIDER 1 from <<<image_5>>> riding HIS horse from <<<image_6>>> — keep this man and this horse together as one consistent pair. RIDER 2 from <<<image_7>>> riding HIS horse from <<<image_8>>> — a second consistent pair. Never mix the riders onto each other's horses. Atmospheric motion (blowing snow, blizzard haze) moves SMOOTHLY; figures, horses and wolves step on twos with secondary action. DIRECTOR'S NOTES: 1. THE SCENE — dusk, a blizzard rising over the Kazakh yurt camp. Wolves have come down on the herds. Panic erupts: THE HERDSMAN screams the alarm, men run, RIDER 1 is the first into the saddle and the first to tear out into the storm, RIDER 2 right behind him shouting orders. 2. RISING ENERGY — the sequence builds from dread to chaos: the dark wolf shapes at the herd, then the scream, then the explosive mounting and gallop. Each shot more energy than the last. 3. RIDER 1 IS THE LEAD — give RIDER 1 a clearly readable beat: he is the first to vault into the saddle of his horse (<<<image_6>>>) and the first to spur out of the camp, leading the charge, grim and silent, his face readable for a moment so the audience will know him again. RIDER 2 mounts shouting and follows. 4. AGGRESSIVE HANDHELD — the camera is in human hands in a panic: constant restless motion, jerky corrections, vertical bounce from running steps, buffeted by wind gusts, the horizon never level, never gimbal-smooth, never tripod-locked. Raw documentary chaos. 5. REAL PHYSICS — horses wheel and rear with weight, men vault into saddles with effort, snow is kicked up by hooves and boots as bursts of loose powder (drawn snow-spray effects on twos), cloth and manes whip in the wind with follow-through. 6. SECONDARY ACTION on twos on everything: chapan skirts and fur hats whipping, horse manes and tails streaming, breath-vapor of men and horses torn off by wind, harness straps swinging. 7. LIGHT — failing dusk in a blizzard, dim cold blue-grey storm light, soft and diffuse, no rays, no beams, no god rays; one or two struggling torch flames as small warm accents whipping in the wind. Correct neutral white balance, NOT a blue filter, muted desaturated, the wolves near-black masses. SHOT 1 — WIDE, ~35mm, aggressive handheld, the yurt camp at dusk in driving snow. COMPOSITION: the pale domed yurts low across the LOWER-RIGHT third, the churning panicked herd a dark restless mass on the LEFT third — and along the far edge of the herd, low dark wolf shapes from <<<image_3>>> flowing fast between the snow-veils, barely readable, a dark current, varied in tone and stride, never mirrored, never cloned. Blizzard haze drifts smoothly, figures and animals on twos. The herd wheels and screams. Energy rising. HARD CUT to SHOT 2 — MEDIUM, ~35mm, aggressive handheld running with him: THE HERDSMAN (<<<image_4>>>) bursts between the yurts toward camera, stumbling in the snow, waving an arm, his chapan and fur hat whipping with follow-through, breath-vapor tearing away, screaming raw over the wind, lips on twos: "Böri-i-iler!! BÖRILER!!!" Figures scramble behind him, a torch flame struggling and whipping. Snow bursts from his boots as drawn powder on twos. HARD CUT to SHOT 3 — MEDIUM, ~50mm, aggressive handheld in the chaos, on RIDER 1: he reaches his horse (<<<image_6>>>) at a run, the horse wheeling with real weight, and VAULTS into the saddle in two hard stepped poses, grim and silent, his weathered face readable for one beat in the torch-glow — then he wrenches the horse around and spurs it, the first one driving out into the storm, snow bursting from the hooves, his chapan and the mane streaming with follow-through. Behind him RIDER 2 (<<<image_7>>>) swings up onto his own horse (<<<image_8>>>), shouting hoarse over the wind, lips on twos: "Attardy qutqar!!" HARD CUT to SHOT 4 — WIDE, ~35mm, aggressive handheld, the edge of the camp: RIDER 1 already a dark mass at full gallop tearing toward the UPPER-LEFT into the blizzard, leading; RIDER 2 and one or two further silhouetted riders breaking after him from the LOWER-RIGHT, hooves drumming, powder bursting, manes tails and chapans streaming on twos, the pale yurts falling behind in the snow-haze, the dark storm ahead as the negative space they ride into. Camera buffeted, horizon tilting. The hoofbeats swallowed by the wind. End. Audio: NO MUSIC — the roar of the blizzard wind, panicked horses screaming and stamping, the herdsman's raw cries, men shouting, drumming hooves fading into the storm, distant wolf snarls under the wind. No subtitles. Natural diegetic sound only, absolutely no music. Constraints: stop-motion stepped cadence on twos at 12fps with painterly boil, figures horses and wolves stepping pose to pose never gliding, NO smooth interpolation NO motion blur NO morphing, blizzard haze and blowing snow smooth while all living things and drawn snow-spray effects step on twos, hand-painted oil look from <<<image_2>>> not photoreal not 3D, four shots with hard cuts rising in energy — wide wolves-at-the-herd, medium the screaming alarm "Böriler!!" from THE HERDSMAN <<<image_4>>>, medium RIDER 1 <<<image_5>>> vaulting onto his horse <<<image_6>>> grim and silent his face readable one beat and spurring out FIRST while RIDER 2 <<<image_7>>> mounts his horse <<<image_8>>> shouting "Attardy qutqar!!", wide the riders tearing out into the storm RIDER 1 leading — each rider stays on his own horse the pairs never mixed, AGGRESSIVE HANDHELD constant restless jerky motion vertical bounce wind-buffeted horizon never level never gimbal-smooth, REAL PHYSICS horses wheeling and rearing with weight men vaulting with effort snow kicked as loose powder bursts, SECONDARY ACTION on twos chapans fur hats manes tails harness breath-vapor all whipping with follow-through, dusk blizzard dim cold storm light soft no rays no beams torch flames as small warm whipping accents, correct neutral white balance not a blue filter muted desaturated, wolves from <<<image_3>>> varied never mirrored never cloned, spoken Kazakh in Latin transliteration pronounced as written not Russian-accented, NO MUSIC only storm and voices.

Piotr Binkowski

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Stop-Motion Wolf Attack Sequence

Style: STOP-MOTION ANIMATION — stepped, frame-by-frame motion brought to a HAND-PAINTED 2D look, a moving oil painting, NOT clay, NOT puppets, NOT 3D. True 12fps, ANIMATED ON TWOS: 12 distinct hand-painted drawings per second, each pose held two frames then snapping to the next, never gliding — even at full gallop the action steps pose to pose with the strobing cadence of hand-drawn animation. Constant painterly BOIL. NO smooth interpolation, NO motion blur, NO morphing, real frame-by-frame animation not AI slop. Style from <<<image_1>>>, the wolves from <<<image_2>>>, RIDER 1 from <<<image_3>>> riding HIS horse from <<<image_4>>> — the same lead rider and the same horse as one consistent pair throughout, never another horse, never another man. The dusk snowfield from <<<image_5>>>. Blizzard haze and blowing snow drift SMOOTHLY; figures, horses, wolves and drawn snow-spray effects step on twos with secondary action. DIRECTOR'S NOTES: 1/ THE SCENE — full-gallop chase in the dusk blizzard, brutal and fast. RIDER 1, the lead rider, chases a sprinting wolf, leans low off the saddle in the manner of a kok-boru player reaching for the ulak, seizes the wolf by the scruff — and the wolf twists and savages his arm. A second wolf hits him from his blind side. He is torn from the saddle at full speed and the pack swarms him. Savage, dynamic, with REAL PHYSICS and a visible causal chain — every wound has its on-screen cause. 2/ REAL PHYSICS AND CAUSALITY — the horse (<<<image_4>>>) gallops with true four-beat weight; RIDER 1 hangs low off the side of the saddle, one hand braced, reaching down; the wolf is a heavy animal — when seized it twists its WHOLE body mid-stride, and that twisting weight plus the clamping bite WRENCHES the rider off balance; the bite is shown on screen: jaws clamp and crush onto his forearm, tearing sleeve and flesh, dark blood — cause before effect, always; the second wolf launches from his blind side and slams full-body into his chest like a missile; torn from the saddle at gallop speed he hits the snow HARD and TUMBLES with momentum, rolling over and over, loose powder snow bursting around each impact (drawn snow-spray effects on twos), the riderless horse galloping on; the pack converges as a fast dark stream and swarms over him, a savage thrashing dark mass. 3/ BRUTALITY STAGED, NOT LINGERED — the violence is fast, hard and physical: the crunching bite, the dark blood across the snow, the swarming pack. Show the savagery through motion, dark mass and sound, not slow anatomical detail. 4/ AGGRESSIVE HANDHELD CHASE CAMERA — racing alongside at gallop, violently jolting with the speed, whipped by wind, jerky corrections, the horizon tilting and never level; on the fall a hard DUTCH TILT as the world goes over with him. Never gimbal-smooth, never tripod-locked. 5/ SECONDARY ACTION on twos — RIDER 1's chapan skirts and fur hat whipping with follow-through, the horse's mane and tail streaming, the wolves' fur rippling along their backs, harness swinging, breath-vapor of horse and man tearing off in the wind, snow bursting from hooves as drawn powder on twos. 6/ LIGHT — deep dusk in a blizzard, dim cold blue-grey storm light, soft, no rays, no beams, no god rays, the figures dark masses against the pale snow. Correct neutral white balance, NOT a blue filter, muted desaturated; the blood a dark muted red, stark on the snow but never glossy, never bright. SHOT 1 — FULL-GALLOP TRACKING, ~35mm, aggressive handheld racing alongside. COMPOSITION: RIDER 1 on his horse a large dark mass driving in from the RIGHT third, the sprinting wolf low ahead of him on the LEFT third, both tearing diagonally through the frame left-and-deeper — the diagonal of the chase as the line of dynamics; the pale storm-lit snowfield from <<<image_5>>> streaking past as negative space. RIDER 1 drops LOW off the side of the saddle in a kok-boru lean, one hand braced on the saddle, the other arm stretching down for the wolf's scruff, his chapan and the horse's mane whipping on twos, hooves throwing bursts of powder. He bares his teeth, hoarse over the wind, lips on twos: "Ustadym!.." His fist closes on the wolf's scruff — HARD CUT to SHOT 2 — CLOSE DYNAMIC, ~50mm, aggressive handheld slammed in tight: the wolf, seized, TWISTS its whole heavy body mid-stride in one violent stepped motion — and its jaws clamp CRUSHING onto RIDER 1's forearm, on screen, tearing through sleeve and flesh, dark blood whipping across the snow and the wolf's muzzle. His raw scream tears over the wind. The wolf's twisting weight and the bite WRENCH him sideways off his balance, his body dragged half out of the saddle, his fur hat ripping away with follow-through. Cause and effect brutal and readable, all stepping on twos. HARD CUT to SHOT 3 — MEDIUM WIDE with a hard DUTCH TILT, ~35mm, aggressive handheld: from his blind side a SECOND wolf launches — a dark missile — and slams full-body into his chest. Torn from the saddle at gallop speed RIDER 1 hits the snow HARD and TUMBLES, rolling over and over with real momentum, powder snow bursting at each impact as drawn effects on twos, the horizon tilted and reeling, his riderless horse (<<<image_4>>>) galloping on into the storm. And then the pack pours in — a fast dark stream of wolves from <<<image_2>>> out of the storm, varied coats, converging from all sides and SWARMING over him, a savage thrashing dark mass on the pale snow, dark blood spreading, snow scattering, his cries swallowed by the blizzard and the snarling. The dark mass of the pack traps and frames him. Hold one brutal beat in the howling wind. End. Audio: NO MUSIC — the roar of the blizzard, pounding gallop, the wolf's snarl and the wet crunch of the bite, the rider's raw scream, the heavy tumbling impacts, the converging snarls of the pack, the wind swallowing everything. No subtitles. Natural diegetic sound only, absolutely no music. Constraints: stop-motion stepped cadence on twos at 12fps with painterly boil even at full gallop, every action stepping pose to pose never gliding, NO smooth interpolation NO motion blur NO morphing, blizzard haze smooth while all figures animals and drawn snow-spray effects step on twos, hand-painted oil look from <<<image_1>>> not photoreal not 3D not glossy, three shots with hard cuts — full-gallop tracking with the kok-boru lean and the grab "Ustadym!..", close dynamic of the twisting wolf and the crushing on-screen bite with dark blood and the scream, dutch-tilted wide of the second wolf's full-body slam the hard tumbling fall at speed and the pack swarming him as a savage dark mass — RIDER 1 from <<<image_3>>> and his horse from <<<image_4>>> the SAME consistent pair in every shot never swapped, REAL PHYSICS AND VISIBLE CAUSALITY every wound caused on screen the wolf's twisting weight wrenching the rider the bite before the blood the slam before the fall the momentum carrying the tumble, AGGRESSIVE HANDHELD racing jolting wind-whipped horizon never level hard dutch tilt on the fall never gimbal-smooth, SECONDARY ACTION on twos chapan hat mane tail wolf fur harness breath-vapor all whipping with follow-through, wolves from <<<image_2>>> varied in coat tone size and stride never mirrored never cloned, deep dusk blizzard dim cold storm light soft no rays no beams, correct neutral white balance not a blue filter muted desaturated dark muted blood never bright never glossy, brutality fast hard and physical staged through motion dark mass and sound not lingering gore, spoken Kazakh in Latin transliteration pronounced as written, NO MUSIC only storm hooves snarls and screams.

Eyisha Zyer

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Clay-Style Pirate Duck Adventure

A clay pirate captain duck with a tiny hat, wooden sword, eye patch and dramatic pose Sails across a bathtub ocean, battling giant soap waves and riding a sponge ship toward a rubber duck treasure island Bathroom fantasy world with bubbles, towels as cliffs and warm light reflecting on water 3D clay , Pixar-style playful adventure, soft clay textures, rounded props, dynamic camera glide over water, bright cheerful atmosphere, ending with the duck discovering a golden bath plug treasure.

Pierrick Chevallier | IA

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Island Diorama Harbor City Montage

[CONDITION DEFINITION] 1:1スクエア、15秒、参照画像なし。広大な島全体に港町が高速で組み上がる、シネマティックな高級ミニチュア・ジオラマ形成モンタージュ。方向性は、チープな玩具ではなく、高級な手作りジオラマ、高級コレクタートイ、映画撮影用の精密模型のような質感。可愛らしさ、整理された美しさ、模型ならではの楽しさを残しつつ、島全体が大きく広がる壮大感を出す。明るくクリアな昼光、青い海、白い波、赤・青・白の屋根、木の桟橋、石の岸壁、灯台、橋、運河、丘の上の街並み、複数の港区画を見せる。主役は人物ではなく、巨大な港島ジオラマそのもの。文字、ロゴ、透かし、字幕は不要。 [SHOT/FLOW] 0.0〜3.0秒: 広角の高い俯瞰ショットから開始する。小さな箱庭ではなく、青い海に囲まれた大きな島全体を見せる。何もない島の地形に、海岸線、湾、防波堤、崖、丘、港口、運河、複数の岸壁、橋、主要道路、段差のある街区の輪郭が高速で現れ、まず島と港の大きな骨格が一気に完成する。最初から外海、湾、丘、港の広がりを見せ、こじんまりした印象を避ける。 3.0〜6.5秒: カメラは広角を保ったまま、ゆるやかに下降しながら港側へ前進する。木の桟橋、石畳、階段、手すり、倉庫、漁具小屋、運河沿いの建物、赤・青・白の屋根の家並み、丘へ続く細い道が、カチッとはまるようにテンポよく組み上がる。寄りすぎず、常に港・丘・外海の奥行きが見える構図にする。 6.5〜10.0秒: 自然な場面転換を入れ、港の中距離ショットへ移る。複数の桟橋、小舟、帆船、係留ロープ、木箱、小型クレーン、街灯、旗、橋、運河、岸壁の石の継ぎ目、桟橋の板などの細部が連続して完成する。ここは形成の快感を最も強く見せる場面だが、小物の寄りだけにせず、広い港区画全体が一気に密度を増していくように見せる。 10.0〜12.5秒: 灯台、丘の上の街並み、複数の港区画、外海へ続く湾を見せる。灯台が完成し、屋根、窓、橋、街灯、船、旗が最後の仕上げとして整い、広大な港島ジオラマが完成形に近づく。ここで島全体のスケール感をもう一度強く見せる。 12.5〜15.0秒: 完成した港島に命が宿る。水面がきらめき、小舟が少し揺れ、旗とロープが風になびき、灯台の光がゆっくり回り、窓や街灯が小さく点灯する。最後は広角で大きく引いた壮大な全景。港, 丘, 灯台, 複数の桟橋, 外海まで含めて, 大きな高級ジオラマ島が可愛らしく息づき始めた余韻で締める。 [CAMERA/EDITING] カメラは広角を重視し、島全体の広がりを常に感じさせる。開始は高い俯瞰、次に下降前進、港沿いの近接通過、灯台まわりの軽い回り込み、最後は大きく引いた全景。15秒内に2〜3回の自然な場面転換を入れる。寄りカットは入れてよいが、寄りすぎて小さな玩具だけに見えないようにする。前景・中景・遠景を重ね、港、丘、灯台、外海が同時に見える構図を作る。テンポは速く、形成の快感を重視する。単調な直線移動や長い静止は避ける。 [SOUND] BGMあり、効果音あり。BGMは明るく爽快で、少し冒険感のあるシネマティックな音楽。高級ジオラマが完成していく高揚感を支えるが、派手すぎない。効果音は小さな組み立て音、木や石がはまる音、軽いクリック音、水音、波のさざめき、ロープや旗の音、船のきしみ、遠いカモメ、灯台の小さな機械音。セリフなし、ナレーションなし。 [NEGATIVE] 小さすぎる島、こじんまりした箱庭、安い玩具感、チープなプラスチック感、雑なクラフト感、狭い港、数軒だけの町、スケールのない構図、暗い曇天、濁った海、実物大の巨大人間、人物主役化、文字、ロゴ、透かし、字幕、単調な直線カメラ、完成後に完全静止するだけのラストを避ける。

AIライフハック

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City Rooftop Garden Runner

[Global Setting] Base Environment & Texture: A city rooftop garden at golden hour, warm orange light raking across wet pavement from earlier rain, soft haze in the skyline behind, string lights beginning to flicker on. [Opening beat, 0–8s]: Wide shot. A runner in a grey hoodie jogs into frame along the rooftop path, breath visible in the cool evening air, camera holds static. [Mid beat, 8–22s]: Camera begins a slow tracking pan alongside the runner at hip height, matching pace. Passing shots of string lights, a couple sharing a bench, steam rising from a nearby vent. Light shifts from orange to a deeper blue as the sun dips further. [Closing beat, 22–30s]: Runner slows to a stop at the rooftop edge, camera arcs around to a three-quarter front view, city skyline fully lit behind them, runner catches breath and looks out over the view. Hold on final frame. Audio: Footsteps on wet concrete, distant city ambience, wind, no music.

LudovicCreator

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Post-Apocalyptic Desert Truck Action

Cinematic high-octane action sequence in a vast red-rock desert canyon under bright blue sky. A heavily customized bright magenta/pink off-road truck with spiked armor, heavy chains, and a massive metal skull front grille with glowing headlights and long fangs speeds through dusty terrain. Dynamic camera work: low-angle undercarriage shot as the truck launches over a dirt ramp kicking up dust and debris; side tracking shot of the spiked truck racing; close-up inside the cab of a stern woman in a traditional yellow hanbok-style outfit smoking a cigarette while gripping the wheel; rear gunner platform with a young woman in digital camouflage military uniform (name patch visible), long hair flying, sunglasses on head, enthusiastically firing a large mounted heavy machine gun with muzzle flashes while shouting; POV from the truck’s spiked hood racing toward a charging herd of massive armored metallic rhinoceros-like beasts with mechanical plating and horns kicking up dust; side and frontal shots of the pink skull-truck barreling through the stampeding armored rhinos as the gunner keeps firing; high aerial overhead shot of the truck weaving among the herd leaving dust trails; final rear tracking shot of the truck speeding away down the canyon with the gun still elevated. Fast-paced, dusty, intense Mad Max-inspired post-apocalyptic energy mixed with Korean action-comedy flair, bright desert lighting, motion blur, practical dust and debris effects, 15-second continuous action sequence.

Sharon Riley

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Military Carrier Emergency Documentary Prompt

FORMAT 15 seconds | 16:9 | live-action military documentary footage Fictional aircraft-carrier emergency at sea. Hyper-realistic raw footage. Fast multi-shot storytelling across handheld, telephoto and deck cameras. STORY A carrier-based fighter returns over rough open water with an apparent mechanical problem. The flight deck enters emergency recovery mode. Crew clear the landing area as the fighter approaches and lands safely. 00–03s — EMERGENCY Wide handheld footage on an active carrier deck under heavy overcast skies. Strong sea wind, grey ocean, wet worn deck. Crew receive an alert and urgently clear the landing area. One crew member signals others away as the camera quickly turns toward the ocean. 03–06s — FINAL APPROACH Hard cut to long telephoto footage. A fictional fighter approaches low over the ocean, landing gear down. Aircraft makes subtle roll and yaw corrections against turbulent air. Heat distortion behind engines. Camera operator struggles slightly to maintain framing. 06–09s — DECK SCRAMBLE Shoulder-mounted footage among crew. Personnel rapidly move equipment and take safe positions. One crew member crosses foreground, briefly blocking the lens. Camera pans toward the approaching fighter. Controlled professional urgency, no theatrical panic. 09–12s — TOUCHDOWN Low deck camera from a safe side position. Fighter touches down firmly. Landing gear compresses, tyres produce a small realistic puff, aircraft rapidly decelerates. Camera makes a fast imperfect pan following it. No explosion or exaggerated sparks. 12–15s — SAFE STOP Three-quarter handheld footage. Aircraft reaches a controlled stop, engine still running and heat haze visible. Crew cautiously approach, signal toward the cockpit and inspect the aircraft. Final frame holds briefly on the fighter surrounded by responding crew with rough ocean behind. CAMERA Real military documentation/news footage. Mix handheld deck camera, shoulder-mounted footage, long telephoto tracking and fixed low deck camera. Hard cuts. Reactive pans. Foreground obstruction. Autofocus corrections. Telephoto compression. Wind-induced micro-shake. Natural motion blur. Camera operators react to events rather than anticipating them. ENVIRONMENT Working aircraft carrier in rough open ocean. Wet non-slip deck, painted markings, deck equipment, parked fictional aircraft, heavy clouds and strong maritime wind. PHYSICS Aircraft has convincing mass, momentum and aerodynamic behaviour. Approach remains aligned with the carrier. Landing gear compresses naturally. Deceleration has believable inertia. Crew clothing and straps react continuously to wind. Jet engines produce realistic heat distortion. AUDIO Powerful wind, ocean ambience, carrier machinery, shouted instructions, approaching jet roar, tyre contact, aircraft deceleration and crew communication. Sound perspective changes naturally between shots.

ᴍᴜʀᴘʜʏ

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Nostalgic Han River VHS

Create an authentic 15-second analogue home-video recording filmed with a handheld Hi8/VHS-C camcorder. The camcorder is never visible. The viewer only sees the recorded footage, as if watching a digitized family videotape. This is not a vlog, commercial, or cinematic film, just a friend casually filming another friend. Use genuine analogue camcorder aesthetics: soft SD resolution, VHS grain, faint interlacing, analogue colour bleed, mild tracking noise, autofocus breathing, slight exposure fluctuations, imperfect handheld shake, natural motion blur, washed-out colours, and subtle tape hiss. A young Korean woman in her early twenties wears a pastel fitted crop top, mid-rise vintage blue denim shorts, white ankle socks, classic white sneakers, a lightweight windbreaker tied around her waist, and carries a simple canvas shoulder bag. The scene takes place beside the Han River on a warm summer afternoon. She walks naturally toward the riverside railing before stopping to admire a massive floating HIGGSFIELD installation in the river. The word HIGGSFIELD is built from giant three-dimensional block letters, mounted on a realistic floating platform. The camera gently pans between her and the installation, keeping both in frame. She smiles naturally, takes a few steps closer, then notices the unseen camera operator. She laughs softly, gives a warm wave, points excitedly toward the giant HIGGSFIELD sign, gives a subtle thumbs-up, then looks back at the river with a smile before continuing her walk. One continuous 15-second recording with no cuts or transitions. The HIGGSFIELD installation must stay prominent, crystal clear, and naturally integrated into the environment. Include realistic ambient sounds such as wind, birds, distant conversations, bicycles, and water.

Johnn

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Vlog & Lifestyle

Burj Khalifa Dubai Travel Vlog

TITLE BURJ KHALIFA VLOG FORMAT 15 seconds | 16:9 | Live-action travel vlog Fictional dramatization. Documentary-style visual realism. SETTING The Burj Khalifa observation deck in Dubai. Floor-to-ceiling glass windows overlooking the entire Dubai skyline with visible Sheikh Zayed Road, Downtown Dubai, the Dubai Fountain and surrounding skyscrapers. Time: golden hour approaching sunset. Warm sunlight, clear atmosphere, gentle indoor ambience and distant city activity. CHARACTERS A small group of friends visiting the Burj Khalifa observation deck. Maintain consistent clothing, accessories, bags and character identities throughout the sequence. Natural tourist behaviour throughout the experience. STORY 00–04s — ESTABLISHING Wide documentary shot reveals the Burj Khalifa observation deck as visitors admire the panoramic skyline. The camera slowly walks toward the glass while Dubai stretches endlessly into the distance. Golden sunlight reflects naturally across the city. People move casually without acknowledging the camera. 04–08s — EXPLORATION Cut to a handheld vlog perspective following the group as they walk along the observation deck. One person points toward famous landmarks while another captures photos with a smartphone. Natural conversations, laughter and genuine reactions. The camera operator follows with realistic footsteps, subtle framing corrections and natural motion blur. 08–12s — HIGHLIGHT The group reaches the panoramic viewing area. One friend records a selfie video with the skyline filling the background while others admire the sunset. The camera circles naturally to reveal the immense height and scale of the city below. Wind lightly moves clothing near the outdoor terrace. No exaggerated cinematic movements. 12–15s — ENDING The camera settles beside the viewing glass. The group quietly watches the sunset as Dubai's city lights begin illuminating below. One person smiles toward the skyline before walking away. End on a calm, memorable travel moment. CAMERA Grounded travel-documentary cinematography. Mix: wide environmental coverage medium handheld following shots brief close reaction shots Natural handheld instability. Realistic operator movement. Plausible tourist camera positions. No impossible drone transitions. No excessive slow motion. LIGHTING Lighting originates entirely from the natural environment. Warm golden-hour sunlight entering through the observation windows. Natural exposure adapts between bright exterior views and interior spaces. Realistic highlight roll-off. Detailed shadows. No artificial rim lighting. PHYSICS Real gravity and momentum. Natural walking movement. Believable clothing motion. Hair responds subtly to breeze on the outdoor terrace. Realistic reflections on glass. Authentic interaction with railings, viewing telescopes and observation deck surfaces. HUMAN PERFORMANCE Relaxed, believable tourist behaviour. Natural smile

ᴍᴜʀᴘʜʏ

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Kyoto Bicycle Selfie Vlog

A 15-second photorealistic smartphone selfie vlog that looks exactly like a real mobile phone recording. A young woman (image = her face and hair) is exploring the quiet streets of Kyoto, Japan on a bicycle during a sunny afternoon. She films herself in selfie mode with natural handheld movement, subtle hand shake, realistic smartphone autofocus, authentic stabilization, and true-to-life colors. Smiling at the camera, she says, "Let's explore Kyoto today!" She happily rides through narrow traditional streets lined with wooden houses, then notices she's taken a wrong turn and laughs, saying, "I think I'm lost!" Continuing down a peaceful path, she unexpectedly discovers a beautiful hidden Japanese shrine surrounded by tall trees and red torii gates. She parks her bicycle, walks toward the shrine with a surprised smile, captures a few quick shots of the peaceful scenery, then turns the camera back to herself and says, "Getting lost was worth it!" She gives a warm wave, smiles brightly, and says, "See you next time. Bye!" before reaching toward the phone to end the recording. The video should feel exactly like a genuine smartphone vlog with natural human movement, consistent facial features, realistic bicycle riding, authentic Kyoto atmosphere, no beauty filters, no CGI, no AI-plastic appearance, no subtitles, no logos, no watermark, and no background music—only birds, bicycle sounds, soft wind, footsteps, and natural outdoor ambience.

Aqsa

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GRWM Office Routine Cinematic Commercial

Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, and facial consistency throughout every shot. Maintain the same character consistently. Create a 15-second ultra-realistic GRWM office routine with 15 fast-paced cinematic shots (≈1 second each), smooth match cuts, whip pans, object transitions, premium lifestyle cinematography, and realistic motion. 1. Alarm rings as she opens her eyes. 2. She sits up, stretches, and smiles. 3. Quick skincare splash in the bathroom. 4. Applies light makeup in front of the mirror. 5. Brushes and styles her hair. 6. Changes into a chic office outfit. 7. Puts on heels, watch, and earrings. 8. Grabs her handbag, laptop, and coffee tumbler. 9. Locks the apartment door behind her. 10. Walks confidently through the apartment lobby. 11. Hails a cab on a busy city street. 12. Rides through downtown with cinematic city reflections. 13. Steps out in front of a modern glass office building. 14 Scans her access card and enters the office. 15 Sits at her desk, opens her laptop, smiles at the camera, and begins working. Ultra-realistic commercial quality, smooth handheld and gimbal camera movement, natural expressions, realistic body movement, premium office interiors, luxury apartment, cinematic color grading, shallow depth of field, realistic reflections, 4K HDR, 16 9, no text, subtitles, logos, or watermarks.

Synthia

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Realistic Outfit Change Video Sequence

【总体要求】 12秒写实系单次换装短视频,9:16竖屏。严格复刻参考视频《平衡换装》的动作逻辑:女主单腿平衡,用抬起脚的外侧面托住“鞋履+一堆衣服”,将整堆衣物挑向空中,迅速收腿蓄力,只出一次高速踢腿并准确命中;脚与衣物重合的同一帧瞬间换装。 变装必须是一帧硬切,不是渐变、变形或衣服逐渐覆盖身体。无台词、无旁白、无字幕、无水印,保留背景音乐。 【人物锁定】 女主为25岁以上成年女性,使用@1 。面部五官、肤色、发型、身高与身形比例全程一致,不换脸、不变年龄、不改变体型。动作具有真实重心、肌肉发力、呼吸起伏和轻微平衡晃动。 【服装锁定】 变装前:黑色短袖T恤、淡紫色微喇长裤、黑白运动鞋。 变装后:女主瞬间换上预设#1 的完整造型,严格保持#1的颜色、版型、材质和搭配。全片只变装一次,换装后的造型持续到结尾,不增加、不删除、不替换任何服装、鞋履或配饰。 【起始衣物包】 开场道具不是单只鞋,而是预设#1造型对应的鞋履与一堆折叠衣服叠在一起,形成紧凑、具有真实重量的衣物包。鞋履轮廓位于衣物堆上方,折叠衣料从下方托住鞋,部分布料边缘自然下垂。 整堆鞋履和衣服被女主左脚运动鞋的外侧面、外侧脚背和脚踝附近从下方托住。道具不放在脚尖,不穿在脚上,不悬浮。挑起后,鞋与衣服必须作为同一个组合一起飞行,不能分散成多个物体。 【场景】 简约现代住宅室内,白墙、浅灰色硬质地面,背景保留白色衣柜、房门、洗衣机和少量生活用品。自然窗光混合柔和室内光,家具、背景和光线方向全程不变。真实手机视频质感,皮肤保留自然纹理,衣物和鞋履材质清楚。 【近距离固定机位】 固定紧凑全身景,摄影机距离女主约2.1—2.3米,高度约1.05米,约30—32mm等效焦段,接近平视并带轻微仰角。 女主站立时约占画面高度80%,位置略偏右,为左侧抬腿和衣物包抛物线预留空间。头顶保留约8%空间,脚底保留约4%地面。人物、支撑脚、抬起的左腿和空中衣物包始终完整入镜。全程固定,不推拉、不摇移、不跟拍、不切换特写。 【严格时间分镜】 [00:00-00:00.90] 女主侧身站立,右腿作为唯一支撑腿,右膝微屈;左腿向侧面抬起至接近水平。左脚略微向内转,使运动鞋外侧面朝上,像一个倾斜的小托盘。 预设#1对应的鞋履和折叠衣服堆叠成紧凑组合,被左脚外侧面稳稳托住。女主侧头注视脚侧的整堆衣物,注意力完全在衣物包的平衡状态上。双臂自然抬起,右脚脚踝、腰腹和肩膀进行真实的小幅调整。她不看镜头。 [00:00.90-00:01.05] 女主只用左脚脚踝和脚外侧做一次短促、清晰的向上挑动,将鞋履与整堆衣服同时挑向斜上方。 这只是一次轻巧的挑物动作,不算正式踢腿。衣物包整体离开脚侧,沿一条短促抛物线上升。衣料边缘受到空气影响轻微展开,但鞋履和主体衣服仍聚拢在一起,不散开。伴随轻微“嗖”声。 [00:01.05-00:01.45] 衣物包快速上升并接近最高点。女主立即收回左腿,左膝迅速弯曲靠近胸腹,脚跟收向身体,形成紧凑蓄力姿态。 她的身体向右侧轻微倾斜,右腿独立支撑,双臂随重心变化自然展开。头部与眼睛始终追踪整堆衣物,不看镜头,没有停顿摆拍。 [00:01.45-00:01.65] 衣物包越过最高点并开始下降,所有鞋履和衣服仍沿同一条抛物线运动。女主完成收腿蓄力,停顿不超过0.2秒,准确判断衣物包的中心落点。 [00:01.65-00:01.85] 女主只进行一次正式高踢腿,并且第一次便准确成功。 左腿从屈膝状态爆发式向斜上方伸直,膝关节迅速打开,小腿和脚尖在约0.2秒内完成完全伸展。出腿飞快、干净、利落,带有自然运动模糊和衣料破风感,不使用慢动作。 左脚准确迎向正在下落的整堆鞋履和衣服,不踢空、不减速、不修正、不补踢。 [00:01.85,瞬间换装硬切] 左脚与衣物包中心第一次重合的这一帧,立即进行无缝动作匹配硬切。 接触前一帧:女主仍完整穿着黑色T恤、淡紫色长裤和黑白运动鞋;预设#1对应的鞋履与衣物包仍在空中。 接触后一帧:女主已经完整穿上预设#1造型,严格保持#1的颜色、版型、材质和搭配;空中的鞋履、衣服和配饰同时彻底消失。 中间不存在任何过渡帧。禁止出现半边旧装、半边新装;禁止衣服从皮肤表面生长;禁止布料缠绕身体;禁止颜色扩散或透明叠化。变装就是前后两个完整状态之间的一帧硬切。 切换前后女主的左腿高度、伸展角度、身体倾斜、手臂位置、面部、背景和光线完全一致。音乐重拍同步响起一声低沉有力的“砰”。 [00:01.85-00:02.80] 换装完成后,女主保持高踢腿顶点约0.1秒,再控制左腿沿原轨迹下降。她先看向已经换装完成的左脚,目光随腿部下降。 左脚平稳落地后,她先确认站姿,再缓慢抬头看向镜头。神情从专注自然转为从容自信,嘴角轻微上扬。 [00:02.80-00:04.10] 女主摆出第一个海妖风时尚姿态:身体形成柔和S形曲线,一只手扶腰,另一只手缓慢掠过头发和肩侧。她先看向镜头侧方,再缓慢转回目光,下巴微抬,露出神秘、自信的浅笑。 预设#1造型保持稳定,严格保持#1的颜色、版型、材质和搭配。 [00:04.10-00:05.40] 她转换成三分之二侧身姿态,前后脚自然交错,肩部向后舒展,腰部轻微转动。她直视镜头挑眉、轻轻歪头,随后缓慢眨眼,表现含蓄、调皮的挑逗感,保持高级时装展示尺度。 [00:05.40-00:06.60] 她顺势缓慢转身,将背部朝向镜头。头发沿肩背自然滑动,预设#1造型不发生变化。转身完成后,她越过肩膀回头看向镜头,一侧嘴角微微扬起。 [00:06.60-00:09.30] 女主背对镜头向房间深处优雅行走3—4步,采用从容的时装走走秀步态。双脚自然交替,肩膀放松,手臂随步伐轻微摆动,身体产生克制、流畅的节奏。 摄影机保持固定,以完整背影全身景记录她的步态和整套#1造型,不跟拍、不放大、不使用身体局部特写。 [00:09.30-00:10.40] 她在背景前停下,一只脚向侧后方轻点地面,仍保持背向镜头,随后越过肩膀回头。她轻轻挑眉,露出神秘侧笑,并做一次短促的俏皮眨眼。 [00:10.40-00:12.00] 结尾高潮:音乐最后一个强拍到来时,她突然做一次干净利落的半转身,同时甩动头发,向镜头方向迈出一步,停在三分之二正面姿态。 她一只手扶腰,另一只手抬到下巴附近,下巴微扬,以直接、自信、具有海妖神秘感的目光凝视镜头。头发和服装边缘在强拍上形成自然运动弧线,最后0.3秒定格收束。 【音频】 00:00—01:85为空灵女声哼唱、高音与轻微混响,保留支撑脚摩擦声、衣料轻响、挑起衣物包的“嗖”声和高速出腿破风声。 01:85脚与衣物包重合时,音乐瞬间进入强劲电子鼓点Drop,并同步一声低沉“砰”重击音。 01:85—12:00持续电子节拍,保留鞋底落地声、行走脚步声、衣料摩擦声和甩发破风声。结尾加入上扬收束音。无对白、无旁白、无字幕。 【强制负面约束】 禁止渐变换装、溶解、叠化、衣服逐渐生成、布料爬上身体、颜色扩散、旧装慢慢消失;禁止任何中间变装状态。必须在脚与衣物包第一次重合时完成一帧硬切:前一帧百分之百旧装,后一帧百分之百预设#1完整造型。 禁止擅自修改#1;禁止改变#1的颜色

John

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Japan Travel Vlog Golden Hour

A cinematic first-person travel vlog following a cheerful young woman wearing a maroon jacket as she explores Japan during golden hour. The video opens with a handheld selfie shot in front of a famous Japanese landmark as she smiles naturally at the camera. Smooth cinematic transition to a cozy café where she enjoys a latte by the window. Cut to a peaceful walk through a lush city park with cherry trees gently swaying in the breeze. Transition to a vibrant street food market where she samples local snacks while colorful lanterns glow overhead. End with a modern Tokyo metro ride as she gazes out the window, city lights reflecting on the glass. Natural candid expressions, realistic human motion, stabilized handheld camera, soft golden-hour lighting, warm cinematic color grading, shallow depth of field, subtle lens flares, ultra-realistic documentary travel aesthetic, 4K, highly detailed.

Saul Goodman

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Japanese Summer Festival Vlog

A 30-second photorealistic smartphone travel vlog. A young Japanese woman wearing a pastel yukata explores a traditional Japanese summer festival at night. She films herself in selfie mode with natural handheld movement, realistic phone camera quality, and authentic ambient sounds. She walks through lantern-lit streets, buys fresh takoyaki and smiles after taking a bite, plays a traditional festival game and wins a small plush toy, then watches a spectacular fireworks display with the crowd, capturing her genuine excitement. She ends the vlog by waving at the camera and saying, "Thanks for coming with me. See you next time. Bye!" The video should feel natural, cinematic, and realistic with consistent appearance, smooth human motion, and authentic festival atmosphere.

𝗦𝗮𝗻𝗶𝗮

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Ancient Style Whistle Dance OOTD

7秒,9:16,一镜到底,甜美古风OOTD短视频。7秒音频完整播放,配合人物舞蹈。 严格以@人物参考图人物设定图中的成年女性为唯一人物:以右侧脸部特写作为人物长相参考,以左侧正面图 and 中间背面图作为服装、发型及背部结构参考。完整保持她的小巧鹅蛋脸、清秀五官、红色眉心花钿、深棕黑色高盘古典发髻、浅金色花叶发簪、珍珠流苏和两侧垂落珠链;完整保持浅香槟白与淡桃粉古风舞衣、刺绣抹胸内搭、浅杏色透明长袖纱衣、浅金色腰封、金属链饰、多层垂坠长裙。全程禁止换脸、换装、改变发型或增减饰品。 仅参考@视频人物的动作轨迹、姿态、节奏、景别变化和构图,不继承原视频人物的脸、发型、服装、颜色或材质。纯白无影棚,高机位轻微俯拍,超广角轻微透视,镜头基本固定,人物始终保持全身或大半身清晰入镜。 0–1秒,人物从画面右侧提着少量裙摆轻快走入,长裙和薄纱袖自然摆动; 1–2秒,人物靠近镜头,上身轻微前倾,抬眼注视镜头,神情清甜克制; 2–3秒,双手轻扶腰间,形成自然收腰姿态,俏皮微微歪头; 3–4秒,优雅侧身转过半圈,展示服装背面、盘发和腰封结构,再回眸看向镜头; 4–5秒,转回正面浅浅微笑,双臂向身体两侧自然舒展,轻纱袖缓慢垂落; 5–6秒,双手轻放身后,先低头整理姿态,再微微歪头看向镜头; 6–7秒,再次轻扶腰间,人物先扭头看向与镜头呈90°角的侧前方,视线先聚焦在镜头外某个远方,然后再转向镜头,以甜美、自信、端庄的古风姿态定格结束。 动作自然连贯、轻盈克制,不做大幅度舞蹈动作。裙摆、薄纱衣袖、珠链流苏和耳侧发丝随动作产生轻微真实惯性,避免夸张飞舞。明亮柔光,清透高亮,柔和浅香槟色调,古装影视广告与韩系时尚短片结合的高级质感,节奏轻快,无对白,搭配轻盈空灵的国风流行音乐。人物身份、五官、发型、服装纹样和饰品位置全程稳定,面部清晰稳定,真实皮肤纹理,4K质感,细节清晰。 不要使用左侧正面图中的空白遮脸作为人物面部,人物长相必须来自右侧脸部特写;不要继承视频中原人物的脸、发型或服装;不要新增人物,不要换装,不要跳切,不要镜头大幅移动或抖动,不要快速旋转,不要剧烈甩袖,不要裙摆遮脸,不要肢体变形、重复手臂、多余手指、手部粘连、穿模、服装突变、饰品消失、发型变化或背景变化。

Lc玩AI

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Morning Routine Lifestyle Video

A cinematic 15-second vertical morning routine video of a young woman in a modern luxury home. The video begins with her waking up in a cozy bedroom illuminated by warm golden sunrise light. She reaches to the bedside table, picks up her smartphone, checks the time, smiles softly, and stretches naturally. She walks into a bright minimalist bathroom and brushes her teeth while looking into the mirror. Next, she performs her skincare routine in front of the mirror, gently cleansing her face and applying toner, serum, and moisturizer with graceful, realistic movements. Finally, she walks into a stylish dining room, sits at a wooden breakfast table with toast, fresh fruit, coffee, and orange juice, takes a sip of coffee, and smiles while looking out the sunlit window. Warm golden-hour lighting, soft shadows, natural expressions, realistic body movement, elegant camera motion, shallow depth of field, photorealistic skin, luxury lifestyle aesthetic, cinematic color grading, ultra-realistic, 4K HDR, smooth transitions, premium commercial quality, vertical 9:16.

liana

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ASMR Plant Care Mini DV Vlog

CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bright windowsill daylight. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic rather than polished cinematic footage. STYLE: Cozy quick plant-care vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments. Focus on satisfying everyday sounds: soil scooping, small pot scraping, succulent leaves brushing, gentle patting. SUBJECT: Young woman in her mid-20s, plain cardigan, hair in a loose bun, minimal jewelry, no visible logos or branded items. Calm, cheerful energy for a quick task. SETTING: Small kitchen windowsill on a bright morning. Natural daylight, a plain terracotta pot, unmarked bag of soil, no visible brand names or logos in frame. STORYBOARD: → (3s, propped medium shot) Places camera on the sill, scoops soil into a small pot. "Quick repot for this little guy." → (3s, close-up) Gently loosens the succulent from its old pot. → (3s, handheld shot) Settles it into the fresh soil, patting around the base. "There, much happier now." → (3s, detail shot) Brushes loose soil off the leaves. No dialogue. → (3s, warm ending shot) Sets it back on the sill, smiles at the camera. "See you next plant." Hand covers lens as recording ends. AUDIO NOTES: Natural ambience soil scooping, leaves brushing should be clearly audible. Dialogue quiet and casual, as if speaking to a small personal audience. REALISM NOTES: Authentic body language, natural blinking, genuine cheerful smile, imperfect framing, focus breathing, bright daylight shifts. No copyrighted characters, logos, brand names, or recognizable public figures anywhere in frame. Fully original personal vlog content, not AI-generated or commercial in style.

𝐌

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Realistic Laundry Day Vlog

15s handheld home-video vlog, 7-shot montage. Photorealistic phone footage with slight tilt, natural shake, window light, subtle film grain. A woman (use Image1 only for facial identity and hairstyle) does laundry alone on a quiet morning. Outfit: oversized cream linen shirt with rolled sleeves, grey knit shorts, loose cotton apron. Cozy sunlit laundry nook with an open front-load washer, overflowing basket, wooden drying rack, clothespins, and warm sunlight. She is the only person in the video. Sequence: untangles wet clothes → shakes out a shirt → checks a collar stain by the window → hangs it saying "Good enough." → finds a mismatched sock → struggles with a heavy bedsheet while laughing → finishes hanging it and quietly admires the sunlit laundry. Dialogue is natural spoken Korean (except "Good enough"), reacting casually to each moment. Ambient sound only: washer winding down, wet fabric, clothespins, rustling clothes, soft laughter, breeze. No subtitles, text, logos, or watermarks. Do not recreate or copy the reference image—use it only for facial identity and hairstyle.

WasifAI

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Handheld Kite Flying Vlog

CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bright open-sky daylight. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic rather than polished cinematic footage. STYLE: Cozy outdoor kite-flying vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments, natural pauses. Focus on satisfying everyday sounds: kite fabric flapping in the wind, string spool unwinding, grass rustling underfoot, light breeze against the microphone. SUBJECT: Young woman in her mid-20s, plain windbreaker, hair tied back in a loose ponytail, minimal jewelry, no visible logos or branded items. Cheerful, carefree energy on a breezy afternoon. SETTING: Small open field on a bright breezy afternoon. Wide open sky, plain grass field, no visible signage, buildings with branding, or logos anywhere in frame. STORYBOARD: → (3s, propped medium shot) Places camera on a low tripod in the grass, unrolls a plain kite. "Perfect windy day for this." → (3s, overhead shot) Unwinds the string spool, checking it's free of tangles. → (3s, close-up) Attaches the string firmly to the kite frame. → (3s, handheld shot) Walks backward a few steps, testing the wind direction. "Feels strong enough today." → (3s, detail shot) Releases the kite gently into the air. No dialogue. → (3s, medium shot) Watches it climb higher, letting the string out slowly. "There it goes." → (3s, macro shot) Kite fabric flapping steadily against the open sky. → (3s, propped shot) Sits down on the grass, holding the string loosely. → (3s, warm ending shot) Looks up at the kite soaring, happy smile. "Love days like this." → (5s, final shot) Reels the string in slowly, glances toward camera. "See you next time." Reaches down and covers the lens as recording ends. AUDIO NOTES: Natural outdoor ambience — kite flapping, string unwinding, breeze, grass rustling should be clearly audible. Dialogue quiet and casual, as if speaking to a small personal audience. REALISM NOTES: Authentic body language, natural blinking, genuine cheerful smiles, occasional pauses adjusting the string, imperfect framing, focus breathing, bright open-sky lighting shifts. No copyrighted characters, logos, brand names, or recognizable public figures anywhere in frame. Fully original personal vlog content, not AI-generated or commercial in style.

𝐌

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Thrift Store Vlog Selfie

A photorealistic smartphone selfie vlog that looks exactly like a real mobile phone recording. A young woman (image = her face and hair) visits a cozy thrift store on a sunny afternoon, filming everything herself with a handheld smartphone in selfie mode. The video features natural hand shake, realistic autofocus, slight exposure changes, authentic smartphone stabilization, and true-to-life colors. Smiling at the camera, she says, "Today's thrift store challenge—I'm only buying the first cute thing I find!" She walks through colorful racks of vintage clothes, shelves of accessories, plush toys, and home décor until she spots a random adorable oversized hat. Laughing, she immediately tries it on in front of a mirror, making funny poses and bursting into genuine laughter at how silly she looks. She decides to buy it, walks out of the store holding a small shopping bag, proudly shows her surprise find to the camera, smiles brightly, waves, and says, "See you in the next vlog. Bye!" before reaching toward the phone to stop the recording. The video should feel completely real with natural human movement, consistent facial features, realistic hand interactions, authentic thrift store lighting, no beauty filters, no CGI, no AI-plastic appearance, no subtitles, no logos, no watermark, and no background music—only real store ambience, footsteps, quiet conversations, clothing rustling, and natural environmental sounds.

Aqsa

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Cinematic Skincare Beauty Vlog

Cinematic vertical 9:16 beauty vlog style, 4k resolution, ultra-realistic textures, clean lighting, and smooth camera stabilization. ​Scene & Timeline Choreography ​00:00 - 00:02 ​Visual: A young woman with short, platinum-blonde hair and a glowing complexion looks directly into the camera with an excited expression inside a bright, modern white-tiled bathroom while holding a small yellow rubber duck under her chin. ​Voice Over: (Playful, surprised intake of breath or light chuckle) ​00:02 - 00:05 ​Visual: She smiles warmly while looking down at the yellow rubber duck in her hand, then looks back up toward the camera with a playful expression. ​Voice Over: "Okay, wait..." ​00:05 - 00:07 ​Visual: She brings a bottle of orange skincare serum up close to the camera, showcasing the label clearly while speaking with an enthusiastic expression. ​Voice Over: "I literally cannot believe how good this is." ​00:07 - 00:08 ​Visual: A close-up shot of her hands dispensing a drop of the translucent, glossy serum onto her fingertip and rubbing it gently against her palm. ​Voice Over: (Soft ambient bathroom sounds / gentle product texture application) ​00:08 - 00:10 ​Visual: Close-up of her face as she gently pats and applies the serum onto her cheek, highlighting her radiant skin and smooth application. ​Voice Over: "Look how it just melts in..." ​00:10 - 00:13 ​Visual: Medium shot showing her full outfit—an off-the-shoulder white long-sleeve top, dark brown leather shorts, and white thigh-high stockings—standing by the bathroom counter with plants and a towel, gently touching her glowing cheek. ​Voice Over: "...my skin already feels insane." ​00:13 - 00:15 ​Visual: She holds up the orange serum bottle again, flashing a wide, radiant smile directly at the camera while speaking excitedly. ​Voice Over: "Okay, I'm obsessed. I'm not going back!"

Isabella

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Cozy Coffee Preparation ASMR Vlog

CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bright kitchen morning light. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic. STYLE: Cozy coffee-prep vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments. Focus on satisfying sounds: bean grinder whirring, portafilter tamping, steam wand hissing, cup clinking, milk frothing. SUBJECT: Young man in his mid-20s, plain t-shirt, hair slightly tousled, minimal accessories. Calm, focused energy while making his morning coffee. SETTING: Small kitchen counter with an espresso machine on a bright morning. Natural daylight, coffee beans and a mug nearby, quiet atmosphere. STORYBOARD: → (3s, propped medium shot) Places camera on the counter, switches on the machine. "Morning coffee, the proper way." → (3s, overhead shot) Grinds fresh coffee beans, fine grounds falling into the portafilter. → (3s, close-up) Tamps the grounds down firmly and evenly. → (3s, handheld shot) Locks the portafilter into the machine. "Here we go." → (3s, detail shot) Espresso streams slowly into a small cup. No dialogue. → (3s, medium shot) Pours cold milk into a small steel pitcher. "Time for the milk." → (3s, macro shot) Steam wand hissing as it froths the milk. → (3s, propped shot) Pours frothed milk carefully over the espresso, forming light layers. → (3s, warm ending shot) Holds the finished cup, takes a small sip, satisfied smile. "That's exactly what I needed." → (3s, final shot) Reaches toward camera, still holding the cup. "See you later." Hand covers lens as recording ends. AUDIO NOTES: Natural kitchen ambience — grinder whirring, tamping, steam hissing, milk pouring should be clearly audible. Dialogue quiet and casual. REALISM NOTES: Authentic body language, natural blinking, genuine focused smiles, occasional careful pauses while pouring, imperfect framing, focus breathing, bright morning light shifts. Should resemble a genuine personal coffee vlog on a consumer camcorder, not a commercial or AI-generated production.

𝐌

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Ancient Style Fashion Outfit Swap

【整体风格】 大师级电影写实风格结合精致古风时装画册美学,写实真人,严格参考上传图片,场景为浅灰白无缝无影棚,背景与地面自然连成一体,采用柔和通透的前上方漫射光,保留细腻肤质与轻盈半透明面料质感,镜头为 9:16 竖屏固定高机位前方俯拍,向下约 30–35 度。 【主体设定】 一位 20–24 岁的东亚年轻女子,身形修长匀称、气质清冷温婉,鹅蛋脸,冷白肤色,大杏眼,平直眉,小巧鼻尖,柔和粉唇,黑色古风长发,半盘发造型,银色花簪头饰,珍珠垂坠耳饰。 初始造型为同一位女子身穿白色外披大袖袍、蓝色绣纹交领内层、浅蓝色长裙,腰间银色腰饰与流苏,裙摆向画面下方展开。 【固定贴纸设定】 画面四周全程固定悬浮四个完整人物贴纸,均为真实身体轮廓抠像并带清晰白色虚线描边,绝不是矩形缩略图: 左上为白色上衣 + 浅蓝色百褶长裙 + 蓝色腰带 右上为白色内搭 + 蓝色无袖马甲式长裙并带银色绣纹 左侧中部为浅蓝色内裙 + 深蓝色交领层次 + 白色外披长袖袍 左下为浅灰紫色外披 + 米白色内搭 + 深蓝色绣纹下裙 【镜头段落 1|0.00–2.95 秒】 同一位女子穿初始造型,从画面下方偏右轻缓靠近镜头,身体微微前倾,宽大袖摆与裙摆自然轻摆,抬眼看向高机位镜头; 一个白色手形鼠标指针点击左上贴纸,复制出一个相同的完整人物贴纸,从左上斜向飞向中央并迅速放大,放大过程中白色虚线描边始终紧贴人物轮廓,约 1.25 秒时与头部、肩膀、腰部和动作姿势完全重合,中央同一位女子无缝换装成左上白衣浅蓝长裙造型并继续原来的靠近动作; 随后她一只手自然落在腰前,另一只手轻提袖口,带淡淡微笑,向左缓慢转身,逐渐露出侧面与半背面,发丝与头饰轻轻摆动。 【镜头段落 2|2.95–5.40 秒】 白色鼠标点击右上贴纸,复制出的完整人物贴纸从右上斜向飞入中央,约 2.95 秒时同一位女子切换成白色内搭 + 蓝色无袖马甲式长裙,背景始终保持同一浅灰白无影棚,四个原始贴纸人物也始终固定保留; 同一位女子继续同一个转身方向,随后转回正面,衣摆与发丝自然回落,身体短促下沉,双臂轻微向两侧展开,让袖摆自然打开,然后鼠标点击左侧中部贴纸,该贴纸复制体从左侧飞向中央,约 4.40 秒时同一位女子无缝换装成浅蓝内裙 + 深蓝交领层次 + 白色外披长袖袍,脸部、发型、头饰、耳饰和身材比例完全一致。 【镜头段落 3|5.40–8.00 秒】 同一位女子双手收于身前,低头轻摆肩膀,连续左右自然歪头,随后抬眼看向镜头,再将视线转向左下贴纸人物; 鼠标点击左下贴纸,复制出的完整人物抠像从左下斜向右上飞入中央并快速放大,约 6.55 秒时与中央人物完美重合,完成第四次换装,变为浅灰紫外披 + 米白内搭 + 深蓝绣纹下裙; 接着她一只手轻扶衣襟,另一只手自然垂落,先看向侧面,再转回正面,自然歪头,抬眼直视高处镜头,以优雅、清冷、强古风感的姿态结束,长袖与裙摆在结尾轻微自然垂落。 【换装时间点】 四次换装卡点严格落在: 1.25 秒 2.95 秒 4.40 秒 6.55 秒 【技术要求】 全程固定机位,不推拉、不摇镜、不俯仰、不旋转、不变焦; 换装必须仅由完整人物贴纸飞入、放大、重合实现,不能出现单独衣服飞入、人物残影、双重人物、服装叠穿; 声音仅保留鼠标点击声、贴纸飞入时的短促移动音效、换装完成时清晰利落的卡点音效,以及轻微衣料摩擦声,不要背景音乐。 【负面词】 blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

Soran

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K-pop Idol Backstage Dressing Room Vlog

CAMERA: Modern smartphone-style handheld selfie POV, first-person vlog. SEOYUN always holds the camera. Natural hand shake, imperfect framing, quick reframes, occasional face cropping. The camera device is never visible. LOOK: Clean modern digital video, sharp and vibrant, natural skin tones, bright even exposure. Full-frame image filling the entire screen edge to edge, standard flat rectangular frame. No black borders, no rounded corners, no letterboxing, no vignette, no lens distortion, no fisheye, no frame overlay, no retro or tape effect. STYLE: Bright, playful K-pop idol vlog. Genuine smiles, eye contact, candid energy, quick handheld shots with backstage excitement. CHARACTER: SEOYUN, Korean female idol in her early 20s. Long straight jet-black hair with soft face-framing strands, dewy fair skin, large dark brown eyes, natural coral-pink lips, gentle sweet smile. Slim figure. Wearing a futuristic white K-pop stage outfit: an asymmetric white halter-neck crop top with one iridescent holographic sequin panel and a thin silver sparkly shoulder strap, a white pleated mini skirt with holographic sequin pleats and decorative silver zippers, a wide white belt with a large rhinestone buckle, long white gloves, white thigh-high boots, a delicate rhinestone choker necklace, and sparkly drop earrings. Stage glam makeup. SETTING: Backstage hallway of a music show studio with dressing room doors. One dressing room door has a clean printed name plate reading exactly "SEOYUN" in bold uppercase Latin letters. Snack table with an open bowl of small individual snacks, overhead PA speaker, and blurred staff passing by. SEQUENCE: 1. Selfie: peeks into the hallway. "얘들아, 우리 지금 무대 뒤에 있어!" 2. Whip pan down the corridor. "이 복도 진짜 길다!" 3. Stops at her dressing room, points at the name plate that clearly reads "SEOYUN". "이거 나야!" 4. Close-up of the name plate, the text "SEOYUN" sharp and clearly legible in bold uppercase letters as she taps it. Ambient audio only. 5. Quick outfit check with a spin near a mirror. "나 오늘 어때?" 6. At the snack table, picks up one small snack piece from the bowl with her fingers and pops it into her mouth. "이건 못 참지." 7. Mid-bite, PA announcement interrupts. She laughs: "잠깐만—" 8. Selfie ending: hears the countdown, waves, makes a hand heart, then runs toward the stage. "이제 무대 가야 돼—무대 끝나고 보자!"

TSUBAKI

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Japan Street Musician Vlog

A photorealistic smartphone selfie vlog that looks exactly like a real mobile phone recording. A young woman (image = her face and hair) is exploring a lively shopping street in Japan on a bright afternoon, filming herself in selfie mode with natural handheld movement, subtle hand shake, realistic autofocus, authentic smartphone stabilization, and true-to-life colors. She smiles at the camera and says, "Let's see what we find today!" As she walks through the busy street, she suddenly hears live music and turns the camera to reveal a talented Japanese street musician playing an acoustic guitar while a small crowd gathers around. Curious, she walks closer, stands quietly for a few moments, gently sways to the music, and smiles with genuine enjoyment. When the performance ends, she claps enthusiastically along with everyone else, gives the performer a thumbs-up, then turns the camera back to herself and says, "That was amazing!" She continues walking through the street, gives a warm wave to the camera, smiles brightly, and says, "See you in my next vlog. Bye!" before reaching toward the phone to stop the recording. The video should feel exactly like a genuine smartphone vlog with natural human movement, consistent facial features, authentic Japanese street atmosphere, realistic crowd behavior, no beauty filters, no CGI, no AI-plastic appearance, no subtitles, no logos, no watermark, and no background music—only real street ambience, conversations, footsteps, applause, and the live acoustic performance as part of the environment.

Aqsa

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Authentic Personal Travel Vlog

A realistic handheld travel vlog filmed by a friend following the main character throughout the day. Use the woman from the reference image as the main subject. Maintain her exact facial identity, hairstyle, facial features, and body proportions throughout the entire video. The camera feels like a real personal vlog camera, not a commercial production. Natural handheld movement, casual framing, imperfect human camera motion, authentic everyday atmosphere. No scripted acting. The woman behaves naturally, interacting with the environment like a real travel vlog. 0-5s: Morning departure. The woman leaves a cozy apartment with a small backpack. She checks her phone, smiles at the camera, adjusts her hair, and starts walking outside. The camera follows her from behind, slightly shaky like a friend filming. Morning sunlight, quiet neighborhood streets, people starting their day. 5-12s: Exploring the city. The camera follows her walking through local streets. She visits a small cafe, buys a drink, briefly talks to the camera, laughs naturally. She walks through a street market, looks at small shops, takes casual photos. The camera stays close, capturing spontaneous moments. 12-20s: Arriving at the beach. She takes public transportation or walks toward the coast. The environment gradually changes from city streets to a seaside town. Ocean breeze moves her hair. She looks excited when she sees the ocean. The camera follows her walking along the beach. She picks up a seashell, watches waves, and interacts naturally with people nearby. 20-27s: Summer beach afternoon. She meets friends at the beach. Everyone chats, laughs, plays near the water. The camera moves naturally between people, capturing real candid moments. She looks back at the camera and smiles. 27-30s: Ending moment. Golden hour sunset. She sits near the ocean, holding a drink, watching the sunset. The camera slowly moves backward, revealing the beach, waves, and the peaceful evening. A feeling of a real personal travel memory. Visual style: Authentic travel vlog footage. Realistic smartphone or mirrorless camera look. Natural daylight. Casual handheld movement. Slight camera shake. Real human reactions. Documentary realism. No cinematic commercial look. No dramatic posing. No artificial transitions. No text overlays. No logos. No face changes. No identity changes.

BubbleBrain

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Smartphone Office Celebration Montage

Super casual real smartphone home video footage, casual office celebration in a decorated break room, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth normal motion, rapidfire montage with quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of colleagues cutting cake, clapping and chatting, pure raw home video feel, no cinematic polish. Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of colleagues of all ages around her in the office break room, balloons and a small cake visible. 0-2.5s: Shaky rapid cuts — main woman laughing near the decorated table, balloons in the background, quick flashes of colleagues clapping. 2.5-5s: Abrupt jump cuts — close-up of her smiling while cutting the cake, then colleagues passing cake slices around. 5-7.5s: Fast shaky — she chats animatedly with coworkers, casual office attire, laughter visible. 7.5-10s: Quick cut close-up — warm smile toward camera, then jump to her laughing with a senior colleague nearby. 10-12.5s: Abrupt edit — group gathered around the table, casual toast with paper cups, mixed ages chatting. 12.5-15s: Final rapid transition — main woman relaxed among colleagues, soft smile, calm office memory ending with slight natural phone sway. Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion, authentic casual physics, stable main character consistency, no pro stabilization or effects.

𝐌

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Giant Hands Barbie Doll Styling Workflow

【风格】巨人之手娃娃穿搭(GWRM · Giant Hands Barbie Doll Styling),真实手机竖屏实拍质感(9:16 Vertical, Photorealistic),ins爆款粉色少女感,自然家居光\n【时长】15秒\n【场景】真实居家客厅:浅色木地板、白色衣柜、墙上挂着电视,自然窗光从侧面打进来;女主以真人芭比娃娃的比例站在地板上,画外伸进来的手比她整个人还大\n【角色】女主@图片1(被缩小成娃娃比例的真人,面部与身材保持真人质感,动作有轻微娃娃感的僵直和顿挫)\n【核心机制】比例差:一双巨大的手(正常人手,相对女主如巨人)从画外反复伸入画面为她换装——捏起、放下、脱衣、套衣、蹲下换鞋;女主全程配合但保持娃娃式的乖巧站姿,被摆弄时身体轻微晃动\n【常驻字幕】画面上方粉色手写花体英文标题\"GWRM\",下方小字\"Styled by Giant Hands Like a Barbie Doll\",配粉色蝴蝶结与星星装饰\n\n[00:00-00:02] 开场:把娃娃放下(Placement)\n巨手捏住女主的腰部把她从画外拎进来,轻轻放到木地板上站稳,她穿着粉格睡衣外套、白色吊带、白色蕾丝短裤和白袜,头上戴粉色睡眠眼罩,双脚落地时轻轻晃了一下才站定。\n\n[00:02-00:05] 第一步:摘眼罩、脱外套(Undress)\n巨手两指捏住她头上的粉色眼罩向上一摘;随后双手捏住粉格外套的两只袖口,把整件外套从她身上向后一褪、整件拎出画面,她只剩白吊带和蕾丝短裤,抬手揉了揉眼睛。\n\n[00:05-00:08] 第二步:护肤上妆(Skincare Close-up)\n切怼脸特写:巨大的手指蘸着乳白色面霜在她脸颊上轻轻抹开,她乖乖闭眼仰着脸;接着一根手指举起一面粉色小镜子递到她面前,她睁眼照镜子、抿嘴整理刘海。\n\n[00:08-00:11] 第三步:换新装(Dress Up)\n切回全景:巨手捧着一件绿色荷叶边抹胸上衣从她头顶套下、拉正下摆;再取一条粉白格子超短裙从她脚下向上提到腰间,抚平褶皱,她配合地抬起手臂又放下。\n\n[00:11-00:13.5] 第四步:换鞋袜(Shoes & Socks)\n低角度贴地特写:巨手捏着粉色长筒蕾丝袜一只只往她腿上套、拉到膝盖;再把一双玫红色尖头高跟鞋摆到她脚边,捏着她的脚踝一只只塞进鞋里,指尖调整鞋跟站稳。\n\n[00:13.5-00:15] 收尾:走秀定格(Final Pose)\n巨手退出画面,女主独自站在地板中央,双手叉腰扭胯摆pose,接着原地转身甩了下头发,对镜头歪头一笑,画面定格在她的全身穿搭上。\n\n【音效】轻快甜美的ins风BGM打底,衣物摩擦的窸窣声、鞋跟磕地的\"哒\"声、手指擦面霜的细微声都保留真实录音质感,每次换装完成配一声轻\"叮\",结尾定格配上扬收束音

John

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Brand & Product Ads

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Luxury Perfume Boutique Tracking Shot

Style: Ultra-photorealistic, luxury commercial, cinematic, one continuous tracking shot, premium fragrance boutique, warm ambient lighting, realistic human movement, 35mm lens, shallow depth of field, HDR, 8K, smooth gimbal stabilization. Scene 1 (0–3s) – Entering the Store A stylish young man wearing a fitted black t-shirt and dark jeans walks into a luxurious perfume boutique. The camera follows from a front-left tracking angle as he confidently enters. Elegant wooden shelves filled with premium glass fragrance bottles glow under warm LED lighting. Polished white marble flooring reflects the lights, creating a premium atmosphere. Scene 2 (3–6s) – Walking Through the Aisle The camera smoothly tracks beside him as he walks slowly through the fragrance aisle, casually looking at the collection. Hundreds of luxury perfume bottles are neatly arranged on illuminated shelves. Soft reflections on the glass bottles, clean modern interior, cinematic depth of field, realistic body movement, natural walking pace. Scene 3 (6–10s) – Browsing the Collection The camera moves slightly closer while he turns his head toward the shelves, appreciating the premium fragrances. Close-up shots capture elegant perfume bottles with golden liquid, crystal-clear glass, metallic caps, soft bokeh in the background, warm luxury retail lighting, realistic facial expressions. Scene 4 (10–13s) – Hero Ending The camera slowly pushes in as he continues walking past the display with confidence. The luxury boutique stretches into the background, showcasing rows of illuminated perfume shelves and a premium showroom. Smooth cinematic motion, elegant atmosphere, luxury fashion commercial aesthetic, ultra-realistic details, clean composition, high-end color grading, no text, no watermark, no logos.

DaniaSafvi

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Realistic Street Commercial Character Reveal

10秒竖屏9:16,美式街头写实反转广告短剧。iPhone原生相机第一人称跟拍,摄影者像路人一样从后方追赶@1女士。自动曝光、自动白平衡、自动对焦,未经调色,无滤镜,无美颜。真实步行起伏、追赶抖动、呼吸感、转身运动模糊 and 轻微对焦延迟。 美国城市普通商业建筑外侧,灰色金属墙、红砖墙脚、狭长人行道、碎石绿化带和草坪。背景保持干净,不出现任何品牌招牌。 【人物锁定】 唯一现场真人为预设人物@1女士 穿着 图片_20260719093342_1234_183 。脸、发型、身材和整套预设服装严格参考@1,全程保持一致。 @1女士前半段始终沿着人行道向前走。第一次被拍肩和说出警告时都不能完全停下,只能稍微放慢速度、扭转上半身回头。她只能在第二次被拍肩后正式停住。 摄影者始终不露脸,只允许一只成年路人的右手短暂入镜。手掌只能轻拍@1女士的上背部或肩膀。 【手持广告牌】 广告牌不是墙面招牌,而是一块可以用双手举起的横向手持硬板。 尺寸约60厘米宽、42厘米高、厚度约5毫米,黑色轻质硬质泡沫板,明显小于@1女士的上半身宽度,可以完整藏在她身后。 正面严格使用用户提供的黑金广告参考图 hf_20260723_023253_17d01f18-b189-45de-be9c-f30db6d27116 “JOHN87445528” 广告图中的人物只是平面印刷肖像,不能变成现场真人。 她的左手自然藏在身后,暗中握着广告牌,但广告牌被身体完全遮住,广告牌不能提前露出任何边缘、金色图案或文字。 【严格时间分镜】 00:00—00:01.30 @1女士背对镜头,沿着建筑外墙旁的人行道持续向前走。她步伐自然,头发和衣服随步伐轻微摆动。 第一人称摄影者在后面加快脚步追赶。镜头出现明显但真实的上下起伏,能听见逐渐加快的脚步和呼吸声。 摄影者追到她身后,右手从画面右下方伸出,轻轻拍一下她右侧肩膀。 00:01.30—00:03.50 @1女士没有停下来。她只是稍微放慢脚步,身体继续向前移动,同时从右肩方向扭转上半身,回头盯住镜头。 她眉头收紧,用右手食指向后指着追赶的摄影者,边走边用普通话严肃警告: “你再碰我一下,就知道我是谁了!” 她不能正面站定,双脚必须继续交替向前走。警告结束后,她收回手指,把头转回前方,恢复原来的步行速度。 00:03.50—00:05.10 @1女士继续背对镜头向前走,没有等待摄影者,也没有回头偷看。 摄影者停顿半秒后再次加快脚步追上去。镜头产生更明显的追赶抖动,右手再次伸向她的同一个肩膀位置,轻轻拍下第二次。 00:05.10—00:06.40 第二次被拍后,@1女士先向前多走一步,然后突然把一只脚稳稳踩住,第一次彻底停下。 她迅速转身面对镜头。摄影者受到惊吓,本能地连续后退两步,画面产生明显晃动并扩大到全身中景。 @1女士转身的同时,左手从背后把横向广告牌突然抽出。 广告牌必须沿着她左侧腰部真实滑出,不是凭空生成。她右手立即接住广告牌右下角,双手用力一翻,将广告牌正面朝向镜头举到胸前。 抽牌、翻面、双手接住三个动作连贯快速。硬板带有真实重量和惯性,停止时轻微晃动一次。 00:06.40—00:08.30 @1女士双手稳稳举着广告牌。刚才严肃的表情突然变成自信、亲切、略带得意的商业笑容。 她从广告牌上方看着镜头,用普通话高调宣布: “我是JOHN八七四四五五二八的官方广告大使!” 说话时广告牌始终正对镜头,不左右旋转,不遮挡品牌文字。 00:08.30—00:10.00 @1女士保持原地站立,双手将广告牌稍微向镜头前递,形成自然的广告展示动作。 镜头从她的脸缓慢下移到广告牌,自动对焦锁定黑金图案和“JOHN87445528”。最后至少1.5秒保持广告牌完整清晰,她从广告牌上方露出满意笑容,画面结束。 【声音】 只有真实同期声:室外微风、远处车辆、连续步行声、摄影者追赶的加速脚步声、轻微呼吸声、两次拍肩声、衣物摩擦声、广告硬板抽出和翻转的声音,以及@1女士的中文原声。 无背景音乐,无旁白,无字幕,无笑声音效。 【硬性限制】 第一次被拍肩后,@1女士不能停下、不能正面站着说台词,必须边走边回头警告;警告结束后必须扭头继续向前走。 只有第二次被拍肩后,她才能完全停住、转身并抽出广告牌。 广告牌不能提前出现,不能凭空生成,不能变成墙面招牌、电子屏、纸张或超大广告板。 彻底禁止小狗、猫及其他动物。全片只有@1女士一名现场真人。 不要字幕、标题、水印、媒体Logo、平台界面或额外文字;广告牌上的“JOHN87445528”除外。

John

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Korean Hanok Architectural Visualization

Create a cinematic 3D architectural visualization of a traditional Korean Hanok house on a technical blueprint background. Show a curved dark Giwa tiled roof, exposed wooden beams, raised stone foundation, Hanji sliding doors, and a wooden balcony. Add blue architectural schematics, measurements, floor plans, and cross-section overlays. Use a smooth camera rotation from side view to front view, with a colorful rainbow scanning light effect highlighting the roof and wooden joints. Warm interior lighting creates a peaceful, elegant atmosphere while showcasing the structure and design details.

NoorAI

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Architectural Space Renovation Timelapse

Create a 15-second seamless architectural space renovation animation. The camera remains completely fixed in the exact same position, angle, focal length, perspective, and composition throughout the entire video. No camera push-in, pull-out, panning, rotation, zoom, handheld shake, or reframing. Room dimensions, walls, windows, doors, ceiling height, and structural layout remain completely unchanged throughout the transformation. 0–3 seconds: The scene begins as a rough, unfinished interior with exposed cement walls, raw concrete flooring, exposed ceiling, visible construction materials, and an empty space. Dust settles naturally while the environment remains static. The floor installation begins, gradually spreading from left to right until the entire concrete floor transforms into premium microcement or elegant large-format light grey tiles. 3–6 seconds: Walls and ceiling begin transforming simultaneously. Rough cement walls smoothly become perfectly finished creamy-white walls. Wood veneer panels, decorative wall mouldings, built-in storage cabinets, TV feature walls, suspended ceiling structures, recessed lighting channels, and hidden LED strip lighting appear naturally in their correct architectural positions as though installed by invisible craftsmen. 6–9 seconds: Electrical fixtures, doors, window frames, skirting boards, switches, sockets, and architectural details complete themselves with realistic construction logic. Ambient lighting gradually powers on, filling the room with soft, warm illumination while maintaining a natural daylight balance. 9–12 seconds: Furniture and soft furnishings assemble sequentially. Luxury sofas, coffee tables, dining furniture, rugs, curtains, indoor plants, decorative artwork, lighting fixtures, books, cushions, and decorative accessories naturally move into place piece by piece, resembling a real construction and interior installation time-lapse. 12–15 seconds: The renovation reaches its final premium interior design. Every object settles perfectly into position while the lighting subtly adjusts to create a luxurious atmosphere. The completed room remains perfectly still for the final second, allowing viewers to appreciate the finished transformation. Overall style: Ultra-realistic architectural visualization, photorealistic materials, premium luxury interior design portfolio quality, realistic construction time-lapse, physically accurate lighting, smooth seamless transitions, natural installation logic, cinematic realism, highly detailed textures, clean modern luxury aesthetic, 8K quality.

simeon-sanai

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Celebratory Revenue Milestone Motion Graphics

添付画像を唯一の参照画像として使用する。常に同一の画像を使用し、アニメーションさせるのは位置・スケール・回転・3D回転・複製のみ。新しいイラストを生成したり描き直したりしない。高品質なモーショングラフィックス。After Effectsで制作したようなCM品質の映像。全体の雰囲気は「成功」「倍増」「お祝い」「歓喜」。背景は明るく華やかで、ゴールドの光、紙吹雪、きらめき、パーティクル、祝福のエフェクトが美しく舞う。映像全体にポジティブで高揚感のある空気を漂わせる。 動画開始と同時に、画面中央に添付画像が現れる。画像は勢いよくスケールアップし、そのままリズミカルに拡大→縮小→拡大を繰り返す。テンポ良く弾むようなアニメーションに合わせて、金色の光やきらめきが周囲へ広がる。 続いて画像は中心を軸に高速で360度回転しながら、滑らかに**Y軸方向への3D回転(カードフリップ)**へ移行する。カメラもわずかに前後へ移動し、奥行きを演出。回転に合わせてゴールドのリボン状の光や粒子が渦を描き、祝祭感を強調する。 3D回転が終わる瞬間、画像は一瞬で1枚から4枚へ分裂する。4枚は四隅へ飛び出し、それぞれが回転・拡大縮小を続けながら、美しい光の軌跡を残す。 その直後、4枚はさらに16枚へ高速分裂し、画面全体へ均等に広がる。16枚は異なるタイミングで回転・3D回転・拡大・縮小を繰り返し、画面いっぱいに増殖していく。背景では紙吹雪、金色のパーティクル、星形の光、祝福のエフェクトが盛大に舞い、「倍増」のイメージを視覚的に強調する。 ラストでは16枚すべてが高速で中央へ集まり、一瞬で1枚へ統合される。統合された画像へ向かってカメラが勢いよくズームインすると同時に、金色の光が大きく弾け、紙吹雪が画面いっぱいに舞う。最後は成功を祝うような圧倒的に華やかなフィニッシュで締めくくる。 映像全体を通して動きが止まる瞬間を作らず、常に明るくエネルギッシュなテンポを維持する。モーションは滑らかでキレがあり、広告・CM・MVレベルのハイクオリティなモーショングラフィックスとする。 タイポグラフィー演出(祝福・倍増バージョン) タイポグラフィーは画像のモーションと完全に同期させる。文字は画像より前面に配置し、極太・モダン・高級感のあるサンセリフ体を使用する。文字にはゴールドの輝き、発光、軽いグロー、モーションブラーを加え、祝祭感と高級感を演出する。 0〜2秒 巨大な**「X」**が勢いよくスケールインし、画像の拡大・縮小と同期して脈打つ。周囲には金色の光ときらめきが広がる。 2〜4秒 画像の3D回転に合わせて、**「収益」**が奥から飛び出し、大胆にスケールアップ。ゴールドの光の軌跡を伴い、成功や利益を象徴するような演出を行う。 4〜6秒 **「倍増」**の文字が画面中央へ力強く飛び込み、大きくスケールアップ。軽くバウンドした後、金色の輝きが画面全体へ広がり、「収益が倍増した」というインパクトを強調する。 6〜8秒 画像が4枚、16枚へ分裂するタイミングで、「X」も複数出現し、画面全体へリズミカルに増殖する。背景には紙吹雪、金色のパーティクル、星形の光が舞い、お祝いムードを最高潮に盛り上げる。 8〜10秒 すべての画像と文字が中央へ集まり、**「X」「収益」「倍増」**が重なって力強いタイトルを形成する。カメラがズームインすると同時に金色の光が大きく弾け、紙吹雪が画面いっぱいに降り注ぐ。最後は「収益倍増!」を祝福するような、豪華で爽快感のあるフィニッシュで締めくくる

なお|AI動画・AI音楽

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Professional Motion Graphics with Reference Image

添付画像を唯一の参照画像として使用する。参照画像のイラスト・キャラクター・デザイン・色・形・比率・ディテールは一切変更しない。常に同一の画像を使用し、アニメーションさせるのは位置・スケール・回転・3D回転・複製のみ。新しいイラストを生成したり描き直したりしない。16:9、10秒、高品質なモーショングラフィックス。背景はシンプルでクリーン。After Effectsで制作したような洗練されたCM品質のモーションデザイン。 動画開始と同時に、画面中央に添付画像が表示される。画像は素早く拡大し、そのままリズミカルに拡大→縮小→拡大を繰り返す。スケールアニメーションは音楽のビートに合わせるようなテンポで、勢いよく弾む。 続いて画像は中心を軸に高速で360度回転しながら、わずかに拡大縮小を続ける。そのまま滑らかに**Y軸方向への3D回転(カードフリップ)**へ移行し、カメラもわずかに前後へ移動して奥行きを演出する。 3D回転が終わる瞬間、画像は一瞬で1枚から4枚へ分裂し、四隅へ勢いよく飛び出す。4枚はそれぞれ回転と拡大縮小を続けながら動き回る。 その直後、4枚はさらに16枚へ高速分裂し、画面全体へ均等に広がる。16枚は異なるタイミングで回転・3D回転・拡大・縮小を繰り返し、スピード感のあるモーショングラフィックスを形成する。 ラストでは16枚すべてが高速で中央へ吸い込まれ、一瞬で1枚へ統合される。統合された画像へ向かってカメラが力強くズームインし、インパクトのあるフィニッシュで映像を締めくくる。 映像全体を通して動きが止まる瞬間を作らず、常にエネルギッシュでテンポ良く展開する。アニメーションは滑らかでキレがあり、CM・MV・YouTube広告レベルのハイクオリティなモーショングラフィックスとする。 タイポグラフィー演出(追加プロンプト) タイポグラフィーは画像のモーションと完全に同期させる。文字は画像より前面のレイヤーに配置し、フォントは極太・モダン・サンセリフ。モーションブラー、スケール、回転を積極的に使用し、画像と一体になったモーショングラフィックスを演出する。 0〜2秒:「X」が巨大にスケールインし、画像の拡大・縮小に合わせて脈打つように動く。 2〜4秒:「ギリギリ」が高速で左右へスライドし、モーションブラーを伴って画面を横切る。 4〜6秒:画像の3D回転に合わせ、「収益」が奥から飛び出し、大きくスケールアップする。 6〜8秒:画像が4枚・16枚へ分裂するタイミングで、「X」も複数出現し、画面全体へリズミカルに散らばる。 8〜10秒:すべての画像と文字が中央へ集まり、「X」「ギリギリ」「収益」が力強く重なりながらフィニッシュ。画像へのズームインと同時にロゴのような印象的なエンディングを作る。

なお

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Pixar Style Liquid Blush Commercial

Create a 45-second 3D Pixar-style animated commercial for GLOWDROP – 24-Hour Liquid Blush in a vertical smartphone format. Use bright, colorful visuals with expressive cartoon characters, smooth exaggerated animation, cinematic lighting, and dynamic camera movements. The story takes place in a cozy apartment bathroom during a warm morning. Zara, a young woman in pajamas and a satin robe, panics after seeing a notification that her first date is in 20 minutes. Her regular powder blush fades instantly, leaving her frustrated, while her roommate's fluffy white Pomeranian, Milo, silently watches with hilarious judgmental reactions. After desperately searching through makeup, Zara discovers the glowing GLOWDROP bottle. She applies two dots, instantly revealing a radiant, long-lasting flush that transforms her confidence. A fast-paced montage shows her finishing her look, confidently heading out, and impressing her waiting date, while Milo proudly follows along. End with a clean hero product shot of the rotating GLOWDROP bottle against a soft pink background with the tagline: "GLOWDROP — Blush That Doesn't Quit." Keep the tone playful, relatable, and comedy-driven, featuring expressive character animation, internet-style humor, glowing beauty visuals, and Milo's silent reactions as the scene-stealing sidekick.

Zara

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Levitating Coffee Cup Prank Ad

15 秒,竖屏 9:16,iPhone 原生相机质感,单个连续镜头,一镜到底,无剪辑、无跳切、无转场。参考视频只用于参考“前半段正面悬浮表演、后半段向右绕行揭露机关”的节奏和运镜,不复制参考视频中的场地、落地支架、顶部字幕、水印和人物。 场景是白天的城市室外人行道,天气明亮但不过曝,柔和自然日光,真实手机随手拍质感。两位成年女性像关系很好的闺蜜一样,在路边临时开一个轻松的小玩笑。人行道平整、干净、空间开阔;主要背景是一面无反光的浅色建筑实墙和少量自然绿化,不出现临街玻璃橱窗、镜面门、反光金属墙。远景偶尔有一两名普通成年路人自然横向走过,路人距离主体至少 4 米,不停留、不围观、不看镜头、不模仿动作,也不穿过咖啡杯、悬臂、@1 与 @2 所在的核心表演区域。画面核心道具始终只有一个咖啡杯、一根灰色水平悬臂和一张白色纸条。 【从第一帧已经搭建好的唯一实物机关】 Exactly one rigid straight gray horizontal boom arm, parallel to the floor, extends forward from @2’s waist toward the camera, with the coffee cup fixed at its front tip. The same boom already exists at frame 1 and never appears, grows, extends, changes direction, or changes shape later. 唯一的一根灰色悬臂长约 80 厘米、直径约 2.5 厘米,始终笔直并与地面平行,保持在 @2 腰部至胸腹部高度。悬臂前端只连接咖啡杯背面正中央,连接点完全藏在杯后,杯子左右两侧没有突出的短杆或接头;后端最后约 10 厘米被 @2 紧贴腰腹的前臂和衣袖完全遮住并固定。悬臂不接触地面、墙壁或天花板。杯底到地面之间始终是清楚可见的完整空地。 开场时,镜头光轴、咖啡杯中心、灰色悬臂长轴、@2 躯干中心严格处在同一条景深直线上。咖啡杯从正面完整遮住其后方的悬臂,因此机关虽然从第一帧就真实存在,正面却完全看不见;后续只因摄影机向右绕行产生视差,才逐渐看到同一根悬臂,绝不是中途生成一根新杆。 中号蓝白外带咖啡杯,皇家蓝杯身、白色杯盖,杯身正中只有清晰白色英文“JOHN”。没有真实品牌 and 鹿角图案。杯子全程固定在同一个空间位置,保持竖直,大小不变,不漂移、不旋转、不变形。全片只有这一个杯子。 白色纸条宽 14 厘米、高 10 厘米,从第一帧起就已经用两小段透明胶带固定在悬臂中段的下侧。纸条顶边贴杆,纸面所在的竖直平面与悬臂长轴平行:开场正面看时纸条严格侧对镜头,只露出极窄纸边;镜头向右绕到侧面后,纸条正面才随视差自然展开。纸条只写两行,第一行不得拆行: 您的广告位 hf_20260723_023253_17d01f18-b189-45de-be9c-f30db6d27116 @john87445528 @1 穿 @1 参考服装 图片_20260710063944_1206_183(1) ,始终站在画面左侧三分之一处,双脚原地不动,身体 and 头部绝不越过画面中线,绝不走到咖啡杯正前方或咖啡杯与 @2 之间。@1 只从画面左侧把双手伸向杯子上下方表演;手掌与杯子始终保持约 10 厘米距离,不接触杯子。她像在街边逗闺蜜开心一样俏皮、活泼、聪明灵动:自然放松地轻微侧身,柔软翻腕,十指缓慢张开。她的眼神在杯子、@2 与镜头之间自然移动,偶尔轻挑一侧眉毛,露出忍不住想笑的顽皮笑容,并在成功展示“悬浮”时给镜头一个短促俏皮的眨眼。不是正式商业摆拍,不端着,不低俗,不夸张扭动,不做鬼脸。 @2 穿 @2 参考服装 图片_20260710063950_1209_183 ,双脚不动,始终站在咖啡杯正后方的同一景深轴线上。@2 用贴近腰腹的前臂和衣袖隐藏悬臂后端,固定机关的手臂、身体 and 站位全程不动;但在脸部仍清楚可见的前 5 秒里,她像正在配合闺蜜恶作剧:先故作认真地盯着杯子,随后眉毛上扬、眼睛略微睁大,明知机关却装作吃惊;看到 @1 吹气时短暂抿嘴憋笑,再以“差点被你骗到”的无辜幽默眼神看一眼 @1 和镜头。两人之间有熟悉、放松的默契感。@2 只做面部和轻微眼神变化,不说话、不张大嘴、不摇头、不耸肩。5 秒后镜头推近,@1 与 @2 的脸自然被裁出画面。 【严格连续时间轴】 0—2 秒:正面中全景,摄影机完全不横移。杯子位于画面中心,@1 固定在左侧,@2 位于杯子正后方。杯底下方完整人行道路面清楚可见。@1 一手停在杯口上方、一手停在杯底下方,不接触;她先故作认真地看杯子,再用眼角看向 @2 和镜头,轻挑一侧眉毛并露出忍笑的顽皮表情。@2 配合闺蜜先认真盯着杯子,随后眉毛慢慢抬起、眼睛略微睁大,装出“居然真的浮起来了”的幽默反应。两人的身体 and 脚都不移动。远处可以有一名路人自然经过,但不看她们,也不进入主体轴线。 2—5 秒:摄影机仍在同一正面位置。@1 的脚 and 身体不移动,只做三组清楚、缓慢的手部动作:右手从杯口上方横向掠过;左手从杯底下方横向掠过;双手向外张开展示空手。她像在故意逗 @2,嘴角逐渐忍不住上扬;随后从左侧靠近杯口轻轻吹气,吹气后先看 @2 一眼,再看向镜头短促俏皮地眨一次眼,最后带着“怎么样,厉害吧”的得意小笑容用双手一上一下框住杯子。@2 的身体 and 固定悬臂的手臂保持绝对不动,只用表情接梗:先在杯子 and @1 之间来回看一眼,@1 吹气时抿嘴憋笑,最后用“我就静静看你演”的无辜幽默眼神看向 @1。两人表现得像熟悉的闺蜜自然打趣,不像演员背台词。整个 3 秒内杯子、@2 与摄影机光轴保持共线,悬臂完全被杯子遮住。 5—7 秒:摄影机只沿光轴缓慢向前推近,不横移、不旋转,从中全景推进到距离杯子约 45 厘米的近景。自动对焦锁定“JOHN”。@1 and @2 的脸逐渐离开画面,只保留杯子、@1 的双手、少量服装边缘以及杯底下方的空地。悬臂仍因共线遮挡而不可见。 7—10 秒:摄影机以咖啡杯为固定旋转中心,在同一高度、同一距离缓慢均匀向右绕行约 70 度,用完整 3 秒完成,不甩镜。杯子 and 悬臂都不动。7—8 秒只因轻微视差露出杯后的一小截灰色横杆;8—9 秒看到约一半;9—10 秒看到同一根完整悬臂从杯背面笔直延伸至 @2 腰腹方向。它在画面中呈水平横线,纸条也从极窄纸边逐步展开。人物面部不再入镜。 10—12 秒:保持同一个镜头,摄影机在悬臂侧面沿着悬臂从杯子前端缓慢移动到中段。咖啡杯自然退到画面左边缘,唯一的灰色横杆贯穿画面中央,纸条正面逐渐转到镜头前。焦点从横杆平滑转移到纸条,纸条不是突然出现。 12—15 秒:摄影机到达纸条近景后停止位移并稳住。纸条约占画面宽度 50%,灰色悬臂从纸条背后水平贯穿,咖啡杯只在左边缘保留少量。两行文字稳定、端正、清晰可读:“您的广告位 hf_20260723_023253_17d01f18-b189-45de-be9c-f30db6d27116 .”

John

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1970s Japanese Ramen Commercial

1970年代の日本のテレビCM風実写映像、15秒。16mmカラーフィルムの質感、 退色して赤みがかった暖色系の色調、フィルムグレイン、ソフトフォーカス。 登場人物はこの4人だけ:割烹着姿の30代の母、ランニングシャツの40代の父、 小学生の男の子、小学生の女の子。全編を通して同じ4人。 それ以外の人物は一切登場させない。人数を増やさない。 全員、呼吸・まばたき・体の揺れを常に続け、静止した人物を作らない。 【ショット1|0〜5秒】団地の茶の間、夕方。ちゃぶ台を囲む家族4人 (母・父・男の子・女の子、計4人のみ)。畳、ブラウン管テレビ、 花柄の魔法瓶、蛍光灯の丸い照明。子ども2人が箸を持って 「おなかすいたー」とねだり、母が笑って立ち上がる。父は新聞を下げて笑う。 【ショット2|5〜10秒】カット切替、台所. 人物は映さない。 手前:アルミの片手鍋で醤油ラーメンがぐつぐつ煮え、湯気が立ちのぼる。 菜箸が麺を持ち上げ、つやつやのちぢれ麺が揺れる。ネギとナルト。 画面奥のコンロ脇の乾いた調理台の上に、オレンジ色のレトロな袋麺 パッケージが立てて置かれている。パッケージには白い縁取りの太い筆文字で 「マルフク」と大きく書かれている。パッケージは鍋・スープ・湯気から離し、 絶対に鍋の中やスープに入れない。乾いたまま動かさない。 【ショット3|10〜13秒】カット切替、ちゃぶ台の男の子のアップ。 丼から麺を勢いよくすすり、頬張って幸せそうな笑顔。 背景に残りの家族3人(母・父・女の子)がボケて笑っている。 【ショット4|13〜15秒】ラストカット。家族4人がカメラ目線でにっこり 笑う画の中央に、白い縁取りの大きな赤い筆文字ロゴ 「マルフク しょうゆラーメン」が画面中央にドンと表示される。 文字は正確にこの通り表記し、崩したり別の文字にしたりしない。 昭和のCMのエンドカード風。ロゴは表示されたら動かさない。 【音声】朗らかな笛とマリンバの昭和CMジングル。麺をすする音、 鍋の煮える音、家族の笑い声。ショット4でジングルが締まり、 明るい男性ナレーション「マルフク、しょうゆラーメン!」

タナベ | 動画・音声生成AI解説

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Seedance 2.5 is the talk of the town But for now

Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, outfit, and accessories consistently throughout every shot. Maintain perfect facial consistency, realistic hand anatomy, and natural expressions. Use the same iced coffee bottle with identical branding, label, colors, and packaging throughout the commercial. Create an ultra-realistic premium UGC iced coffee commercial with a warm lifestyle aesthetic. Set the film in a modern apartment filled with soft natural window light, warm wooden interiors, cozy neutral décor, realistic reflections, shallow depth of field, cinematic color grading, and premium commercial lighting. The commercial opens with a close-up of the woman smiling at the camera while holding the iced coffee bottle beside her face. She naturally presents the product with an excited expression. Transition to a clean macro product shot where the bottle stands on a wooden table covered with natural condensation, highlighting the premium label and chilled texture. Move into an extreme macro shot as she slowly twists open the bottle cap. Capture the satisfying opening motion and the fresh condensation around the bottle. Show a cinematic macro sequence of the iced coffee being poured over a glass filled with crystal-clear ice cubes. Rich coffee flows smoothly while ice gently clinks together. Capture a close-up of the coffee swirling beautifully as milk blends naturally, creating smooth marbled patterns inside the glass. She lifts the drink, takes a refreshing sip, closes her eyes briefly, and smiles naturally as she enjoys the taste. She then looks directly into the camera while holding the bottle and gives a confident thumbs-up with a satisfied smile. Transition to a clean lifestyle shot where the bottle rests beside a laptop, sunglasses, and a book on a wooden table, creating a relaxed work-and-coffee atmosphere. The next scene follows her walking outdoors under warm sunlight while holding the iced coffee bottle naturally, enjoying the fresh air with a relaxed smile. Finish with a premium hero product shot. The iced coffee bottle stands on a wooden surface surrounded by roasted coffee beans as warm sunlight illuminates the bottle. The woman gently places her hand beside the product, smiles toward the camera, and says, "Good coffee. Good mood. Anytime." The camera slowly pushes in on the bottle before fading out. Style: Premium UGC commercial, luxury café aesthetic, cinematic lifestyle storytelling, realistic coffee textures, macro product cinematography, smooth handheld and gimbal camera movements, commercial-grade lighting, shallow depth of field, photorealistic, ultra-detailed. Negative Prompt: No text, no subtitles, no logos beyond the product packaging, no watermarks, no duplicate people, no distorted hands, no unrealistic facial features, no AI artifacts, no cartoon style, no flickering, no oversaturated colours, no low-resolution textures.

Synthia

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Explainer & Tutorial

ASMR Pressed Flower Bookmark Animation

ASMR anime scene of hands creating a pressed-flower bookmark on a warm wooden desk delicate petals are arranged, laminated, trimmed, and finished with a gold ribbon the translucent bookmark glows in sunlight beside a vintage book ghibli-inspired, dreamy, nostalgic, detailed hand-drawn style

NoorAI

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Short Film

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Dragon Protecting Child Fantasy Film

Create a 15-second ultra-realistic cinematic fantasy film featuring an original ancient red dragon protecting the last human child in a destroyed kingdom. Focus on emotional storytelling, realistic character movement, dramatic lighting, detailed environments, realistic physics, and seamless cinematic transitions. 0:00–0:03 | The Last Child A 7-year-old human child walks alone through the ruins of an ancient kingdom at night, holding a tiny glowing lantern. Smoke and ash drift through the destroyed streets while distant flames illuminate the ruins. 0:03–0:06 | The Threat Several enormous dark creatures emerge from the smoke and surround the frightened child. The child slowly steps backward as the creatures approach. 0:06–0:10 | The Dragon Appears A gigantic ancient red dragon suddenly lands between the child and the creatures. Its massive wings spread wide, golden eyes glowing intensely, as it releases a powerful roar that echoes through the ruined kingdom. 0:10–0:13 | The Protection The creatures retreat in fear. The dragon gently lowers one enormous wing around the child, shielding them from danger. The child looks up with tears in their eyes, realizing the dragon is protecting them. 0:13–0:15 | Emotional Ending The dragon looks at the child before turning toward the burning horizon as dawn begins to rise. The child gently places a small hand against the dragon’s face. Warm sunrise light breaks through the smoke as the camera slowly pushes in. Visual Style: Epic Hollywood fantasy, photorealistic dragon, realistic child, cinematic volumetric lighting, highly detailed scales, atmospheric smoke, dramatic camera movement, shallow depth of field, realistic physics, 4K, emotional storytelling, seamless transitions. Camera: Wide establishing shot → low-angle creature reveal → dramatic dragon landing → close-up of dragon and child → emotional final shot. Audio: Distant wind and fire, creature growls, powerful dragon roar, cinematic orchestral buildup, emotional soft ending.

Zeeshi

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1980s Slasher Film Octopus Attack

1980s film, authentic live-action footage shot on 35mm with heavy grain, vibrant yet gritty saturated colors, practical neon lighting mixed with harsh strobes and fog. Fast chaotic editing packed with abrupt cuts, glass reflections, POV inserts, strobe flashes and dynamic movement to create total disorientation and panic. Real practical squib blood, rubber tentacles and physical stunts. Period-accurate 80s performances: big hair, colorful outfits, leg warmers, exaggerated fear and desperate physicality. Visualized synth atmosphere through pulsing lights and sudden dead silence. [IMAGE REFERENCES] Generate from scratch a consistent group of five mid-80s young adults with distinctly different looks—tall blonde mullet guy in neon shirt, short chubby dark-curly guy in Hawaiian print, slim big-curled redhead girl in neon dress, athletic black-ponytailed girl in crop top, lanky glasses brunette in pastel polo—in colorful yacht-party fashion and one original giant octopus killer with thick rubber tentacles and gaping beak. All on a neon-drenched luxury yacht in pure practical 1980s slasher style. [TIMELINE SECOND BY SECOND] 0-3s: [Rapid Disorientation Montage] Quick jarring cuts on the dimly lit yacht deck at night. Neon lights pulsing, five friends laughing and dancing with drinks, music blasting. Inserts: champagne spilling, one girl’s smile fading as mist rises from the water, glass reflection briefly showing a massive tentacle that vanishes. Strobe flicker. Laughter dies as engines are dead and no land in sight. 3-6s: [Rising Panic Montage] Fast cuts as panic spreads. Tall blonde runs to the helm, radio smashed. Close-up of broken mic. Two girls huddle near railing, eyes wide, calling names that echo. Low-angle POV gliding through thick fog. Drink glass tips. They split—one to cabins, one to stern. Water reflections show tentacles moving unseen. 6-9s: [First Attack Sequence] Sudden violence, rapid-fire cuts. Giant octopus erupts from foggy water. Quick cuts: massive tentacle lit by strobe, slamming down, bright squib blood spray across pink jacket. Body drops hard on wet deck. Others scream and scatter, slipping. One girl falls. Octopus advances with heavy tentacle movements while neon keeps pulsing. 9-12s: [Full Chaos & Practical Kills] Frenzied montage. Multiple cuts: guy racing for life raft, tentacle appears behind him. Girl hides behind bar, tentacle smashes through, practical blood on counter. Another cornered against cabin wall, lifted and slammed, body slides leaving red streak. Feet scraping, bodies falling, fog swirling around practical gore. Violent strobes. Survivor swings boat hook, dull thud on tentacle. 12-15s: [Climax & Lingering Threat] Fast cuts. Last two desp

MrDejie

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K2 Mountaineering Survival Drama

FORMAT 15 seconds | 16:9 | Live-action mountaineering survival drama Fictional dramatization. Documentary-style visual realism. SETTING K2 during a summit push above Camp II. Steep snow-covered ridge with exposed rock faces, fixed ropes, deep ice walls and extreme alpine terrain. Altitude above 6,500 meters. Time: early morning. Thin air, sub-zero temperatures, powerful winds, drifting snow and distant mountain echoes. CLIMBERS A small expedition team of experienced high-altitude climbers ascending together on fixed ropes. Maintain consistent climbing suits, helmets, harnesses, oxygen equipment, backpacks and character identities throughout the sequence. Movement reflects realistic fatigue and the physical effects of extreme altitude. STORY 00–04s — ESTABLISHING Wide documentary shot reveals the climbing team carefully ascending a narrow exposed ridge above Camp II. The immense slopes of K2 dominate the background while fixed ropes stretch upward into the clouds. Snow blows continuously across the ridge. 04–08s — TENSION Cut to a handheld perspective following directly behind the climbers. Ice axes strike firmly into hard snow while crampons bite into the icy surface. Heavy breathing is audible through oxygen masks. One climber briefly looks uphill as subtle cracks appear in the snow above. 08–12s — CLASH A massive slab avalanche suddenly fractures high above the ridge. The snowfield collapses naturally before accelerating downhill. Climbers instinctively attempt to anchor themselves to the fixed rope as a powerful wall of snow engulfs the ridge. The camera is violently swept into the avalanche, tumbling with realistic momentum, rapidly alternating between snow, sky, ice and rock while visibility disappears beneath dense powder. Avoid graphic injuries or gore. 12–15s — AFTERMATH The camera lies partially buried beneath fresh snow, tilted toward the shattered ridge where pieces of rope and scattered climbing equipment remain visible. Fine snow falls across the lens while distant wind echoes through the mountains. End on unresolved tension. CAMERA Grounded expedition-documentary cinematography. Natural handheld instability. Realistic operator movement. Plausible helmet-mounted and shoulder-level perspectives. No impossible drone transitions. No excessive slow motion. LIGHTING Lighting originates entirely from the natural alpine environment. Cold early-morning sunlight diffuses through thin clouds and blowing snow. PHYSICS Real gravity and momentum. Climbers remain physically attached to fixed ropes until realistic force overwhelms anchors. Snow fractures, accelerates and behaves according to believable avalanche dynamics. Loose snow responds naturally to wind. HUMAN PERFORMANCE Restrained, believable behaviour under extreme stress. Heavy breathing from altitude. Careful foot placement. Constant balance corrections. Natural communication through brief gestures and shor

ᴍᴜʀᴘʜʏ

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Tortoise and Hare Pixar Animation

Once upon a time there lived a hare. The hare could run very fast. It was proud of its speed, One day, the hare saw a tortoise walking very slowly. The hare laughed at the tortoise and said, “Oh! You are so slow, such a slowcoach!” The tortoise said, “My dear friend, you are so proud. Let’s have a race to see who is faster. So the hare and the tortoise had a race. The hare ran very fast and very far. Then it turned back to see where the tortoise was. The tortoise was far behind the hare. It was walking so slowly!The proud hare thought, “The tortoise will take a very long time to come near me. Let me have a nap.” So it stopped running and went to sleep The tortoise slowly but steadily went past the hare. The hare suddenly woke up and saw the tortoise just crossing the finishing line. It started running very fast. But it was too late. The tortoise had already won the race. a fun 3d pixar style family animation

Pan

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Pixar Style Coffee Shop Kindness

Part 1 (0–7s) A cinematic Pixar-style animated short film with feature-film-quality 3D animation, expressive stylized characters, a cozy warmly-lit coffee shop, golden afternoon light, shallow depth of field, fast dynamic cinematic camera cuts, upbeat urgent orchestral score, polished Pixar-quality rendering, expressive facial animation. A shy 20-year-old coffee shop boy with soft wavy brown hair, gentle hazel eyes, forest-green apron over a white shirt, finishes a coffee cup behind the counter. A 20-year-old girl with auburn ponytail, green eyes, oversized denim jacket, grabs the cup and bolts for the door. Shop Manager (shouting): "She didn't pay!" She collides with the boy, coffee splashing. Girl (rushed): "Sorry—I'll pay you back!" She's gone, weaving through the street crowd. Boy stands frozen, coffee-stained. Part 2 (7–15s) Continue seamlessly. Same characters, clothing, lighting, coffee shop, Pixar-style feature-film-quality 3D animation. Next morning, boy wipes the counter, distracted. Door chimes fast — the girl rushes back in, holding out cash and a small pastry bag. Girl (quick, breathless): "My brother — hospital. I still remembered!" She sets it down and turns to leave already. Boy (surprised, half-smile): "You didn't have to—" Girl (already at the door, grinning back): "Said I would!" Door chimes shut behind her. Boy stands there, smiling, coffee-stained sleeve forgotten. Camera quick pull-back. Cut to black.

Al-Shamus

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Cinematic Dark Underworld One-Shot Prompt

15秒,实拍电影质感,暗黑电影感地府权力组织主题,全程真正一镜到底,无剪辑、无跳切、无转场、无隐形遮挡剪辑。无对白,无背景音乐,无环境声,无任何音效。 场景位于一处极简、庄严、肃穆的阴司审判空间。整体空间高挑、空旷、克制,像古老中式地府审判厅与现代极简权力空间融合而成。空间采用深灰黑色石质地面,地面带轻微反光;墙面为冷灰色巨大石壁与暗色中式立柱结构,局部有极简黑色金属框架与竖向门廊。远处可见一扇模糊而巨大的惨白冥门光源,像幽冥之门。整体光线偏暗,但人物必须清晰可见:冷白主光从顶部与侧前方斜射进入,形成克制的几何光区;少量暗红色环境反光轻微映在地面与衣摆下缘;空间内有极轻微雾气与体积光,增强层次感。整体视觉高级、冷峻、极简、神秘,具有东方暗黑审判电影的气质。 五名人物从拍摄开始便分散站在同一个连续空间内,彼此保持约1.5至2米距离,形成松散但有层级暗示的分布。人物位置从一开始就固定存在,不能突然出现、瞬移或改变方位。镜头通过推进、绕行、横移和人物身体前景逐步揭示他们,但不能穿过人物、衣摆、武器、墙壁或空间结构。 人物身份与外形始终严格保持参考图一致: 白无常@参考图1:白色高腰短裤,白色新中式高定结构感上衣,半透明魂幡式披帛,手持“招魂”令牌,深栗棕色短发,烈焰红唇,冷艳诡美。 黑无常@参考图2:黑色修身长袍,分层开衩垂裳,丰腴身材,长卷发低双马尾盘发,手持“引路”令牌,冷酷压场。 牛头@参考图3:正常人脸,粗壮牛角,中式重装镇狱武官穿搭,手持粗重锁链,年轻、魁梧、沉重。 马面@参考图4:正常人脸,马耳,中央竖立长发束,中式追魂猎手穿搭,手持拘魂索,修长、锐利、阴冷。 阎罗王@参考图5:42岁,172cm,身材挺拔但不健壮,黑红色中式审判长袍,黑金腰饰,玉戒,手持“生死簿”,压轴登场,绝对裁决者。 【0.0—3秒|白无常极近特写】 画面从45度倾斜构图开始。前景是一根距离镜头极近的白无常食指,指尖虚化,占据画面一角,背景是白无常中景照。镜头从她的手指前景推进,直到胸部,然后上升推到白无常的完整面部特写。她的脸必须完整清晰,鹅蛋脸、浅棕瞳孔、圆润杏眼、烈焰红唇清楚可见。镜头在她整张脸上稳定停留约0.8秒,确保面容完整清晰。 随后镜头扫过她的左肩顺肩膀而下再拉远至人物中远景,白无常轻轻抬起下巴,一只手中的令牌显现,身体保持原地不动。镜头要清晰看到她的白色高腰短裤、肩线、胸线、腰线,以及令牌上的 “招魂” 二字。 【3—5秒|绕肩揭示黑无常】 镜头从白无常正面开始向画面右侧平滑横移,同时以顺时针方向绕过她的左肩。白无常的肩膀和白色披帛短暂成为自然前景,但不能完全遮住画面。 横移初段速度较慢,绕过肩膀后突然加速,迅速揭示站在她右后方约1.8米处的黑无常。镜头快速推进聚焦到黑无常的面部特写,并显现她丰腴但克制的轮廓、黑色修身长袍与分层开衩垂裳。黑无常轻轻触碰一下“引路”令牌,随后令牌自然垂落,目光冷冷追随镜头,微微偏头。令牌上的 “引路” 二字必须清晰可见。 【5—7秒|快速横移揭示牛头】 镜头向左侧加速横移,但保持稳定,不出现晃动或突然甩镜。镜头在接近左侧区域时迅速减速,平稳停到牛头的面部近景。牛头保持正常年轻男性人脸,牛角清楚可见,冷白皮肤与中式重装皮革护甲清楚可辨。 牛头身体微微低垂重心,随后缓慢抬眼,另一只手中的粗重锁链自然下坠。镜头轻微向他推进,从胸部近景推进至完整面部特写,在他的眼睛与牛角之间稳定停留。镜头还需带到胸甲、牛首腰扣和锁链,强化重型镇压者气场。 【7—9.5秒|贴肩环绕揭示马面】 牛头保持原地不动,锁链轻微晃动。镜头从他的右侧肩膀旁经过,以弧形路线向后方绕行。镜头移动速度先慢后快,从牛头宽阔的肩线自然带出站在更深处的马面。马面距离牛头约2米,不能与牛头重叠。镜头不能穿过牛头肩膀,也不能从两人距离不足的缝隙强行穿越。 马面的拘魂索首先进入画面前景。镜头沿着拘魂索迅速向上抬升,速度明显加快,最终突然减速,停在马面的完整面部特写。马面是正常年轻男性人脸,头顶马耳与从前额延伸到后脑的竖立中央发束必须清晰可见。马面轻轻侧头,目光锐利地看向镜头,身体微微前倾,手中拘魂索轻轻摆动,不前冲、不夸张挥舞。 【9.5—11.5秒|低位掠过拘魂索揭示阎罗王】 镜头从马面的身体左侧绕过,在经过他身旁后迅速向前加速,随后转向空间中更深处、靠近冥门光影交界的位置。站在光影边缘的阎罗王被完整揭示。阎罗王一开始以右侧特写侧脸进入画面,原本侧身站立,手持一本黑色书册。然后镜头迅速聚焦到书封面,确保 “生死簿” 三个字清晰可见。 随后镜头从转身至正面的阎罗王推进到他的面部特写,眼球清晰可见,动作沉稳克制。他一只手持生死簿,另一只手可轻触黑金腰饰或玉戒,表情平静、冷酷、不怒自威。 【11.5—15.0秒|五人汇入最终群像】 镜头从阎罗王面部开始缓慢环绕,同时平稳后撤并略微升高。镜头环绕过程中,之前出现的四人按照其原本物理位置依次重新进入画面,所有人有轻微走动。不能突然滑动、交换位置或从远处高速冲入画面。 最后1.5秒,镜头加速后撤,从多人中景拉成完整全身群像,再缓慢减速并稳定停住。最终站位如下: 阎罗王站最前面正中央,后排左右边缘分别是牛头和马面,后排中间是白无常和黑无常。 五个人站位随意,保持一定距离,但每个人的完整头部、面部、身体与鞋子都清晰可见,彼此不遮挡,道具与武器不遮挡任何人的脸。 五个人同时面向镜头,但神态各不相同: 阎罗王正面直视镜头,冷静裁决; 白无常微微侧脸,嘴角带一丝寒意笑意; 黑无常冷冷斜视镜头,令牌自然垂落; 牛头低头压眉,手握重链,沉重稳固; 马面微微抬下巴,拘魂索下垂,眼神锐利。最终形成一张严肃、神秘、充满等级秩序与压迫感的五人地府审判团合照。镜头完全静止约0.8秒作为结束。 运镜总要求 镜头速度必须呈现明显的忽快忽慢节奏: 极近前景快速推进 → 面部减速停顿 → 平滑绕肩 → 突然加速横移 → 再次减速锁定面部 → 贴肩环绕 → 低位加速滑行 → 阎罗王面部慢速锁定 → 最后快速后撤并逐渐减速定格。 所有加速与减速都要有平滑的速度曲线,不能突然跳帧、瞬移或机械急停。 每个人至少获得一次清晰、无遮挡的面部特写或近景。 全程严格一镜到底,人物形象与服装必须与参考图一致。 场景保持极简、克制、创意感的地府审判空间,不要血腥,不要廉价恐怖片特效,不要过多烟雾遮挡人物。

Lc玩AI

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Wuxia Action Comedy Inn Fight

【风格】武侠电影级动作喜剧(Wuxia Action Comedy),古风客栈实景,8K,达芬奇高级调色,升格慢动作与快剪结合,真实布料与木屑物理,横屏16:9 【时长】30秒 【场景】古风江湖客栈大堂,木桌长凳、红灯笼、蒸笼冒热气,梁柱交错,光从窗棂斜射带浮尘 【角色】女侠A @图1(红衣冷艳,用剑)、女侠B @图2(青衣飒爽,用双筷/软鞭),两人武艺相当 [00:00-00:02] 钩子·同时出手 蒸笼掀开——热气散去,只剩孤零零一个白胖包子。两只手"唰"地同时探向它,在包子上方一寸僵住。镜头拉近两人对视,杀气骤起。 音效:蒸汽"嘶"声,一声兵刃出鞘。 [00:02-00:06] 拔剑·桌面开打 A拔剑挑翻整张桌子腾空,B踩着飞起的长凳跃上房梁,包子被气浪震到空中。碗筷茶壶四散飞溅。 [00:06-00:11] 空中争夺(升格) 包子在半空划弧,两人凌空交手,A剑尖挑、B筷子夹,包子在刀光间被抢来抢去,谁也没碰实,热气还在包子上冒。 [00:11-00:16] 客栈大乱 战场蔓延,两人踩桌翻梁、灯笼被削落、木屑纷飞,其他"食客"抱头躲桌下。包子始终在两人争夺中心悬着不落。 [00:16-00:21] 决胜一击(升格特写) A与B同时使出绝招,剑气与鞭影在包子两侧交汇——包子被劲气托着高高弹起,两人各自摆出接杀造型,屏息等它落下。 [00:21-00:26] 神反转 镜头跟着下落的包子——一只慵懒的橘猫"喵"地从桌上跃起,在半空一口叼住包子,稳稳落地,当着两人的面吧唧吧唧吃完,舔爪。 音效:所有打斗音效戛然而止,一声"喵~",乌鸦飞过。 [00:26-00:30] 傻眼收尾(定格) A和B保持着帅气的接杀姿势僵在原地,剑和筷子还举着,齐刷刷看向吃饱打嗝的猫,表情裂开。 字幕(砸出):「有些仗,打赢了也没用。」 音效:一记喜剧"咚",猫满足地打了个嗝。 【导演备注】1.反差铁律:打斗越是天崩地裂、招式越华丽正经,最后被猫截胡的落差越好笑;2.身份锁定:A=@图1红衣用剑、B=@图2青衣用筷/鞭,脸/服装全程一致;3.节奏:2秒对峙→拔剑→空中争夺→大乱→决胜→猫反转,动作段用快剪+关键处升格;4.物理真实:包子热气、木屑、灯笼、布料惯性、猫的重量都要真实,武侠不卡通;5.包子必须全程在画面中心被争夺,是视觉焦点和笑点核心;6.不见血、不伤人,纯招式对拆。 【负面提示词】卡通武侠,塑料CG,换脸,两人身份/武器混淆,包子中途消失,猫出现得太早,血腥伤人,多余手指,字幕提前,水印,真实品牌logo,画面糊乱,未成年人形象。

John

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Deadpan Alien Bedroom Comedy

Genre: Cinematic comedy, deadpan humor. Duration: 8 seconds. Tone: Begins completely realistic and calm, then escalates into absurd comedy with perfect timing. IMAX cinematic quality, ultra realistic, Hollywood blocking. ## Scene A modern apartment bedroom at night. Soft blue moonlight enters through the window while a warm bedside lamp creates cinematic contrast. White bedsheets, gray pillows, minimalist bedroom, realistic shadows, peaceful atmosphere. ## Subject ### Image Reference 1 A beautiful young woman, approximately 24 years old, with an expressive oval face, fair skin, soft natural makeup, long dark brown wavy hair, warm hazel eyes, and delicate facial features. She wears a loose oversized black T-shirt and dark gray lounge shorts, barefoot, realistic skin texture with visible pores, slightly messy hair from sleeping, subtle sleepy eyes, documentary realism, ultra photorealistic 8K. ### Image Reference 2 AAA, a genuine extraterrestrial gray alien. Height approximately 135 cm. Extremely large smooth bald head with realistic proportions. Pale gray skin with subtle green undertones, thin athletic body, long arms and fingers, oversized glossy black almond-shaped eyes, tiny nostrils, small mouth, no ears, highly detailed skin pores and wrinkles, hyper realistic biological textures, friendly facial expression, no clothing, no accessories, Hollywood-quality alien design inspired by classic extraterrestrial sightings, absolutely not cartoon, not cute, not chibi, not stylized. ## One Continuous Sequence ### Moment 1 | 0.0-1.8s Wide IMAX cinematic shot from inside the bedroom, facing the bed from the footboard. The woman sleeps peacefully on the left side of the bed. The room is completely silent. The camera performs a slow cinematic dolly-in. ### Moment 2 | 1.8-2.8s Cut to an extreme close-up of the woman's face. Her eyes suddenly snap open. She stays perfectly still with a blank expression, only blinking twice. Slow cinematic push-in increases tension. ### Moment 3 | 2.8-4.5s POV shot from the woman's perspective. The camera slowly pans right. AAA the gray alien is lying under the blanket beside her, facing her with a cheerful smile while repeatedly waving using one long hand. The alien blinks naturally and silently continues waving as if greeting an old friend. ### Moment 4 | 4.5-5.2s Cut back to a medium shot. Without changing her completely serious expression, a heavy black cast-iron frying pan instantly materializes in her right hand from nowhere. No visual effects. No explanation. Perfect deadpan comedy timing. ### Moment 5 | 5.2-6.8s Ultra-fast IMAX whip movement. She swings the frying pan with maximum force directly into the alien's forehead. Loud metallic impact. The alien is launched dramatically across the room in exaggerated slow motion, spinning several times through the air while still continuously waving with a cheerful smile.

Al-Shamus

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Free AI video prompts, kept current

These are shot briefs, not one-line wishes. Each names a lens, a light source and a camera move, because that is the vocabulary the models actually read — vague prompts get you vague footage. Copy any of them as-is, or hit Run and the prompt arrives in the generator with the model and settings already filled in. Most prompts here are curated from creators who published them publicly on X — shown verbatim, with the author credited and linked on every detail page. Anything we wrote and ran ourselves carries the exact credit cost it took.

Questions About These AI Video Prompts

How these AI video prompts reach the panel.

How do I get one of these AI video prompts into the generator?

Use it drops you at the panel with the prompt already in the box; Copy sends it to your clipboard. Nothing auto-submits — these AI video prompts still need an engine and a click.

Can I edit these AI video prompts after loading one?

Yes. These AI video prompts arrive as ordinary editable text, not a locked template. Swap the subject, keep the camera and lighting clauses, and the variation still holds.

Which engine suits these AI video prompts best?

Seven engine families sit behind the panel and these AI video prompts port across all of them. Shots leaning on dust, water or cloth reward the higher tiers; locked-off frames hold up lower down.

Why do the AI video prompts name lenses and lighting?

Because those words map onto what the models were trained on. These AI video prompts lean on anamorphic, rim light, locked-off and dolly in — far more reliable than adjectives like beautiful or cinematic.

What does running one of these AI video prompts cost?

The panel quotes the credit cost before you submit. AI video prompts do not move that number — engine, resolution and length do, so long and short briefs cost the same.

Do I have to rewrite these AI video prompts to change ratio or length?

No. Ratio, resolution and duration are panel controls beside the box, so one of these AI video prompts ships as landscape and as a vertical cut unchanged.

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